Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EbanTeban
Fenrir
Level 167
God Stats
16W - 25L
1,440 SR
Queue Stats
406W - 389L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Hendosplendo22
Yu Huang
Level 84
God Stats
5W - 8L
1,364 SR
Queue Stats
51W - 52L
1,469 Elo+
Solo
Hercules
Hercules
Lucifer9712
Hercules
Level 159
God Stats
21W - 26L
1,445 SR
Queue Stats
545W - 504L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Twin Slays
Danzaburou
Level 75
God Stats
7W - 9L
1,387 SR
Queue Stats
379W - 436L
1,404 Elo+
Solo
Team Averages
Level 129
1,427 SR
1,485 Elo+

VS

Team Averages
Level 114
1,550 SR
1,501 Elo+
Guan Yu
Guan Yu
KingElixir401
Guan Yu
Level 161
God Stats
0W - 2L
1,149 SR
Queue Stats
19W - 23L
1,485 Elo+
Party 1
Chang'e
Chang'e
MoodNika
Chang'e
Level 82
God Stats
3W - 4L
1,727 SR
Queue Stats
287W - 253L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rugdeala95
Cu Chulainn
Level 60
God Stats
4W - 5L
1,539 SR
Queue Stats
24W - 25L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Yo Frosty2944
Danzaburou
Level 123
God Stats
0W - 1L
1,755 SR
Queue Stats
33W - 29L
1,531 Elo+
Solo
Olorun
Olorun
wmd2099
Olorun
Level 146
God Stats
9W - 7L
1,579 SR
Queue Stats
214W - 202L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 2 / 7
11,124
585
9,404
11,266
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
EbanTeban
Fenrir
19
7 / 4 / 10
11,222
591
15,284
17,030
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
17
11 / 3 / 6
11,884
625
17,489
8,456
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Lucifer9712
Hercules
17
5 / 3 / 14
11,313
595
17,096
20,499
20,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Twin Slays
Danzaburou
17
2 / 4 / 10
10,346
545
6,151
11,298
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 7 / 2
8,703
458
6,024
21,178
16,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
MoodNika
Chang'e
18
7 / 5 / 4
10,959
577
12,517
15,313
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Rugdeala95
Cu Chulainn
12
1 / 7 / 4
8,205
432
6,946
21,922
12,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Yo Frosty2944
Danzaburou
15
4 / 3 / 2
9,402
495
7,459
11,232
4,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
wmd2099
Olorun
13
1 / 10 / 3
8,635
454
8,325
17,318
5,371

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
31
Kills
16
16
Deaths
32
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
7
4.75
W
Fenrir
EbanTeban
Fenrir
7
4
10
3
W
Yu Huang
11
3
6
4.67
L
Guan Yu
3
7
2
0.57
W
Hercules
Lucifer9712
Hercules
5
3
14
4
L
Chang'e
MoodNika
Chang'e
7
5
4
1.8
L
Cu Chulainn
Rugdeala95
Cu Chulainn
1
7
4
0.43
W
Danzaburou
Twin Slays
Danzaburou
2
4
10
1.75
L
Danzaburou
Yo Frosty2944
Danzaburou
4
3
2
1.67
L
Olorun
wmd2099
Olorun
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,424
Damage
41,271
68,549
Taken
86,963
39,461
Mitigated
43,513
22,710
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,404
3,946
549
4,565
11,266
3,666
671
4,545
6,721
0
75,815
W
Fenrir
EbanTeban
Fenrir
15,284
2,326
0
4,196
17,030
7,884
0
5,399
11,631
0
102,742
W
Yu Huang
17,489
1,584
194
1,229
8,456
3,006
530
2,582
5,874
83,326
209
L
Guan Yu
6,024
876
774
7,039
21,178
16,821
0
4,742
16,209
1,092
31,382
W
Hercules
Lucifer9712
Hercules
17,096
3,866
0
9,090
20,499
20,947
0
6,106
14,393
13,260
55,134
L
Chang'e
MoodNika
Chang'e
12,517
656
1,243
6,881
15,313
5,207
0
4,370
10,651
78,161
0
L
Cu Chulainn
Rugdeala95
Cu Chulainn
6,946
1,395
0
4,983
21,922
12,095
0
6,794
14,484
0
40,469
W
Danzaburou
Twin Slays
Danzaburou
6,151
2,202
0
2,887
11,298
3,958
3,064
4,630
6,668
0
59,154
L
Danzaburou
Yo Frosty2944
Danzaburou
7,459
2,543
0
3,608
11,232
4,019
328
4,227
6,965
0
64,134
L
Olorun
wmd2099
Olorun
8,325
3,347
300
3,387
17,318
5,371
876
2,291
14,887
58,643
2,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,889
Gold Earned
45,904
530
Minions Killed
465
0
Camps Cleared
0
1,765,755
Distance Traveled
1,694,169
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,124
585
105
6
0
369,907
6
W
Fenrir
11,222
591
119
6
0
402,269
0
W
Yu Huang
11,884
625
121
6
0
362,234
1
L
Guan Yu
8,703
458
39
2
0
373,067
0
W
Hercules
11,313
595
96
5
0
317,727
0
L
Chang'e
10,959
577
117
6
0
385,990
1
L
Cu Chulainn
8,205
432
68
4
0
321,843
0
W
Danzaburou
10,346
545
89
5
0
313,618
0
L
Danzaburou
9,402
495
132
7
0
326,181
0
L
Olorun
8,635
454
109
6
0
287,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role