Player Matchup

Baron Samedi
Baron Samedi
Bigshotbroom440
Baron Samedi
Level 128
God Stats
20W - 20L
1,608 SR
Queue Stats
222W - 241L
1,484 Elo+
Solo
Surtr
Surtr
Fuu34555
Surtr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 210L
1,427 Elo+
Party 1
Ishtar
Ishtar
MrIink
Ishtar
Level 84
God Stats
2W - 5L
1,211 SR
Queue Stats
415W - 417L
1,436 Elo+
Solo
Persephone
Persephone
THEGREATEST34555
Persephone
Level 117
God Stats
1W - 4L
1,360 SR
Queue Stats
268W - 295L
1,444 Elo+
Party 1
Shiva
Shiva
XmmortaI
Shiva
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 284L
1,500 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,458 Elo+

VS

Team Averages
Level 118
1,472 SR
1,487 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FreeTxnner
Fafnir
Level 107
God Stats
1W - 1L
1,297 SR
Queue Stats
691W - 665L
1,513 Elo+
Party 2
Loki
Loki
Isaiasrey7
Loki
Level 144
God Stats
16W - 17L
1,521 SR
Queue Stats
379W - 362L
1,519 Elo+
Solo
Charybdis
Charybdis
tunasty3259
Charybdis
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 200L
1,463 Elo+
Party 2
Apollo
Apollo
wmd2099
Apollo
Level 146
God Stats
3W - 0L
1,542 SR
Queue Stats
209W - 196L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigshotbroom440
Baron Samedi
13
3 / 0 / 4
7,487
576
5,338
9,016
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Fuu34555
Surtr
9
0 / 5 / 0
5,252
404
2,084
10,560
5,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
MrIink
Ishtar
13
4 / 2 / 2
7,522
579
7,104
6,835
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
THEGREATEST34555
Persephone
10
0 / 1 / 0
5,069
390
0
3,807
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
XmmortaI
Shiva
9
1 / 2 / 0
5,598
431
2,297
6,804
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 2 / 0
7,865
605
3,981
4,740
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
FreeTxnner
Fafnir
11
1 / 0 / 3
7,453
573
3,351
11,456
10,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 1 / 2
7,590
584
3,094
7,226
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
tunasty3259
Charybdis
11
0 / 6 / 1
6,264
482
3,627
7,328
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
wmd2099
Apollo
15
5 / 0 / 0
9,022
694
5,807
5,650
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
10
10
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
0
1.5
L
Baron Samedi
Bigshotbroom440
Baron Samedi
3
0
4
5
W
Fafnir
FreeTxnner
Fafnir
1
0
3
2.5
L
Surtr
Fuu34555
Surtr
0
5
0
0
W
1
1
2
2
L
Ishtar
MrIink
Ishtar
4
2
2
2.5
L
Persephone
THEGREATEST34555
Persephone
0
1
0
0
L
Shiva
XmmortaI
Shiva
1
2
0
0.5
W
Charybdis
tunasty3259
Charybdis
0
6
1
0.08
W
Apollo
wmd2099
Apollo
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
19,860
37,022
Taken
36,400
18,571
Mitigated
20,678
9,697
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,981
348
0
669
4,740
2,750
566
1,155
3,585
40,382
1,508
L
Baron Samedi
Bigshotbroom440
Baron Samedi
5,338
830
178
3,719
9,016
7,272
0
3,330
5,686
34,508
0
W
Fafnir
FreeTxnner
Fafnir
3,351
1,442
301
3,830
11,456
10,867
438
2,792
8,664
14,175
1,326
L
Surtr
Fuu34555
Surtr
2,084
1,008
0
1,420
10,560
5,440
0
866
9,694
470
30,442
W
3,094
1,019
32
1,727
7,226
2,675
932
35
7,191
0
67,233
L
Ishtar
MrIink
Ishtar
7,104
4,788
0
1,659
6,835
2,667
0
1,754
5,081
0
52,258
L
Persephone
THEGREATEST34555
Persephone
0
0
0
219
3,807
939
0
59
3,744
27,939
0
L
Shiva
XmmortaI
Shiva
2,297
996
0
2,502
6,804
2,253
0
1,189
5,615
0
25,506
W
Charybdis
tunasty3259
Charybdis
3,627
1,764
0
992
7,328
2,213
555
1,078
6,250
0
40,833
W
Apollo
wmd2099
Apollo
5,807
2,644
0
3,218
5,650
2,173
1,542
326
5,324
0
73,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
38,194
290
Minions Killed
416
0
Camps Cleared
0
1,054,744
Distance Traveled
1,232,108
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,865
605
75
6
0
218,194
2
L
Baron Samedi
7,487
576
48
4
0
248,093
1
W
Fafnir
7,453
573
15
1
0
257,241
2
L
Surtr
5,252
404
44
3
0
199,057
2
W
Loki
7,590
584
121
9
0
297,965
0
L
Ishtar
7,522
579
100
8
0
221,188
0
L
Persephone
5,069
390
45
3
0
172,613
0
L
Shiva
5,598
431
53
4
0
213,793
0
W
Charybdis
6,264
482
77
6
0
220,570
0
W
Apollo
9,022
694
128
10
0
238,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role