Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JohnWaits
Baron Samedi
Level 149
God Stats
135W - 87L
1,662 SR
Queue Stats
468W - 453L
1,489 Elo+
Solo
Osiris
Osiris
PurplePorcupine
Osiris
Level 41
God Stats
16W - 11L
1,419 SR
Queue Stats
28W - 32L
1,364 Elo+
Solo
Kali
Kali
dav700
Kali
Level 85
God Stats
2W - 3L
1,275 SR
Queue Stats
56W - 84L
1,481 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,467 Elo+

VS

Team Averages
Level 114
1,573 SR
1,624 Elo+
Pele
Pele
Doints
Pele
Level 127
God Stats
2W - 3L
1,403 SR
Queue Stats
187W - 128L
1,520 Elo+
Solo
Chernobog
Chernobog
GGG_DarkKing
Chernobog
Level 157
God Stats
2W - 2L
1,652 SR
Queue Stats
416W - 392L
1,510 Elo+
Solo
Janus
Janus
Jeffet
Janus
Level 157
God Stats
1W - 1L
1,751 SR
Queue Stats
7W - 5L
1,830 Elo+
Party 1
Bake Kujira
Bake Kujira
Zeb51
Bake Kujira
Level 124
God Stats
0W - 2L
1,558 SR
Queue Stats
139W - 129L
1,575 Elo+
Solo
Camazotz
Camazotz
nickyvdijk
Camazotz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 4
7,485
749
5,144
3,435
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
10
7 / 0 / 3
6,936
694
4,567
5,344
3,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JohnWaits
Baron Samedi
11
1 / 1 / 6
5,981
598
4,908
5,261
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
6,959
696
3,823
7,729
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
dav700
Kali
11
3 / 0 / 1
5,722
572
3,462
5,282
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Doints
Pele
10
0 / 2 / 0
5,312
531
4,131
6,239
2,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
GGG_DarkKing
Chernobog
9
0 / 2 / 1
5,065
507
1,992
7,175
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Jeffet
Janus
9
1 / 6 / 0
5,337
534
3,883
6,888
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bake Kujira
Zeb51
Bake Kujira
8
0 / 4 / 0
5,061
506
1,063
5,408
3,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
nickyvdijk
Camazotz
6
0 / 3 / 0
4,228
423
1,103
7,176
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
Atlas
 
Atlas
7
0
3
8.5
L
Pele
Doints
Pele
0
2
0
0
L
Chernobog
GGG_DarkKing
Chernobog
0
2
1
0.25
L
Janus
Jeffet
Janus
1
6
0
0.17
W
Baron Samedi
JohnWaits
Baron Samedi
1
1
6
4
W
2
0
0
2
L
Bake Kujira
Zeb51
Bake Kujira
0
4
0
0
W
Kali
dav700
Kali
3
0
1
3.5
L
Camazotz
nickyvdijk
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
12,172
27,051
Taken
32,886
15,407
Mitigated
12,135
12,830
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,144
2,278
0
1,763
3,435
984
0
472
2,963
0
69,495
W
Atlas
 
Atlas
4,567
1,897
0
1,899
5,344
3,350
0
834
4,510
15,955
1,321
L
Pele
Doints
Pele
4,131
1,574
0
2,496
6,239
2,932
0
0
6,239
549
34,895
L
Chernobog
GGG_DarkKing
Chernobog
1,992
1,193
0
3,509
7,175
1,981
0
1,384
5,791
0
35,118
L
Janus
Jeffet
Janus
3,883
435
0
1,206
6,888
1,958
0
4,559
2,329
32,527
0
W
Baron Samedi
JohnWaits
Baron Samedi
4,908
225
105
2,171
5,261
2,604
0
3,212
2,049
35,854
0
W
3,823
1,026
0
4,298
7,729
6,454
0
180
7,549
0
52,572
L
Bake Kujira
Zeb51
Bake Kujira
1,063
596
0
948
5,408
3,217
0
1,070
4,338
21,898
0
W
Kali
dav700
Kali
3,462
1,625
0
2,594
5,282
2,015
0
428
4,854
0
36,117
L
Camazotz
nickyvdijk
Camazotz
1,103
535
0
1,088
7,176
2,047
0
2,413
4,763
0
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
25,003
395
Minions Killed
279
0
Camps Cleared
0
1,045,190
Distance Traveled
997,403
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,485
749
126
13
0
194,813
1
W
Atlas
6,936
694
33
3
0
216,856
2
L
Pele
5,312
531
68
7
0
202,115
0
L
Chernobog
5,065
507
62
6
0
199,500
5
L
Janus
5,337
534
65
7
0
198,814
0
W
Baron Samedi
5,981
598
66
7
0
193,566
4
W
Osiris
6,959
696
99
10
0
207,776
2
L
Bake Kujira
5,061
506
53
5
0
169,700
0
W
Kali
5,722
572
71
7
0
232,179
0
L
Camazotz
4,228
423
31
3
0
227,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role