Player Matchup

Serqet
Serqet
Platinum II
DanteRedfern
Serqet
Platinum II
Level 163
God Stats
0W - 1L
1,731 SR
Queue Stats
175W - 163L
1,980 MMR
Solo
Charon
Charon
Diamond V
PIGSAW
Charon
Diamond V
Level 194
God Stats
6W - 6L
1,619 SR
Queue Stats
524W - 513L
1,997 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
QUEEN_GRAnNyy
Nu Wa
Diamond IV
Level 148
God Stats
49W - 62L
1,590 SR
Queue Stats
772W - 782L
2,271 MMR
Solo
Guan Yu
Guan Yu
Diamond II
jrodjr
Guan Yu
Diamond II
Level 161
God Stats
13W - 15L
1,620 SR
Queue Stats
224W - 213L
2,278 MMR
Solo
Medusa
Medusa
Diamond II
l Namikaze l
Medusa
Diamond II
Level 153
God Stats
35W - 26L
1,701 SR
Queue Stats
171W - 148L
2,214 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,652 SR
2,148 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,661 SR
1,977 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
B1oodBorne
Sylvanus
Diamond II
Level 157
God Stats
40W - 24L
1,731 SR
Queue Stats
152W - 122L
2,201 MMR
Party 1
Horus
Horus
Diamond III
DaZo2003
Horus
Diamond III
Level 86
God Stats
6W - 7L
1,518 SR
Queue Stats
361W - 354L
2,241 MMR
Solo
Nemesis
Nemesis
Diamond II
JamZKarma
Nemesis
Diamond II
Level 285
God Stats
2W - 0L
1,982 SR
Queue Stats
144W - 103L
2,231 MMR
Party 1
Thoth
Thoth
Diamond V
RyukUnreal
Thoth
Diamond V
Level 193
God Stats
12W - 9L
1,573 SR
Queue Stats
515W - 515L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 3 / 1
6,035
604
4,196
7,900
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
PIGSAW
Charon
9
1 / 4 / 0
5,482
548
2,623
8,051
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
5,328
533
3,494
4,555
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
jrodjr
Guan Yu
10
1 / 3 / 3
5,808
581
6,572
10,415
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
10
0 / 3 / 0
5,459
546
3,068
5,759
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeJanusAresAgni

VS

Bans
CabrakanRavanaSusanoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 1 / 1
7,002
700
4,312
5,742
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
B1oodBorne
Sylvanus
10
1 / 0 / 7
5,697
570
2,388
6,858
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
DaZo2003
Horus
11
2 / 3 / 3
5,910
591
6,024
10,244
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JamZKarma
Nemesis
12
5 / 1 / 6
6,357
636
7,319
8,140
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
4 / 0 / 3
5,615
562
3,438
2,900
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
W
Sylvanus
B1oodBorne
Sylvanus
1
0
7
4.5
W
Horus
DaZo2003
Horus
2
3
3
1.17
L
Serqet
3
3
1
1.17
W
Nemesis
JamZKarma
Nemesis
5
1
6
8
L
Charon
PIGSAW
Charon
1
4
0
0.25
L
0
4
0
0
W
Thoth
4
0
3
5.5
L
Guan Yu
jrodjr
Guan Yu
1
3
3
0.83
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
23,481
36,680
Taken
33,884
16,732
Mitigated
14,111
11,679
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,312
1,544
0
1,001
5,742
1,848
0
693
4,787
0
53,589
W
Sylvanus
B1oodBorne
Sylvanus
2,388
856
2,175
3,132
6,858
3,416
0
1,678
5,085
12,676
0
W
Horus
DaZo2003
Horus
6,024
1,714
40
4,538
10,244
5,210
0
481
8,992
872
40,315
L
Serqet
4,196
786
0
3,421
7,900
2,191
0
1,115
6,785
0
35,370
W
Nemesis
JamZKarma
Nemesis
7,319
2,765
0
1,061
8,140
2,848
0
1,639
6,010
0
51,745
L
Charon
PIGSAW
Charon
2,623
750
674
1,495
8,051
3,786
0
2,749
5,302
14,434
0
L
3,494
571
0
143
4,555
1,075
0
943
3,612
35,006
0
W
Thoth
3,438
217
0
593
2,900
789
0
1,437
1,236
38,592
0
L
Guan Yu
jrodjr
Guan Yu
6,572
1,415
188
5,228
10,415
7,984
0
1,126
8,618
0
33,083
L
Medusa
3,068
1,385
0
530
5,759
1,696
0
325
5,434
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
30,581
300
Minions Killed
343
0
Camps Cleared
0
956,531
Distance Traveled
1,022,303
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,002
700
95
10
0
187,856
0
W
Sylvanus
5,697
570
28
3
0
198,905
3
W
Horus
5,910
591
67
7
0
194,500
2
L
Serqet
6,035
604
73
7
0
227,789
2
W
Nemesis
6,357
636
78
8
0
256,621
0
L
Charon
5,482
548
20
2
0
180,622
3
L
Nu Wa
5,328
533
79
8
0
184,474
6
W
Thoth
5,615
562
75
8
0
184,421
0
L
Guan Yu
5,808
581
43
4
0
197,694
0
L
Medusa
5,459
546
85
9
0
165,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role