Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AdmittedCupid88
Fenrir
Level 87
God Stats
3W - 6L
1,333 SR
Queue Stats
383W - 370L
1,449 Elo+
Solo
Nut
Nut
Clockwyrm
Nut
Level 125
God Stats
1W - 0L
1,743 SR
Queue Stats
7W - 4L
1,565 Elo+
Solo
Athena
Athena
StewartandZoe27
Athena
Level 106
God Stats
49W - 37L
1,555 SR
Queue Stats
836W - 782L
1,488 Elo+
Solo
Ymir
Ymir
valni96
Ymir
Level 125
God Stats
9W - 9L
1,513 SR
Queue Stats
353W - 336L
1,446 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,489 Elo+

VS

Team Averages
Level 107
1,565 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChayoHan
Nemesis
Level 41
God Stats
1W - 2L
1,520 SR
Queue Stats
29W - 34L
1,514 Elo+
Solo
Geb
Geb
Precise5
Geb
Level 128
God Stats
10W - 13L
1,473 SR
Queue Stats
269W - 255L
1,473 Elo+
Solo
Thanatos
Thanatos
Scoreburger
Thanatos
Level 109
God Stats
8W - 3L
1,833 SR
Queue Stats
20W - 22L
1,503 Elo+
Solo
Danzaburou
Danzaburou
brujodeaunk
Danzaburou
Level 153
God Stats
33W - 34L
1,498 SR
Queue Stats
144W - 154L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 4
7,046
705
3,715
3,186
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 4 / 0
7,392
739
7,144
10,220
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 2
6,903
690
9,537
5,673
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 5
6,366
637
3,064
10,985
7,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
valni96
Ymir
12
0 / 1 / 3
6,768
677
3,749
6,807
4,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 1
5,892
589
4,736
7,133
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ChayoHan
Nemesis
12
1 / 2 / 0
6,015
602
4,195
8,272
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 3
5,805
581
4,258
9,792
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Scoreburger
Thanatos
9
2 / 3 / 1
5,763
576
1,623
5,761
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
brujodeaunk
Danzaburou
7
0 / 5 / 1
4,655
466
3,191
8,371
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
L
Janus
 
Janus
1
5
1
0.3
W
10
4
0
2.5
L
Nemesis
ChayoHan
Nemesis
1
2
0
0.5
W
4
0
2
5
L
2
2
3
1.75
L
Thanatos
Scoreburger
Thanatos
2
3
1
0.83
W
1
1
5
3.5
L
Danzaburou
brujodeaunk
Danzaburou
0
5
1
0.1
W
Ymir
valni96
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
18,003
36,871
Taken
39,329
18,355
Mitigated
15,548
12,425
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,715
843
0
750
3,186
754
0
1,478
1,466
36,682
451
L
Janus
 
Janus
4,736
157
0
730
7,133
2,040
0
2,951
4,182
37,312
0
W
7,144
1,858
0
1,253
10,220
4,029
0
3,145
6,875
0
43,815
L
Nemesis
ChayoHan
Nemesis
4,195
1,300
0
3,012
8,272
3,457
0
3,215
5,057
728
38,765
W
9,537
7,020
0
3,334
5,673
1,929
1,023
1,328
4,335
0
55,110
L
4,258
652
0
3,292
9,792
6,030
0
1,328
8,464
13,491
0
L
Thanatos
Scoreburger
Thanatos
1,623
339
0
4,255
5,761
1,614
0
644
5,117
0
28,621
W
3,064
1,194
2,075
2,915
10,985
7,161
36
2,303
8,562
18,543
1,836
L
Danzaburou
brujodeaunk
Danzaburou
3,191
1,244
0
925
8,371
2,407
0
2,269
6,102
0
21,653
W
Ymir
valni96
Ymir
3,749
860
0
2,098
6,807
4,482
0
240
6,567
45,775
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
28,130
352
Minions Killed
276
0
Camps Cleared
0
1,078,669
Distance Traveled
1,085,846
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,046
705
77
8
0
220,584
2
L
Janus
5,892
589
88
9
0
203,724
0
W
Fenrir
7,392
739
70
7
0
221,988
2
L
Nemesis
6,015
602
81
8
0
237,206
0
W
Nut
6,903
690
99
10
0
188,310
0
L
Geb
5,805
581
19
2
0
241,518
5
L
Thanatos
5,763
576
53
5
0
221,071
0
W
Athena
6,366
637
21
2
0
238,828
2
L
Danzaburou
4,655
466
35
4
0
182,327
0
W
Ymir
6,768
677
85
9
0
208,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role