Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GramNeg
Baba Yaga
Level 141
God Stats
7W - 3L
1,724 SR
Queue Stats
348W - 223L
1,541 Elo+
Party 1
Ishtar
Ishtar
Hermiss
Ishtar
Level 127
God Stats
3W - 1L
1,457 SR
Queue Stats
137W - 131L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Rythology
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 22L
1,689 Elo+
Solo
Hun Batz
Hun Batz
xinGiza
Hun Batz
Level 224
God Stats
12W - 1L
2,099 SR
Queue Stats
331W - 285L
1,568 Elo+
Party 1
Team Averages
Level 160
1,656 SR
1,568 Elo+

VS

Team Averages
Level 172
1,526 SR
1,512 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeeryLetum
Morgan Le Fay
Level 182
God Stats
4W - 3L
1,508 SR
Queue Stats
190W - 204L
1,580 Elo+
Party 2
Yemoja
Yemoja
LokiCommitted911
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 124L
1,523 Elo+
Party 2
Athena
Athena
Nardman
Athena
Level 200
God Stats
4W - 4L
1,592 SR
Queue Stats
469W - 491L
1,494 Elo+
Solo
Rama
Rama
Skiboda
Rama
Level 200
God Stats
6W - 7L
1,529 SR
Queue Stats
897W - 935L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 3
5,606
1,121
1,273
4,282
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
GramNeg
Baba Yaga
11
3 / 0 / 4
6,130
1,226
5,070
1,957
594
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Hermiss
Ishtar
12
3 / 0 / 5
6,449
1,290
6,177
5,112
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Rythology
Jormungandr
7
0 / 2 / 1
5,085
1,017
683
5,152
3,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
xinGiza
Hun Batz
11
4 / 2 / 4
6,160
1,232
8,267
4,250
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 4 / 4
4,929
986
5,363
5,566
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
LeeryLetum
Morgan Le Fay
11
2 / 3 / 1
5,574
1,115
2,855
5,701
1,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 0 / 0
4,535
907
487
1,241
441
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Athena
Nardman
Athena
11
1 / 2 / 2
5,573
1,115
1,489
5,784
4,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Skiboda
Rama
10
2 / 2 / 2
5,652
1,130
3,736
3,919
1,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
6
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
3
1.25
L
Ne Zha
 
Ne Zha
0
4
4
0.5
W
Baba Yaga
GramNeg
Baba Yaga
3
0
4
5
W
Ishtar
Hermiss
Ishtar
3
0
5
5.5
L
Morgan Le Fay
LeeryLetum
Morgan Le Fay
2
3
1
0.83
L
0
0
0
0
L
Athena
Nardman
Athena
1
2
2
1
W
Jormungandr
Rythology
Jormungandr
0
2
1
0.25
L
Rama
Skiboda
Rama
2
2
2
1.5
W
Hun Batz
xinGiza
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
13,930
20,753
Taken
22,211
9,377
Mitigated
10,563
8,152
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,273
158
2,184
1,730
4,282
1,701
31
1,005
3,237
5,567
0
L
Ne Zha
 
Ne Zha
5,363
849
722
886
5,566
1,828
0
2,213
3,353
0
9,364
W
Baba Yaga
GramNeg
Baba Yaga
5,070
77
268
812
1,957
594
448
573
1,358
12,205
378
W
Ishtar
Hermiss
Ishtar
6,177
3,021
343
1,575
5,112
1,781
44
1,263
3,809
0
15,633
L
Morgan Le Fay
LeeryLetum
Morgan Le Fay
2,855
166
306
1,230
5,701
1,950
0
1,817
3,884
13,956
0
L
487
0
813
305
1,241
441
0
74
1,167
487
0
L
Athena
Nardman
Athena
1,489
371
0
736
5,784
4,991
0
1,927
3,857
4,083
640
W
Jormungandr
Rythology
Jormungandr
683
233
161
295
5,152
3,494
330
940
4,212
1,352
0
L
Rama
Skiboda
Rama
3,736
2,999
0
552
3,919
1,353
0
805
3,114
0
6,937
W
Hun Batz
xinGiza
Hun Batz
8,267
501
480
304
4,250
1,807
0
645
3,557
0
14,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
26,263
67
Minions Killed
39
0
Camps Cleared
0
511,915
Distance Traveled
410,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,606
1,121
6
1
0
108,847
0
L
Ne Zha
4,929
986
6
1
0
103,455
0
W
Baba Yaga
6,130
1,226
18
4
0
116,740
0
W
Ishtar
6,449
1,290
21
4
0
100,324
0
L
Morgan Le Fay
5,574
1,115
12
2
0
97,858
0
L
Yemoja
4,535
907
0
0
0
28,271
0
L
Athena
5,573
1,115
10
2
0
91,029
0
W
Jormungandr
5,085
1,017
1
0
0
76,798
0
L
Rama
5,652
1,130
11
2
0
89,516
0
W
Hun Batz
6,160
1,232
21
4
0
109,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role