Player Matchup

Ix Chel
Ix Chel
DarkAngelofSmite
Ix Chel
Level 109
God Stats
4W - 1L
1,452 SR
Queue Stats
134W - 136L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Johnori21
Ah Puch
Level 126
God Stats
48W - 39L
1,505 SR
Queue Stats
832W - 830L
1,474 Elo+
Solo
Danzaburou
Danzaburou
juanfr1
Danzaburou
Level 189
God Stats
9W - 11L
1,424 SR
Queue Stats
440W - 446L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
krallvin
Ratatoskr
Level 119
God Stats
18W - 14L
1,517 SR
Queue Stats
103W - 78L
1,495 Elo+
Solo
Set
Set
miniraceu38
Set
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,488 Elo+
Solo
Team Averages
Level 140
1,480 SR
1,455 Elo+

VS

Team Averages
Level 104
1,429 SR
1,479 Elo+
Tyr
Tyr
Blu_rideR_
Tyr
Level 46
God Stats
2W - 6L
1,589 SR
Queue Stats
154W - 157L
1,461 Elo+
Solo
Nemesis
Nemesis
FurkanZZ
Nemesis
Level 61
God Stats
0W - 2L
1,199 SR
Queue Stats
79W - 93L
1,413 Elo+
Solo
Neith
Neith
NikoriG
Neith
Level 108
God Stats
5W - 6L
1,422 SR
Queue Stats
167W - 168L
1,479 Elo+
Party 1
Nut
Nut
atomic_picker7
Nut
Level 114
God Stats
11W - 8L
1,585 SR
Queue Stats
396W - 390L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
ЗАЙЦЕВточкаНЕТ
Kumbhakarna
Level 189
God Stats
8W - 24L
1,350 SR
Queue Stats
422W - 421L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,824
529
1,789
2,513
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Johnori21
Ah Puch
11
0 / 1 / 1
6,013
547
2,802
5,114
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
juanfr1
Danzaburou
13
6 / 0 / 2
7,754
705
7,463
6,319
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
krallvin
Ratatoskr
13
2 / 0 / 2
6,599
600
4,658
9,088
3,531
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 2 / 0
7,426
675
3,643
6,438
3,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,884
626
3,206
6,943
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
FurkanZZ
Nemesis
9
0 / 2 / 1
5,247
477
2,330
7,235
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
NikoriG
Neith
10
0 / 1 / 1
5,359
487
4,202
5,629
2,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,805
437
1,327
5,544
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,581
507
3,095
7,018
4,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
0
2
1
L
Nemesis
FurkanZZ
Nemesis
0
2
1
0.25
W
Ah Puch
Johnori21
Ah Puch
0
1
1
0.5
L
Neith
NikoriG
Neith
0
1
1
0.5
L
0
3
1
0.17
W
Danzaburou
juanfr1
Danzaburou
6
0
2
7
W
Ratatoskr
krallvin
Ratatoskr
2
0
2
3
W
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
14,160
29,472
Taken
32,369
12,301
Mitigated
15,919
14,920
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,206
692
0
2,379
6,943
5,113
0
0
6,943
0
45,019
W
1,789
385
1,004
1,534
2,513
1,304
188
570
1,906
16,045
0
L
Nemesis
FurkanZZ
Nemesis
2,330
283
0
576
7,235
2,488
340
1,177
5,924
0
30,162
W
Ah Puch
Johnori21
Ah Puch
2,802
260
0
890
5,114
1,602
409
487
4,487
31,595
810
L
Neith
NikoriG
Neith
4,202
614
246
1,684
5,629
2,211
564
789
4,670
0
36,333
L
1,327
761
0
647
5,544
1,260
0
628
4,908
0
15,578
W
Danzaburou
juanfr1
Danzaburou
7,463
2,977
0
4,048
6,319
2,333
3,063
1,023
5,256
0
58,141
W
Ratatoskr
krallvin
Ratatoskr
4,658
830
0
6,246
9,088
3,531
0
704
8,183
0
52,444
W
3,643
1,889
0
1,198
6,438
3,531
299
0
6,438
0
50,427
L
3,095
67
0
854
7,018
4,847
164
1,639
5,333
19,621
4,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
27,876
373
Minions Killed
291
0
Camps Cleared
0
1,133,969
Distance Traveled
1,100,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,884
626
83
8
0
220,181
0
W
Ix Chel
5,824
529
20
2
0
212,642
0
L
Nemesis
5,247
477
67
6
0
267,447
0
W
Ah Puch
6,013
547
70
6
0
214,516
0
L
Neith
5,359
487
73
7
0
222,067
0
L
Nut
4,805
437
31
3
0
165,035
0
W
Danzaburou
7,754
705
98
9
0
207,408
0
W
Ratatoskr
6,599
600
90
8
0
273,192
0
W
Set
7,426
675
95
9
0
226,211
0
L
Kumbhakarna
5,581
507
37
3
0
225,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role