Player Matchup

Thanatos
Thanatos
AronShock
Thanatos
Level 87
God Stats
2W - 5L
1,317 SR
Queue Stats
63W - 62L
1,442 Elo+
Solo
Ymir
Ymir
biscuitdj
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 2
Surtr
Surtr
dowilo1
Surtr
Level 53
God Stats
3W - 5L
1,534 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 2
Neith
Neith
luoyisti
Neith
Level 106
God Stats
21W - 17L
1,497 SR
Queue Stats
32W - 24L
1,477 Elo+
Solo
Sol
Sol
tutor51
Sol
Level 109
God Stats
125W - 130L
1,440 SR
Queue Stats
240W - 245L
1,442 Elo+
Solo
Team Averages
Level 77
1,458 SR
1,505 Elo+

VS

Team Averages
Level 61
1,681 SR
1,485 Elo+
Xing Tian
Xing Tian
Celtic_37rus
Xing Tian
Level 67
God Stats
8W - 0L
1,992 SR
Queue Stats
121W - 131L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Jax-Arc
Cthulhu
Level 51
God Stats
7W - 6L
1,612 SR
Queue Stats
81W - 91L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Lord-Bierkules
Nu Wa
Level 61
God Stats
23W - 18L
1,583 SR
Queue Stats
130W - 136L
1,525 Elo+
Solo
Arachne
Arachne
loki2145
Arachne
Level 56
God Stats
28W - 9L
1,748 SR
Queue Stats
125W - 128L
1,523 Elo+
Party 1
Charybdis
Charybdis
nhtalp
Charybdis
Level 68
God Stats
14W - 19L
1,472 SR
Queue Stats
79W - 89L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AronShock
Thanatos
9
1 / 3 / 0
5,002
500
4,110
9,120
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 2 / 1
5,273
527
3,144
8,573
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
dowilo1
Surtr
9
0 / 1 / 0
4,795
480
2,351
6,876
3,464
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
luoyisti
Neith
7
1 / 1 / 0
4,653
465
5,267
5,073
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
10
0 / 2 / 0
5,375
538
1,702
7,949
1,466
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Celtic_37rus
Xing Tian
9
0 / 1 / 3
4,839
484
4,694
7,747
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Jax-Arc
Cthulhu
11
1 / 0 / 0
6,499
650
4,185
4,566
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 1
6,622
662
5,577
2,341
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
loki2145
Arachne
11
2 / 1 / 1
5,905
591
3,635
7,280
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
nhtalp
Charybdis
10
4 / 1 / 0
5,752
575
5,730
7,198
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AronShock
Thanatos
1
3
0
0.33
W
Xing Tian
Celtic_37rus
Xing Tian
0
1
3
1.5
W
Cthulhu
Jax-Arc
Cthulhu
1
0
0
1
W
2
0
1
2.5
L
Ymir
1
2
1
0.75
L
Surtr
dowilo1
Surtr
0
1
0
0
W
Arachne
loki2145
Arachne
2
1
1
2.5
L
Neith
luoyisti
Neith
1
1
0
1
W
Charybdis
nhtalp
Charybdis
4
1
0
4
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
23,821
37,591
Taken
29,132
13,751
Mitigated
13,200
12,491
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AronShock
Thanatos
4,110
1,401
0
4,332
9,120
3,200
0
1,428
7,622
0
33,164
W
Xing Tian
Celtic_37rus
Xing Tian
4,694
511
0
1,685
7,747
4,908
0
1,526
6,221
14,192
0
W
Cthulhu
Jax-Arc
Cthulhu
4,185
633
74
1,560
4,566
3,396
0
129
4,437
36,633
2,100
W
5,577
2,527
0
440
2,341
731
753
1,520
821
42,667
1,502
L
Ymir
3,144
290
0
1,067
8,573
4,367
0
2,189
6,094
12,323
0
L
Surtr
dowilo1
Surtr
2,351
927
0
2,344
6,876
3,464
0
4,122
2,754
209
26,304
W
Arachne
loki2145
Arachne
3,635
2,948
0
2,878
7,280
2,116
0
523
6,757
0
46,979
L
Neith
luoyisti
Neith
5,267
2,152
0
983
5,073
1,254
117
1,377
3,544
0
28,978
W
Charybdis
nhtalp
Charybdis
5,730
3,525
0
3,378
7,198
2,049
0
1,508
5,690
0
30,761
L
Sol
1,702
247
0
3,765
7,949
1,466
0
4,618
3,331
45,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
29,617
268
Minions Killed
299
0
Camps Cleared
0
923,280
Distance Traveled
949,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,002
500
61
6
0
203,452
0
W
Xing Tian
4,839
484
12
1
0
188,526
2
W
Cthulhu
6,499
650
90
9
0
173,586
0
W
Nu Wa
6,622
662
70
7
0
203,255
0
L
Ymir
5,273
527
21
2
0
191,572
4
L
Surtr
4,795
480
50
5
0
194,173
0
W
Arachne
5,905
591
75
8
0
218,040
0
L
Neith
4,653
465
42
4
0
172,108
0
W
Charybdis
5,752
575
52
5
0
165,982
0
L
Sol
5,375
538
94
9
0
161,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role