Player Matchup

Lancelot
Lancelot
KingDingaLingET
Lancelot
Level 157
God Stats
3W - 3L
1,489 SR
Queue Stats
218W - 237L
1,480 Elo+
Solo
Yemoja
Yemoja
Mercury5788
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
StillTheRipper
Zhong Kui
Level 140
God Stats
3W - 5L
1,375 SR
Queue Stats
215W - 255L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
TrollyKrtBandit
Gilgamesh
Level 81
God Stats
3W - 0L
1,898 SR
Queue Stats
80W - 17L
1,816 Elo+
Solo
Hou Yi
Hou Yi
Typicfede
Hou Yi
Level 147
God Stats
2W - 1L
1,473 SR
Queue Stats
217W - 233L
1,500 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,563 Elo+

VS

Team Averages
Level 148
1,442 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KIKYN CHIKYN
Merlin
Level 157
God Stats
3W - 4L
1,402 SR
Queue Stats
395W - 436L
1,542 Elo+
Solo
Bastet
Bastet
Vagrantwinner
Bastet
Level 154
God Stats
2W - 7L
1,341 SR
Queue Stats
306W - 311L
1,484 Elo+
Solo
Skadi
Skadi
clbenfu
Skadi
Level 106
God Stats
3W - 3L
1,555 SR
Queue Stats
264W - 293L
1,494 Elo+
Solo
Yu Huang
Yu Huang
thejantasy
Yu Huang
Level 155
God Stats
2W - 5L
1,410 SR
Queue Stats
559W - 570L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 1 / 3
6,036
1,207
922
4,540
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
12
1 / 0 / 3
6,440
1,288
2,374
4,786
1,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
StillTheRipper
Zhong Kui
12
2 / 0 / 3
6,681
1,336
2,282
4,329
3,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
TrollyKrtBandit
Gilgamesh
9
1 / 3 / 3
5,769
1,154
1,934
6,170
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
Typicfede
Hou Yi
10
0 / 1 / 1
5,718
1,144
1,919
4,245
1,474
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
4,352
870
0
0
0
Merlin
13
0 / 1 / 3
5,812
1,162
5,382
2,765
941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
5,725
1,145
4,874
3,609
1,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
clbenfu
Skadi
1
0 / 0 / 0
1,352
270
0
0
0
Yu Huang
thejantasy
Yu Huang
12
2 / 2 / 2
5,588
1,118
4,635
3,968
1,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
5
Kills
5
5
Deaths
5
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Merlin
0
1
3
1.5
W
Lancelot
1
1
3
2.5
W
Yemoja
1
0
3
2.5
W
Zhong Kui
StillTheRipper
Zhong Kui
2
0
3
3.5
W
Gilgamesh
TrollyKrtBandit
Gilgamesh
1
3
3
0.83
W
Hou Yi
Typicfede
Hou Yi
0
1
1
0.5
L
3
2
1
1.75
L
Skadi
clbenfu
Skadi
0
0
0
0
L
Yu Huang
thejantasy
Yu Huang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,431
Damage
14,891
24,070
Taken
10,342
12,604
Mitigated
3,657
11,025
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
5,382
145
348
638
2,765
941
0
1,347
1,384
15,603
0
W
Lancelot
922
75
447
526
4,540
1,433
185
1,938
2,602
0
4,956
W
Yemoja
2,374
258
4,594
2,495
4,786
1,616
317
2,389
2,397
6,792
0
W
Zhong Kui
StillTheRipper
Zhong Kui
2,282
4
516
1,214
4,329
3,436
504
1,743
2,586
7,184
0
W
Gilgamesh
TrollyKrtBandit
Gilgamesh
1,934
252
209
451
6,170
4,645
0
2,324
3,846
0
5,646
W
Hou Yi
Typicfede
Hou Yi
1,919
368
196
377
4,245
1,474
419
1,623
2,622
0
14,731
L
4,874
412
0
364
3,609
1,225
0
1,700
1,909
0
9,956
L
Skadi
clbenfu
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
thejantasy
Yu Huang
4,635
281
64
386
3,968
1,491
0
1,609
2,288
8,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
22,829
80
Minions Killed
44
0
Camps Cleared
0
537,850
Distance Traveled
301,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,352
870
0
0
0
55
0
L
Merlin
5,812
1,162
29
6
0
100,304
0
W
Lancelot
6,036
1,207
14
3
0
130,102
0
W
Yemoja
6,440
1,288
7
1
0
103,660
0
W
Zhong Kui
6,681
1,336
24
5
0
112,445
0
W
Gilgamesh
5,769
1,154
11
2
0
95,518
0
W
Hou Yi
5,718
1,144
24
5
0
96,125
0
L
Bastet
5,725
1,145
7
1
0
106,004
0
L
Skadi
1,352
270
0
0
0
0
0
L
Yu Huang
5,588
1,118
8
2
0
95,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role