Player Matchup

Chang'e
Chang'e
Darkness 183366
Chang'e
Level 58
God Stats
3W - 0L
1,538 SR
Queue Stats
19W - 24L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Higginz420
Cthulhu
Level 80
God Stats
3W - 2L
1,670 SR
Queue Stats
62W - 44L
1,509 Elo+
Party 1
Anubis
Anubis
dislocated
Anubis
Level 108
God Stats
11W - 5L
1,638 SR
Queue Stats
34W - 27L
1,496 Elo+
Party 1
Team Averages
Level 82
1,615 SR
1,440 Elo+

VS

Team Averages
Level 104
1,521 SR
1,511 Elo+
Ra
Ra
AlmondEmperor41
Ra
Level 106
God Stats
54W - 62L
1,486 SR
Queue Stats
54W - 63L
1,403 Elo+
Solo
Mercury
Mercury
Neckroziz3N
Mercury
Level 138
God Stats
1W - 1L
1,577 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Xing Tian
Xing Tian
xXxTentacionGOD
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 26L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,912
826
3,272
9,072
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Higginz420
Cthulhu
17
5 / 0 / 5
10,777
898
9,482
12,897
14,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
dislocated
Anubis
17
3 / 3 / 6
10,557
880
9,746
8,944
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
7,002
584
117
861
159
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Neckroziz3N
Mercury
16
4 / 7 / 0
10,287
857
8,151
10,644
2,900
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
xXxTentacionGOD
Xing Tian
15
0 / 2 / 3
8,764
730
8,022
16,917
18,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
4
4
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
1
6
5
W
Cthulhu
Higginz420
Cthulhu
5
0
5
7.5
L
Mercury
Neckroziz3N
Mercury
4
7
0
0.57
W
Anubis
dislocated
Anubis
3
3
6
2
L
Xing Tian
xXxTentacionGOD
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
16,290
30,913
Taken
28,422
21,618
Mitigated
22,058
8,913
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
117
0
29
10
861
159
0
528
282
2,130
46
W
3,272
411
1,773
4,067
9,072
3,079
1,087
3,555
5,517
25,872
1,278
W
Cthulhu
Higginz420
Cthulhu
9,482
743
105
1,389
12,897
14,183
371
2,762
10,135
32,518
1,253
L
Mercury
Neckroziz3N
Mercury
8,151
3,824
0
889
10,644
2,900
553
8,053
2,176
0
28,805
W
Anubis
dislocated
Anubis
9,746
343
165
1,414
8,944
4,356
1,300
2,174
6,770
30,850
1,061
L
Xing Tian
xXxTentacionGOD
Xing Tian
8,022
836
0
1,966
16,917
18,999
141
10,828
5,447
20,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
26,053
135
Minions Killed
74
0
Camps Cleared
0
642,160
Distance Traveled
499,634
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,002
584
1
0
0
21,826
2
W
Chang'e
9,912
826
34
3
0
217,819
0
W
Cthulhu
10,777
898
37
3
0
245,233
3
L
Mercury
10,287
857
52
4
0
225,500
0
W
Anubis
10,557
880
64
5
0
179,108
3
L
Xing Tian
8,764
730
21
2
0
252,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role