Player Matchup

Nox
Nox
RASENCRAFT
Nox
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ragedale
Morgan Le Fay
Level 66
God Stats
3W - 4L
1,319 SR
Queue Stats
290W - 316L
1,390 Elo+
Party 1
Athena
Athena
Refugiado420
Athena
Level 123
God Stats
2W - 3L
1,483 SR
Queue Stats
418W - 427L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Tigerpanzer313
Jing Wei
Level 121
God Stats
11W - 11L
1,423 SR
Queue Stats
283W - 309L
1,387 Elo+
Party 1
Fenrir
Fenrir
twotone222
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,400 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,449 Elo+

VS

Team Averages
Level 138
1,578 SR
1,457 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
A573R
Sol
Level 128
God Stats
13W - 10L
1,616 SR
Queue Stats
863W - 866L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
Andymontesco
Cu Chulainn
Level 96
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 5L
1,411 Elo+
Solo
Neith
Neith
HEART-ATTACK-25
Neith
Level 146
God Stats
10W - 16L
1,428 SR
Queue Stats
528W - 571L
1,418 Elo+
Solo
Ymir
Ymir
Hover369rus
Ymir
Level 189
God Stats
6W - 2L
1,846 SR
Queue Stats
823W - 828L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
6,993
1,166
4,381
3,982
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Ragedale
Morgan Le Fay
10
1 / 2 / 6
6,387
1,065
4,961
4,241
1,570
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
2 / 3 / 6
6,488
1,081
2,555
9,539
9,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
12
1 / 2 / 6
6,531
1,089
2,414
3,901
1,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
twotone222
Fenrir
13
5 / 3 / 7
7,725
1,288
3,546
5,944
5,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 3 / 7
6,843
1,141
3,039
5,063
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
A573R
Sol
13
3 / 3 / 6
7,188
1,198
6,016
5,596
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cu Chulainn
Andymontesco
Cu Chulainn
12
6 / 4 / 5
7,078
1,180
9,350
10,596
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 4
5,577
930
1,245
2,697
829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

1
0 / 0 / 0
1,920
320
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
12
Kills
13
13
Deaths
12
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
3
7
2.5
L
Sol
A573R
Sol
3
3
6
2
L
Cu Chulainn
Andymontesco
Cu Chulainn
6
4
5
2.13
L
0
2
4
1
L
0
0
0
0
W
3
3
7
2.17
W
Morgan Le Fay
Ragedale
Morgan Le Fay
1
2
6
2
W
Athena
2
3
6
1.67
W
Jing Wei
1
2
6
2
W
Fenrir
twotone222
Fenrir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
19,650
27,607
Taken
23,952
19,527
Mitigated
12,295
5,119
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,039
222
575
1,538
5,063
1,932
508
2,468
2,595
8,699
852
L
Sol
A573R
Sol
6,016
2,745
611
1,627
5,596
1,787
1,006
2,684
2,912
16,524
1,355
L
Cu Chulainn
Andymontesco
Cu Chulainn
9,350
979
179
1,691
10,596
7,747
11
5,145
5,451
4,647
8,018
L
1,245
560
461
308
2,697
829
599
993
1,704
0
3,837
L
0
0
0
0
0
0
0
0
0
0
0
W
4,381
100
0
0
3,982
1,577
266
1,691
2,139
10,393
0
W
Morgan Le Fay
Ragedale
Morgan Le Fay
4,961
268
88
645
4,241
1,570
590
1,850
2,168
12,152
922
W
Athena
2,555
696
240
1,825
9,539
9,875
20
3,052
6,289
7,789
656
W
Jing Wei
2,414
2,017
240
379
3,901
1,446
450
2,647
1,254
0
10,163
W
Fenrir
twotone222
Fenrir
3,546
663
871
831
5,944
5,059
333
1,696
4,132
0
7,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
28,606
65
Minions Killed
53
0
Camps Cleared
0
618,638
Distance Traveled
396,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,843
1,141
12
2
0
127,981
0
L
Sol
7,188
1,198
28
5
0
98,950
0
L
Cu Chulainn
7,078
1,180
5
1
0
116,545
0
L
Neith
5,577
930
8
1
0
53,401
0
L
Ymir
1,920
320
0
0
0
0
0
W
Nox
6,993
1,166
17
3
0
123,675
0
W
Morgan Le Fay
6,387
1,065
17
3
0
120,664
0
W
Athena
6,488
1,081
6
1
0
112,523
0
W
Jing Wei
6,531
1,089
20
3
0
127,079
0
W
Fenrir
7,725
1,288
5
1
0
134,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role