Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AletíBuyuk
Vulcan
Level 62
God Stats
34W - 39L
1,506 SR
Queue Stats
262W - 293L
1,527 Elo+
Solo
Maman Brigitte
Maman Brigitte
HrlC8
Maman Brigitte
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 257L
1,470 Elo+
Solo
Sobek
Sobek
M8_Azziz
Sobek
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
6W - 7L
1,494 Elo+
Solo
Yemoja
Yemoja
RedRiot_9
Yemoja
Level 69
God Stats
42W - 53L
1,458 SR
Queue Stats
360W - 373L
1,480 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,494 Elo+

VS

Team Averages
Level 75
1,575 SR
1,490 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NOOB322295
Tiamat
Level 52
God Stats
68W - 67L
1,520 SR
Queue Stats
139W - 167L
1,435 Elo+
Solo
Medusa
Medusa
nickkiller20030
Medusa
Level 61
God Stats
4W - 1L
1,661 SR
Queue Stats
22W - 14L
1,517 Elo+
Party 2
Janus
Janus
tomkiller20050
Janus
Level 85
God Stats
4W - 2L
1,694 SR
Queue Stats
31W - 23L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 0
4,920
984
315
81
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
10
3 / 3 / 0
6,218
1,244
3,671
6,802
2,010
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
HrlC8
Maman Brigitte
10
0 / 4 / 2
5,537
1,107
2,835
5,443
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
M8_Azziz
Sobek
10
0 / 1 / 2
5,887
1,177
2,138
7,112
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
RedRiot_9
Yemoja
9
0 / 2 / 2
5,473
1,095
1,224
5,379
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

344

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 7
6,133
1,227
5,405
3,889
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
 
Charybdis
10
2 / 0 / 2
5,844
1,169
3,156
2,068
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
NOOB322295
Tiamat
11
3 / 1 / 6
6,719
1,344
5,776
3,770
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 0 / 8
5,911
1,182
3,776
1,304
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 6
6,284
1,257
3,885
1,725
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
10
10
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Gilgamesh
 
Gilgamesh
2
1
7
5.5
W
Charybdis
 
Charybdis
2
0
2
3
L
Vulcan
3
3
0
1
L
Maman Brigitte
HrlC8
Maman Brigitte
0
4
2
0.25
L
Sobek
M8_Azziz
Sobek
0
1
2
1
W
Tiamat
NOOB322295
Tiamat
3
1
6
6
L
Yemoja
RedRiot_9
Yemoja
0
2
2
0.5
W
1
0
8
5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,183
Damage
21,998
24,817
Taken
12,756
11,459
Mitigated
6,016
3,760
Healing
1,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
315
183
0
17
81
15
0
0
81
0
1,769
W
Gilgamesh
 
Gilgamesh
5,405
1,573
0
300
3,889
3,268
0
2,571
1,318
0
9,960
W
Charybdis
 
Charybdis
3,156
1,422
0
336
2,068
641
0
1,573
495
0
10,914
L
Vulcan
3,671
62
0
0
6,802
2,010
0
3,521
2,840
10,156
0
L
Maman Brigitte
HrlC8
Maman Brigitte
2,835
50
0
103
5,443
1,906
0
1,366
3,813
13,478
0
L
Sobek
M8_Azziz
Sobek
2,138
0
0
1,399
7,112
5,435
0
2,343
4,291
10,183
1,469
W
Tiamat
NOOB322295
Tiamat
5,776
288
0
356
3,770
1,293
0
2,601
1,169
10,915
563
L
Yemoja
RedRiot_9
Yemoja
1,224
103
1,318
923
5,379
2,093
0
1,162
3,789
6,516
0
W
3,776
968
0
18
1,304
365
0
903
401
0
17,075
W
3,885
188
0
318
1,725
449
0
1,590
135
12,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
30,891
76
Minions Killed
101
4
Camps Cleared
6
360,047
Distance Traveled
496,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,920
984
3
1
0
22,746
0
W
Gilgamesh
6,133
1,227
4
1
1
112,706
0
W
Charybdis
5,844
1,169
17
3
2
96,875
0
L
Vulcan
6,218
1,244
13
3
1
93,901
0
L
Maman Brigitte
5,537
1,107
27
5
1
97,918
0
L
Sobek
5,887
1,177
22
4
1
90,115
0
W
Tiamat
6,719
1,344
24
5
0
92,660
0
L
Yemoja
5,473
1,095
11
2
1
55,367
0
W
Medusa
5,911
1,182
32
6
1
102,018
0
W
Janus
6,284
1,257
24
5
2
91,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role