Player Matchup

Charybdis
Charybdis
CrushedPenny692
Charybdis
Level 63
God Stats
58W - 70L
1,453 SR
Queue Stats
206W - 223L
1,542 Elo+
Solo
Ymir
Ymir
HiddenKitten23
Ymir
Level 107
God Stats
25W - 17L
1,592 SR
Queue Stats
154W - 145L
1,519 Elo+
Party 2
Merlin
Merlin
J355
Merlin
Level 122
God Stats
8W - 8L
1,514 SR
Queue Stats
191W - 178L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Laidback8533
Cu Chulainn
Level 125
God Stats
6W - 8L
1,448 SR
Queue Stats
242W - 249L
1,459 Elo+
Party 1
Fafnir
Fafnir
sonicwolfe
Fafnir
Level 42
God Stats
2W - 3L
1,694 SR
Queue Stats
60W - 72L
1,436 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,492 Elo+

VS

Team Averages
Level 119
1,532 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Quon-Wick04
Medusa
Level 84
God Stats
28W - 15L
1,611 SR
Queue Stats
307W - 321L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Tututata
Zhong Kui
Level 159
God Stats
23W - 30L
1,436 SR
Queue Stats
526W - 499L
1,512 Elo+
Solo
Pele
Pele
gameroficial64
Pele
Level 156
God Stats
8W - 4L
1,613 SR
Queue Stats
150W - 149L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrushedPenny692
Charybdis
11
3 / 2 / 1
6,303
573
7,305
6,962
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 4 / 2
5,782
526
5,988
10,089
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
J355
Merlin
11
1 / 3 / 0
5,767
524
3,911
5,197
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Laidback8533
Cu Chulainn
8
0 / 3 / 0
4,839
440
2,884
7,053
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
sonicwolfe
Fafnir
10
2 / 3 / 3
6,457
587
1,741
10,194
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 4 / 1
6,606
601
6,487
9,758
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
 
Bacchus
9
2 / 2 / 2
5,901
536
3,464
8,611
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
0 / 2 / 1
5,203
473
3,652
6,093
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Tututata
Zhong Kui
13
2 / 0 / 2
7,151
650
5,183
7,112
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
5 / 1 / 0
7,973
725
6,103
9,414
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
15
15
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
1
1.63
W
Bacchus
 
Bacchus
2
2
2
1.5
L
Charybdis
CrushedPenny692
Charybdis
3
2
1
1.75
L
3
4
2
1
L
Merlin
J355
Merlin
1
3
0
0.33
L
Cu Chulainn
Laidback8533
Cu Chulainn
0
3
0
0
W
Medusa
0
2
1
0.25
W
Zhong Kui
Tututata
Zhong Kui
2
0
2
3
W
5
1
0
5
L
Fafnir
sonicwolfe
Fafnir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
24,889
39,495
Taken
40,988
18,890
Mitigated
21,173
12,548
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,487
1,468
0
7,410
9,758
2,981
0
3,564
6,194
0
29,274
W
Bacchus
 
Bacchus
3,464
337
0
3,702
8,611
7,112
0
1,523
7,088
21,970
1,570
L
Charybdis
CrushedPenny692
Charybdis
7,305
3,664
0
3,803
6,962
2,050
123
1,423
5,539
0
53,879
L
5,988
1,737
0
3,601
10,089
3,522
0
2,607
7,252
39,566
933
L
Merlin
J355
Merlin
3,911
216
0
1,507
5,197
1,543
0
2,188
2,781
38,217
1,724
L
Cu Chulainn
Laidback8533
Cu Chulainn
2,884
182
0
950
7,053
3,680
0
0
7,053
0
24,333
W
Medusa
3,652
1,443
0
1,335
6,093
1,884
30
664
5,429
0
34,493
W
Zhong Kui
Tututata
Zhong Kui
5,183
41
0
3,446
7,112
4,915
0
4,817
2,295
44,678
0
W
6,103
1,825
0
2,943
9,414
4,281
0
701
8,713
0
60,095
L
Fafnir
sonicwolfe
Fafnir
1,741
665
0
2,687
10,194
8,095
28
1,877
8,305
8,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
32,834
272
Minions Killed
338
0
Camps Cleared
0
966,311
Distance Traveled
1,098,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,606
601
50
5
0
215,399
0
W
Bacchus
5,901
536
22
2
0
225,177
1
L
Charybdis
6,303
573
79
7
0
184,561
2
L
Ymir
5,782
526
66
6
0
234,496
0
L
Merlin
5,767
524
77
7
0
213,716
0
L
Cu Chulainn
4,839
440
36
3
0
115,951
0
W
Medusa
5,203
473
52
5
0
206,993
6
W
Zhong Kui
7,151
650
116
11
0
237,000
2
W
Pele
7,973
725
98
9
0
213,630
0
L
Fafnir
6,457
587
14
1
0
217,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role