Player Matchup

Sylvanus
Sylvanus
Diamond II
B1oodBorne
Sylvanus
Diamond II
Level 157
God Stats
40W - 24L
1,705 SR
Queue Stats
151W - 121L
2,054 MMR
Party 1
Medusa
Medusa
Diamond II
Golé
Medusa
Diamond II
Level 228
God Stats
3W - 1L
1,850 SR
Queue Stats
177W - 139L
2,352 MMR
Solo
Hercules
Hercules
Diamond II
JamZKarma
Hercules
Diamond II
Level 285
God Stats
1W - 0L
1,693 SR
Queue Stats
144W - 103L
2,083 MMR
Party 1
Skadi
Skadi
Diamond II
benyilol
Skadi
Diamond II
Level 198
God Stats
9W - 3L
1,751 SR
Queue Stats
202W - 172L
2,275 MMR
Solo
He Bo
He Bo
Diamond II
romanc1to
He Bo
Diamond II
Level 206
God Stats
5W - 6L
1,470 SR
Queue Stats
63W - 71L
2,381 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 215
1,694 SR
2,229 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,691 SR
2,095 MMR
Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
PCEIDON
Fafnir
Masters
Level 202
God Stats
17W - 14L
1,720 SR
Queue Stats
653W - 610L
2,657 MMR
Solo
Mercury
Mercury
Diamond III
Sebasthanks
Mercury
Diamond III
Level 167
God Stats
8W - 1L
2,074 SR
Queue Stats
124W - 109L
2,205 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Slimetoes
Xbalanque
Diamond IV
Level 106
God Stats
1W - 1L
1,512 SR
Queue Stats
165W - 125L
2,163 MMR
Solo
Eset
Eset
Platinum II
justme121
Eset
Platinum II
Level 56
God Stats
3W - 3L
1,650 SR
Queue Stats
63W - 58L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B1oodBorne
Sylvanus
8
0 / 1 / 2
5,133
513
3,345
10,183
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Golé
Medusa
12
3 / 0 / 2
6,577
658
5,034
3,947
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JamZKarma
Hercules
10
0 / 0 / 1
5,873
587
3,542
7,354
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
benyilol
Skadi
10
1 / 2 / 1
5,334
533
5,571
6,889
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
romanc1to
He Bo
12
4 / 0 / 2
6,434
643
3,291
5,386
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
FenrirRavanaCu ChulainnSurtr

VS

Bans
AthenaLokiGaneshaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 0 / 0
5,199
520
4,503
5,836
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
PCEIDON
Fafnir
10
0 / 2 / 0
5,352
535
3,017
7,776
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
Sebasthanks
Mercury
10
3 / 1 / 0
5,656
566
1,947
5,628
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Slimetoes
Xbalanque
9
0 / 3 / 2
4,916
492
6,192
6,276
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
8
0 / 2 / 2
5,011
501
2,363
7,776
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
3
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Sylvanus
B1oodBorne
Sylvanus
0
1
2
1
W
Medusa
Golé
Medusa
3
0
2
4
W
Hercules
JamZKarma
Hercules
0
0
1
0.5
L
Fafnir
PCEIDON
Fafnir
0
2
0
0
L
Mercury
Sebasthanks
Mercury
3
1
0
3
L
Xbalanque
Slimetoes
Xbalanque
0
3
2
0.33
W
Skadi
benyilol
Skadi
1
2
1
0.75
L
Eset
0
2
2
0.5
W
He Bo
romanc1to
He Bo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
18,022
33,759
Taken
33,292
13,830
Mitigated
17,156
16,706
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,503
266
768
3,928
5,836
2,435
0
1,408
4,428
34,248
0
W
Sylvanus
B1oodBorne
Sylvanus
3,345
1,176
2,553
4,586
10,183
4,238
431
3,156
6,899
11,470
0
W
Medusa
Golé
Medusa
5,034
1,796
0
586
3,947
1,188
744
1,867
1,814
0
53,240
W
Hercules
JamZKarma
Hercules
3,542
1,053
0
4,804
7,354
4,773
0
3,043
4,311
0
39,163
L
Fafnir
PCEIDON
Fafnir
3,017
992
0
3,610
7,776
6,821
0
881
6,522
25,947
1,674
L
Mercury
Sebasthanks
Mercury
1,947
500
0
863
5,628
1,866
0
321
5,307
0
36,228
L
Xbalanque
Slimetoes
Xbalanque
6,192
3,880
0
1,698
6,276
1,994
0
1,532
4,744
0
30,409
W
Skadi
benyilol
Skadi
5,571
2,814
0
1,219
6,889
2,238
0
504
6,385
0
44,337
L
Eset
2,363
252
105
3,134
7,776
4,040
0
2,494
5,282
20,768
0
W
He Bo
romanc1to
He Bo
3,291
439
0
2,958
5,386
1,393
0
855
4,441
57,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
26,134
368
Minions Killed
297
0
Camps Cleared
0
1,050,810
Distance Traveled
949,287
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,199
520
89
9
0
208,382
3
W
Sylvanus
5,133
513
22
2
0
190,154
1
W
Medusa
6,577
658
107
11
0
214,194
1
W
Hercules
5,873
587
81
8
0
219,612
0
L
Fafnir
5,352
535
49
5
0
155,823
0
L
Mercury
5,656
566
66
7
0
241,408
0
L
Xbalanque
4,916
492
64
6
0
156,566
0
W
Skadi
5,334
533
62
6
0
184,906
1
L
Eset
5,011
501
29
3
0
187,108
0
W
He Bo
6,434
643
96
10
0
241,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role