Player Matchup

Horus
Horus
Cloudlesszombie_
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Amaterasu
Amaterasu
Conclusive
Amaterasu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,437 Elo+
Solo
Nox
Nox
Fiina Mariee
Nox
Level 162
God Stats
1W - 1L
1,366 SR
Queue Stats
39W - 43L
1,572 Elo+
Solo
Zeus
Zeus
L0P33ZD
Zeus
Level 109
God Stats
2W - 3L
1,375 SR
Queue Stats
107W - 90L
1,567 Elo+
Solo
Medusa
Medusa
WeOuttaTires
Medusa
Level 27
God Stats
0W - 3L
1,199 SR
Queue Stats
54W - 66L
1,481 Elo+
Solo
Team Averages
Level 120
1,388 SR
1,457 Elo+

VS

Team Averages
Level 131
1,543 SR
1,509 Elo+
Baba Yaga
Baba Yaga
G19_Enigma
Baba Yaga
Level 64
God Stats
4W - 0L
1,900 SR
Queue Stats
279W - 288L
1,497 Elo+
Solo
Sobek
Sobek
Kriszten
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,585 Elo+
Solo
Guan Yu
Guan Yu
Obijohnmyhomie
Guan Yu
Level 202
God Stats
1W - 1L
1,290 SR
Queue Stats
133W - 128L
1,473 Elo+
Solo
Bakasura
Bakasura
Penguinmadman
Bakasura
Level 159
God Stats
8W - 15L
1,394 SR
Queue Stats
434W - 437L
1,488 Elo+
Solo
Shiva
Shiva
dreadnoughtClass
Shiva
Level 124
God Stats
16W - 6L
1,633 SR
Queue Stats
654W - 685L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
6,379
580
139
6,084
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Conclusive
Amaterasu
16
4 / 2 / 4
9,554
869
9,414
19,554
10,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 4 / 7
8,509
774
7,704
6,642
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
L0P33ZD
Zeus
13
0 / 5 / 8
7,729
703
14,213
6,924
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 1 / 4
9,308
846
16,978
6,911
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
G19_Enigma
Baba Yaga
16
0 / 1 / 14
8,861
806
10,926
7,639
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Kriszten
Sobek
13
3 / 2 / 6
8,823
802
4,299
12,593
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 10
9,384
853
8,085
16,860
15,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bakasura
Penguinmadman
Bakasura
17
6 / 4 / 3
9,885
899
8,836
15,068
8,923
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
3 / 3 / 5
8,183
744
9,284
13,245
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
11
Kills
16
16
Deaths
11
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Amaterasu
Conclusive
Amaterasu
4
2
4
3
L
2
4
7
1.38
W
Baba Yaga
G19_Enigma
Baba Yaga
0
1
14
7
W
Sobek
Kriszten
Sobek
3
2
6
3
L
Zeus
L0P33ZD
Zeus
0
5
8
0.8
W
4
1
10
9
W
Bakasura
Penguinmadman
Bakasura
6
4
3
1.88
L
Medusa
5
1
4
7
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,448
Damage
41,430
46,115
Taken
65,405
20,727
Mitigated
49,576
16,473
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
139
139
0
196
6,084
4,324
0
1,284
4,684
0
294
L
Amaterasu
Conclusive
Amaterasu
9,414
2,521
452
10,358
19,554
10,180
0
7,667
10,157
0
23,113
L
7,704
250
172
798
6,642
2,113
0
3,198
2,893
15,621
0
W
Baba Yaga
G19_Enigma
Baba Yaga
10,926
339
1,014
2,415
7,639
3,503
157
3,469
4,170
35,621
0
W
Sobek
Kriszten
Sobek
4,299
477
544
2,966
12,593
13,662
93
3,770
8,823
8,192
891
L
Zeus
L0P33ZD
Zeus
14,213
1,262
393
761
6,924
1,810
0
2,783
3,958
24,832
680
W
8,085
312
9,838
7,710
16,860
15,307
30
6,526
10,334
5,351
9,312
W
Bakasura
Penguinmadman
Bakasura
8,836
5,722
457
4,426
15,068
8,923
1,166
3,382
11,686
0
10,024
L
Medusa
16,978
4,212
1,701
1,642
6,911
2,300
0
3,021
3,425
0
39,742
W
9,284
1,960
1,781
2,119
13,245
8,181
0
4,414
8,831
0
13,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
45,136
127
Minions Killed
119
0
Camps Cleared
0
860,911
Distance Traveled
1,055,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,379
580
0
0
0
61,864
0
L
Amaterasu
9,554
869
18
2
0
234,083
0
L
Nox
8,509
774
26
2
0
168,454
0
W
Baba Yaga
8,861
806
41
4
0
238,376
0
W
Sobek
8,823
802
13
1
0
178,471
0
L
Zeus
7,729
703
28
3
0
162,715
0
W
Guan Yu
9,384
853
17
2
0
227,781
0
W
Bakasura
9,885
899
32
3
0
210,974
0
L
Medusa
9,308
846
55
5
0
233,795
0
W
Shiva
8,183
744
16
1
0
199,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role