Player Matchup

Bacchus
Bacchus
BeardedAngel315
Bacchus
Level 125
God Stats
9W - 4L
1,587 SR
Queue Stats
434W - 412L
1,433 Elo+
Solo
Thanatos
Thanatos
Delgado_ta-chato
Thanatos
Level 57
God Stats
10W - 12L
1,446 SR
Queue Stats
137W - 143L
1,468 Elo+
Solo
Heimdallr
Heimdallr
NtNezix
Heimdallr
Level 60
God Stats
8W - 0L
1,922 SR
Queue Stats
65W - 75L
1,491 Elo+
Party 1
Anubis
Anubis
skatejef
Anubis
Level 57
God Stats
15W - 2L
1,842 SR
Queue Stats
66W - 68L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
yngjok3r
Amaterasu
Level 166
God Stats
1W - 2L
1,303 SR
Queue Stats
441W - 431L
1,375 Elo+
Solo
Team Averages
Level 93
1,620 SR
1,457 Elo+

VS

Team Averages
Level 131
1,533 SR
1,468 Elo+
Xbalanque
Xbalanque
Panguru 2009
Xbalanque
Level 225
God Stats
6W - 3L
1,843 SR
Queue Stats
255W - 242L
1,518 Elo+
Solo
Anubis
Anubis
TinyGirlLish
Anubis
Level 128
God Stats
64W - 70L
1,500 SR
Queue Stats
128W - 126L
1,502 Elo+
Solo
Ymir
Ymir
TotiMateo_
Ymir
Level 103
God Stats
19W - 18L
1,442 SR
Queue Stats
145W - 136L
1,423 Elo+
Party 2
Achilles
Achilles
gerito785
Achilles
Level 96
God Stats
6W - 6L
1,552 SR
Queue Stats
82W - 75L
1,467 Elo+
Party 2
King Arthur
King Arthur
sanynahy3105
King Arthur
Level 102
God Stats
1W - 4L
1,330 SR
Queue Stats
206W - 227L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
6,745
482
5,622
7,336
5,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 3
7,361
526
5,622
10,633
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NtNezix
Heimdallr
13
4 / 0 / 2
7,947
568
7,627
7,201
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
skatejef
Anubis
15
2 / 3 / 0
8,963
640
4,382
8,985
3,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
yngjok3r
Amaterasu
15
5 / 1 / 0
9,479
677
8,693
15,978
11,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Panguru 2009
Xbalanque
11
0 / 2 / 1
6,105
436
5,898
7,395
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
13
2 / 2 / 2
6,940
496
4,631
6,335
2,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 0
6,357
454
4,278
9,014
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
gerito785
Achilles
9
2 / 2 / 0
6,057
433
3,592
9,529
7,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
sanynahy3105
King Arthur
11
2 / 5 / 0
6,741
482
10,284
14,081
11,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
8
8
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
3
4
3
1.13
W
Heimdallr
NtNezix
Heimdallr
4
0
2
5
L
Xbalanque
Panguru 2009
Xbalanque
0
2
1
0.25
L
Anubis
2
2
2
1.5
L
2
3
0
0.67
L
Achilles
gerito785
Achilles
2
2
0
1
L
King Arthur
sanynahy3105
King Arthur
2
5
0
0.4
W
Anubis
skatejef
Anubis
2
3
0
0.67
W
Amaterasu
yngjok3r
Amaterasu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
28,683
50,133
Taken
46,354
25,972
Mitigated
27,701
24,436
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
683
0
2,338
7,336
5,315
0
135
7,201
23,134
1,303
W
5,622
1,126
0
6,125
10,633
3,554
0
1,883
8,750
0
39,377
W
Heimdallr
NtNezix
Heimdallr
7,627
3,320
0
3,961
7,201
2,628
0
859
6,342
0
56,363
L
Xbalanque
Panguru 2009
Xbalanque
5,898
1,061
0
1,755
7,395
2,201
0
1,627
5,768
0
45,309
L
Anubis
4,631
0
0
1,382
6,335
2,265
0
3,391
2,944
52,528
565
L
4,278
803
0
750
9,014
3,776
0
2,537
6,477
35,741
0
L
Achilles
gerito785
Achilles
3,592
456
0
2,911
9,529
7,535
0
2,038
7,491
0
17,800
L
King Arthur
sanynahy3105
King Arthur
10,284
1,462
0
780
14,081
11,924
0
0
14,081
0
44,459
W
Anubis
skatejef
Anubis
4,382
0
0
3,971
8,985
3,274
1,403
5,465
3,520
77,087
1,250
W
Amaterasu
yngjok3r
Amaterasu
8,693
5,695
0
8,041
15,978
11,201
241
567
15,411
0
77,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
32,200
455
Minions Killed
341
0
Camps Cleared
0
1,402,872
Distance Traveled
1,261,933
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,745
482
33
2
0
297,900
2
W
Thanatos
7,361
526
56
4
0
298,865
0
W
Heimdallr
7,947
568
90
6
0
271,707
0
L
Xbalanque
6,105
436
72
5
0
269,066
0
L
Anubis
6,940
496
97
7
0
201,960
2
L
Ymir
6,357
454
58
4
0
283,709
0
L
Achilles
6,057
433
33
2
0
260,431
0
L
King Arthur
6,741
482
81
6
0
246,767
2
W
Anubis
8,963
640
142
10
0
282,104
2
W
Amaterasu
9,479
677
134
10
0
252,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role