Player Matchup

Izanami
Izanami
FritzFux420
Izanami
Level 67
God Stats
27W - 35L
1,426 SR
Queue Stats
144W - 158L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Likimine
Nu Wa
Level 103
God Stats
18W - 16L
1,614 SR
Queue Stats
104W - 133L
1,447 Elo+
Solo
Chaac
Chaac
Mainor
Chaac
Level 146
God Stats
4W - 4L
1,589 SR
Queue Stats
78W - 75L
1,509 Elo+
Solo
Martichoras
Martichoras
Trancvilizator
Martichoras
Level 149
God Stats
9W - 7L
1,588 SR
Queue Stats
46W - 47L
1,521 Elo+
Solo
Vulcan
Vulcan
herocrasher777
Vulcan
Level 32
God Stats
1W - 4L
1,512 SR
Queue Stats
22W - 28L
1,480 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,481 Elo+

VS

Team Averages
Level 83
1,625 SR
1,508 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Létо
Vulcan
Level 177
God Stats
18W - 8L
1,699 SR
Queue Stats
75W - 57L
1,628 Elo+
Party 1
Medusa
Medusa
PILIGRIMI
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 1
Surtr
Surtr
Venxm696
Surtr
Level 158
God Stats
15W - 8L
1,639 SR
Queue Stats
70W - 75L
1,511 Elo+
Solo
Bastet
Bastet
XFactorGammer
Bastet
Level 40
God Stats
1W - 1L
1,787 SR
Queue Stats
136W - 132L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FritzFux420
Izanami
8
0 / 2 / 1
4,454
891
650
1,803
429
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
Likimine
Nu Wa
10
1 / 5 / 2
5,031
1,006
5,717
5,026
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Mainor
Chaac
7
0 / 2 / 1
4,401
880
704
2,406
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Trancvilizator
Martichoras
11
2 / 2 / 0
5,352
1,070
2,520
3,925
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 5 / 1
5,680
1,136
3,898
5,752
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 6
5,104
1,021
1,632
5,233
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Létо
Vulcan
10
2 / 0 / 6
5,785
1,157
4,115
1,220
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
PILIGRIMI
Medusa
10
5 / 0 / 2
5,571
1,114
3,625
4,056
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
Venxm696
Surtr
10
3 / 3 / 5
5,566
1,113
2,509
6,481
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 5
5,981
1,196
5,350
5,317
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
6
1.5
L
Izanami
FritzFux420
Izanami
0
2
1
0.25
L
Nu Wa
Likimine
Nu Wa
1
5
2
0.4
W
Vulcan
Létо
Vulcan
2
0
6
5
L
Chaac
Mainor
Chaac
0
2
1
0.25
W
Medusa
PILIGRIMI
Medusa
5
0
2
6
L
Martichoras
Trancvilizator
Martichoras
2
2
0
1
W
Surtr
Venxm696
Surtr
3
3
5
1.83
W
6
1
5
8.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
17,231
18,912
Taken
22,307
5,741
Mitigated
10,537
1,715
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,632
121
40
1,351
5,233
3,489
0
1,681
3,523
4,037
0
L
Izanami
FritzFux420
Izanami
650
502
0
250
1,803
429
0
825
978
0
2,582
L
Nu Wa
Likimine
Nu Wa
5,717
1,388
0
0
5,026
1,241
0
2,089
2,937
12,953
0
W
Vulcan
Létо
Vulcan
4,115
169
0
500
1,220
364
58
847
373
18,092
0
L
Chaac
Mainor
Chaac
704
155
0
544
2,406
1,084
0
682
1,724
0
1,389
W
Medusa
PILIGRIMI
Medusa
3,625
1,256
0
88
4,056
1,257
537
1,540
2,516
0
11,801
L
Martichoras
Trancvilizator
Martichoras
2,520
425
0
163
3,925
1,212
0
1,346
2,579
0
18,767
W
Surtr
Venxm696
Surtr
2,509
633
0
919
6,481
3,878
9
2,452
3,998
224
13,672
W
5,350
971
0
985
5,317
1,549
0
3,030
2,258
0
12,750
L
3,898
270
0
758
5,752
1,775
0
862
4,890
13,040
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
28,007
94
Minions Killed
112
0
Camps Cleared
0
344,935
Distance Traveled
553,676
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,104
1,021
7
1
0
107,882
3
L
Izanami
4,454
891
5
1
0
32,198
0
L
Nu Wa
5,031
1,006
21
4
0
86,278
0
W
Vulcan
5,785
1,157
32
6
0
124,129
0
L
Chaac
4,401
880
4
1
0
42,118
0
W
Medusa
5,571
1,114
22
4
0
101,668
0
L
Martichoras
5,352
1,070
31
6
0
98,684
0
W
Surtr
5,566
1,113
35
7
0
101,860
0
W
Bastet
5,981
1,196
16
3
0
118,137
0
L
Vulcan
5,680
1,136
33
7
0
85,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role