Player Matchup

Nu Wa
Nu Wa
AphrOWOdite
Nu Wa
Level 125
God Stats
5W - 3L
1,542 SR
Queue Stats
237W - 221L
1,506 Elo+
Solo
Olorun
Olorun
Be My Peace
Olorun
Level 110
God Stats
8W - 6L
1,582 SR
Queue Stats
897W - 938L
1,526 Elo+
Solo
Loki
Loki
CF_Donkey_Kong
Loki
Level 141
God Stats
6W - 8L
1,415 SR
Queue Stats
400W - 418L
1,509 Elo+
Solo
Hercules
Hercules
genjuro26
Hercules
Level 156
God Stats
5W - 5L
1,577 SR
Queue Stats
458W - 477L
1,524 Elo+
Solo
Set
Set
thatsssssss
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,513 Elo+

VS

Team Averages
Level 120
1,409 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Demigod4oh1
Rama
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 113L
1,452 Elo+
Party 2
Charybdis
Charybdis
IVI4s
Charybdis
Level 158
God Stats
1W - 1L
1,247 SR
Queue Stats
164W - 165L
1,432 Elo+
Party 2
Martichoras
Martichoras
UnderratedKg
Martichoras
Level 129
God Stats
2W - 7L
1,189 SR
Queue Stats
720W - 717L
1,428 Elo+
Party 1
Cupid
Cupid
xxZellenoffxx
Cupid
Level 55
God Stats
5W - 4L
1,612 SR
Queue Stats
458W - 460L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,804
680
4,950
4,491
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
14
1 / 2 / 1
7,425
743
7,596
7,182
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 2
7,231
723
6,414
6,826
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
genjuro26
Hercules
13
1 / 4 / 2
6,867
687
9,480
11,434
12,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+300
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

9
1 / 7 / 0
6,525
653
2,348
7,880
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 8
8,975
898
5,408
5,606
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 4
7,838
784
2,341
6,930
2,210
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
IVI4s
Charybdis
15
0 / 0 / 13
8,041
804
8,678
8,501
3,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Martichoras
UnderratedKg
Martichoras
15
6 / 2 / 8
8,770
877
9,137
9,354
3,707
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
3 / 1 / 9
8,060
806
5,968
5,695
2,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
3
Kills
18
19
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
0
3
3
0.5
L
Olorun
1
2
1
0.75
L
0
3
2
0.33
W
5
1
4
7
W
Charybdis
IVI4s
Charybdis
0
0
13
6.5
W
Martichoras
UnderratedKg
Martichoras
6
2
8
5
L
Hercules
genjuro26
Hercules
1
4
2
0.5
L
1
7
0
0.14
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
31,532
37,813
Taken
36,086
25,771
Mitigated
13,057
8,574
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,408
595
793
471
5,606
1,969
731
1,687
3,919
22,214
673
L
4,950
704
85
288
4,491
1,434
0
1,576
2,815
11,169
0
L
Olorun
7,596
2,795
708
1,827
7,182
5,866
0
1,607
5,448
19,184
0
L
6,414
89
0
743
6,826
2,533
0
332
6,454
0
24,822
W
2,341
1,521
371
697
6,930
2,210
500
2,878
4,052
0
6,707
W
Charybdis
IVI4s
Charybdis
8,678
2,419
890
1,740
8,501
3,104
461
3,488
5,013
0
20,710
W
Martichoras
UnderratedKg
Martichoras
9,137
2,443
1,956
1,706
9,354
3,707
813
2,919
6,435
0
27,444
L
Hercules
genjuro26
Hercules
9,480
1,011
327
4,461
11,434
12,793
0
1,118
10,182
0
13,306
L
2,348
119
72
63
7,880
3,145
0
199
7,643
0
5,991
W
5,968
2,222
9,513
2,979
5,695
2,067
858
1,574
4,121
0
10,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
41,684
91
Minions Killed
135
0
Camps Cleared
0
858,845
Distance Traveled
972,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,975
898
65
7
0
194,804
0
L
Nu Wa
6,804
680
22
2
0
127,782
0
L
Olorun
7,425
743
25
3
0
173,678
0
L
Loki
7,231
723
28
3
0
203,402
0
W
Rama
7,838
784
6
1
0
204,259
0
W
Charybdis
8,041
804
24
2
0
191,120
0
W
Martichoras
8,770
877
30
3
0
204,245
0
L
Hercules
6,867
687
10
1
0
184,527
0
L
Set
6,525
653
6
1
0
169,456
0
W
Cupid
8,060
806
10
1
0
178,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role