Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cheth1
Neith
Level 64
God Stats
2W - 0L
1,592 SR
Queue Stats
10W - 15L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Jax-Arc
Cthulhu
Level 50
God Stats
9W - 7L
1,574 SR
Queue Stats
89W - 95L
1,444 Elo+
Party 1
Ra
Ra
RAVEN4774
Ra
Level 43
God Stats
3W - 6L
1,341 SR
Queue Stats
17W - 47L
1,245 Elo+
Solo
Arachne
Arachne
loki2145
Arachne
Level 56
God Stats
34W - 12L
1,730 SR
Queue Stats
137W - 141L
1,495 Elo+
Party 1
Team Averages
Level 72
1,547 SR
1,396 Elo+

VS

Team Averages
Level 124
1,500 SR
1,458 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cz_gamer_hk
Hercules
Level 213
God Stats
31W - 44L
1,447 SR
Queue Stats
914W - 934L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Sorani1
Nu Wa
Level 109
God Stats
56W - 49L
1,537 SR
Queue Stats
183W - 203L
1,387 Elo+
Solo
Medusa
Medusa
sledgeps
Medusa
Level 107
God Stats
23W - 22L
1,517 SR
Queue Stats
268W - 256L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 2
5,509
459
395
9,601
3,420
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
Cheth1
Neith
11
2 / 0 / 4
6,281
523
6,839
6,360
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jax-Arc
Cthulhu
12
2 / 0 / 2
6,864
572
8,693
7,696
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
7,533
628
4,211
5,985
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
loki2145
Arachne
13
3 / 0 / 1
6,768
564
5,074
7,056
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 1
6,618
552
6,293
11,797
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
11
0 / 2 / 2
6,050
504
4,404
6,411
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
Cz_gamer_hk
Hercules
10
1 / 3 / 0
5,737
478
3,924
14,025
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Sorani1
Nu Wa
1
0 / 0 / 0
3,729
311
0
0
0
Medusa
sledgeps
Medusa
10
1 / 2 / 0
5,836
486
3,940
6,045
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
2
0.67
L
Mulan
 
Mulan
3
3
1
1.17
L
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
Neith
Cheth1
Neith
2
0
4
4
L
Hercules
Cz_gamer_hk
Hercules
1
3
0
0.33
W
Cthulhu
Jax-Arc
Cthulhu
2
0
2
3
W
2
2
1
1.25
L
Nu Wa
Sorani1
Nu Wa
0
0
0
0
W
Arachne
loki2145
Arachne
3
0
1
3.5
L
Medusa
sledgeps
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
18,561
36,698
Taken
38,278
17,303
Mitigated
20,780
12,721
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
395
55
2,102
4,733
9,601
3,420
382
1,822
7,740
0
16,956
L
Mulan
 
Mulan
6,293
901
0
3,665
11,797
6,321
0
3,180
8,488
0
51,864
L
Zhong Kui
 
Zhong Kui
4,404
952
0
2,715
6,411
3,832
0
0
6,411
41,284
6,414
W
Neith
Cheth1
Neith
6,839
2,451
0
1,362
6,360
1,954
763
1,593
4,727
0
43,174
L
Hercules
Cz_gamer_hk
Hercules
3,924
1,545
0
4,814
14,025
9,004
0
7,074
6,951
0
29,899
W
Cthulhu
Jax-Arc
Cthulhu
8,693
1,512
0
1,490
7,696
6,827
0
0
7,409
41,519
3,316
W
4,211
404
106
1,470
5,985
2,261
120
0
5,985
49,374
0
L
Nu Wa
Sorani1
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
loki2145
Arachne
5,074
4,190
0
1,458
7,056
2,841
0
783
6,244
0
57,656
L
Medusa
sledgeps
Medusa
3,940
960
0
1,394
6,045
1,623
336
1,933
4,049
0
32,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
27,970
365
Minions Killed
281
0
Camps Cleared
0
1,144,032
Distance Traveled
896,413
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,509
459
36
3
0
212,650
0
L
Mulan
6,618
552
107
9
0
233,910
3
L
Zhong Kui
6,050
504
80
7
0
212,412
0
W
Neith
6,281
523
70
6
0
216,968
0
L
Hercules
5,737
478
56
5
0
223,564
1
W
Cthulhu
6,864
572
75
6
0
221,007
0
W
Ra
7,533
628
91
8
0
231,828
0
L
Nu Wa
3,729
311
0
0
0
0
0
W
Arachne
6,768
564
93
8
0
261,579
0
L
Medusa
5,836
486
38
3
0
226,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role