Player Matchup

Vulcan
Vulcan
Bronze I
GamezoWinselot
Vulcan
Bronze I
Level 155
God Stats
13W - 18L
1,421 SR
Queue Stats
938W - 1,250L
643 MMR
Solo
Discordia
Discordia
Gold V
ImNotTheFather64
Discordia
Gold V
Level 167
God Stats
6W - 8L
1,500 SR
Queue Stats
601W - 671L
1,453 MMR
Solo
Nu Wa
Nu Wa
Silver III
s715_ZyKo_715s
Nu Wa
Silver III
Level 65
God Stats
16W - 13L
1,481 SR
Queue Stats
246W - 336L
840 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,467 SR
979 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,424 SR
1,207 MMR
Neith
Neith
Silver V
BuckLegends
Neith
Silver V
Level 118
God Stats
8W - 16L
1,298 SR
Queue Stats
211W - 274L
615 MMR
Solo
Jormungandr
Jormungandr
Gold III
CrackaKilla
Jormungandr
Gold III
Level 68
God Stats
5W - 2L
1,417 SR
Queue Stats
232W - 241L
1,595 MMR
Party 1
Cthulhu
Cthulhu
Gold V
StarkotheButcher
Cthulhu
Gold V
Level 123
God Stats
12W - 10L
1,559 SR
Queue Stats
381W - 425L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,369
737
4,087
7,630
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
13
3 / 3 / 0
8,236
824
6,815
9,170
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 2
7,332
733
4,686
6,186
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAtlasMulanNe Zha

VS

Bans
HeraXbalanqueKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,263
926
3,904
6,120
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
CrackaKilla
Jormungandr
15
6 / 2 / 3
9,643
964
9,076
9,667
8,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 8
8,234
823
8,339
9,690
5,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Jormungandr
CrackaKilla
Jormungandr
6
2
3
3.75
L
0
6
3
0.25
L
Discordia
3
3
0
1
W
2
2
8
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
21,319
22,986
Taken
25,477
8,106
Mitigated
15,317
2,214
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
31
0
2,074
6,120
1,756
979
3,971
1,753
0
33,409
W
Jormungandr
CrackaKilla
Jormungandr
9,076
729
0
2,585
9,667
8,200
13
5,688
3,634
35,253
0
L
4,087
237
0
200
7,630
2,614
94
5,849
1,757
17,498
717
L
Discordia
6,815
566
0
1,044
9,170
3,324
0
6,500
2,634
22,196
620
W
8,339
243
300
2,288
9,690
5,361
58
4,692
4,661
23,736
0
L
4,686
1,539
0
970
6,186
2,168
0
5,004
1,152
12,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
27,140
89
Minions Killed
159
0
Camps Cleared
0
558,733
Distance Traveled
616,872
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,263
926
87
9
0
199,137
1
W
Jormungandr
9,643
964
47
5
0
211,583
0
L
Vulcan
7,369
737
31
3
0
183,925
0
L
Discordia
8,236
824
39
4
0
195,239
5
W
Cthulhu
8,234
823
25
3
0
206,152
3
L
Nu Wa
7,332
733
19
2
0
179,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role