Player Matchup

Charybdis
Charybdis
Barbotza
Charybdis
Level 96
God Stats
35W - 43L
1,395 SR
Queue Stats
711W - 790L
1,424 Elo+
Solo
Janus
Janus
ChubbWutzy
Janus
Level 140
God Stats
1W - 0L
1,158 SR
Queue Stats
96W - 66L
1,580 Elo+
Solo
Ares
Ares
Gunplay12k
Ares
Level 100
God Stats
19W - 19L
1,510 SR
Queue Stats
998W - 1,105L
1,484 Elo+
Solo
Ravana
Ravana
Juancho80
Ravana
Level 104
God Stats
4W - 0L
1,879 SR
Queue Stats
15W - 17L
1,499 Elo+
Solo
Kukulkan
Kukulkan
xlodus
Kukulkan
Level 154
God Stats
154W - 163L
1,590 SR
Queue Stats
498W - 512L
1,575 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,512 Elo+

VS

Team Averages
Level 125
1,508 SR
1,492 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ParadoxGio
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,394 Elo+
Solo
Sol
Sol
Systemglitch626
Sol
Level 140
God Stats
243W - 251L
1,538 SR
Queue Stats
247W - 261L
1,527 Elo+
Solo
Odin
Odin
quiksilversss
Odin
Level 72
God Stats
35W - 44L
1,504 SR
Queue Stats
472W - 498L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barbotza
Charybdis
10
0 / 0 / 0
5,635
1,127
569
1,105
313
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
11
0 / 2 / 3
5,923
1,185
6,026
3,100
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,401
1,280
2,141
4,017
2,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Juancho80
Ravana
11
3 / 1 / 1
6,758
1,352
4,463
3,969
1,405
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xlodus
Kukulkan
12
0 / 0 / 4
6,320
1,264
5,747
1,468
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

375

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 1 / 3
6,038
1,208
2,230
5,935
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
10
0 / 0 / 0
5,262
1,052
0
0
0
Danzaburou
ParadoxGio
Danzaburou
11
0 / 3 / 2
5,977
1,195
939
6,031
1,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
7,359
1,472
5,913
2,882
779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
6,176
1,235
2,489
5,642
3,777
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
4
Kills
4
4
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
3
1.5
L
Ra
 
Ra
0
0
0
0
W
Charybdis
Barbotza
Charybdis
0
0
0
0
W
Janus
0
2
3
0.75
W
1
1
1
1.5
W
Ravana
Juancho80
Ravana
3
1
1
3.5
L
Danzaburou
ParadoxGio
Danzaburou
0
3
2
0.33
L
3
0
1
3.5
L
1
0
3
2.5
W
Kukulkan
xlodus
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
11,571
13,659
Taken
20,490
5,947
Mitigated
7,844
1,273
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,230
564
0
624
5,935
1,568
0
3,520
2,001
0
12,969
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Barbotza
Charybdis
569
279
0
360
1,105
313
0
629
476
0
5,865
W
Janus
6,026
37
0
0
3,100
938
0
1,233
1,867
15,593
0
W
2,141
0
0
487
4,017
2,863
0
1,923
2,094
5,729
0
W
Ravana
Juancho80
Ravana
4,463
930
0
426
3,969
1,405
0
1,537
2,432
0
15,204
L
Danzaburou
ParadoxGio
Danzaburou
939
0
0
483
6,031
1,720
0
3,405
2,224
0
9,112
L
5,913
438
0
569
2,882
779
0
1,996
606
27,394
0
L
2,489
316
0
0
5,642
3,777
0
3,399
1,745
0
6,836
W
Kukulkan
xlodus
Kukulkan
5,747
149
0
0
1,468
428
0
591
877
16,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
30,812
120
Minions Killed
101
5
Camps Cleared
7
546,739
Distance Traveled
471,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,038
1,208
31
6
3
128,921
0
L
Ra
5,262
1,052
0
0
0
327
0
W
Charybdis
5,635
1,127
14
3
1
80,059
0
W
Janus
5,923
1,185
26
5
0
114,720
0
W
Ares
6,401
1,280
8
2
0
107,992
0
W
Ravana
6,758
1,352
41
8
2
114,794
0
L
Danzaburou
5,977
1,195
11
2
0
102,455
0
L
Sol
7,359
1,472
49
10
4
121,145
0
L
Odin
6,176
1,235
10
2
0
118,501
0
W
Kukulkan
6,320
1,264
31
6
2
129,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role