Player Matchup

Janus
Janus
AccursedGull
Janus
Level 126
God Stats
1W - 1L
1,385 SR
Queue Stats
72W - 70L
1,536 Elo+
Party 2
Horus
Horus
Dukuu90
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
LabryZ
Merlin
Level 156
God Stats
0W - 1L
1,524 SR
Queue Stats
25W - 34L
1,469 Elo+
Solo
Bastet
Bastet
MrSharpshooter
Bastet
Level 159
God Stats
7W - 6L
1,697 SR
Queue Stats
429W - 414L
1,569 Elo+
Solo
Danzaburou
Danzaburou
ashdiesexyfrau
Danzaburou
Level 88
God Stats
1W - 2L
1,624 SR
Queue Stats
44W - 41L
1,534 Elo+
Party 2
Team Averages
Level 112
1,546 SR
1,522 Elo+

VS

Team Averages
Level 143
1,535 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Bianconer
Jormungandr
Level 156
God Stats
9W - 1L
1,924 SR
Queue Stats
151W - 144L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
Furniga
Guan Yu
Level 129
God Stats
1W - 1L
1,162 SR
Queue Stats
95W - 94L
1,498 Elo+
Solo
Rama
Rama
ZIPFELFROSCH
Rama
Level 138
God Stats
19W - 17L
1,564 SR
Queue Stats
1,385W - 1,386L
1,543 Elo+
Solo
Ah Puch
Ah Puch
xSaintPandax
Ah Puch
Level 121
God Stats
5W - 4L
1,524 SR
Queue Stats
239W - 222L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,266
908
10,215
6,484
2,163
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Dukuu90
Horus
9
0 / 10 / 3
5,918
740
1,176
16,102
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
LabryZ
Merlin
10
2 / 1 / 2
6,618
827
4,402
2,295
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
6,189
774
1,064
1,596
533
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
ashdiesexyfrau
Danzaburou
11
2 / 3 / 0
6,639
830
1,631
4,303
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 11
7,430
929
4,103
5,511
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Bianconer
Jormungandr
14
5 / 1 / 9
8,215
1,027
5,645
6,394
5,049
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
Furniga
Guan Yu
13
5 / 1 / 7
8,851
1,106
3,049
8,599
4,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 9
7,699
962
6,012
5,493
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
xSaintPandax
Ah Puch
14
5 / 1 / 10
8,211
1,026
8,074
4,697
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
18
18
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
11
6.5
L
1
4
2
0.5
W
Jormungandr
Bianconer
Jormungandr
5
1
9
9.5
L
Horus
Dukuu90
Horus
0
10
3
0.15
W
Guan Yu
Furniga
Guan Yu
5
1
7
8.5
L
Merlin
LabryZ
Merlin
2
1
2
3
L
1
0
1
1.5
W
2
2
9
3.25
L
Danzaburou
ashdiesexyfrau
Danzaburou
2
3
0
0.67
W
Ah Puch
xSaintPandax
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
26,883
30,780
Taken
30,694
18,373
Mitigated
17,134
2,804
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,103
962
803
1,272
5,511
4,622
1,270
2,907
2,490
0
11,838
L
10,215
88
260
937
6,484
2,163
0
2,619
3,736
27,361
0
W
Jormungandr
Bianconer
Jormungandr
5,645
901
680
995
6,394
5,049
1,069
1,916
4,424
15,286
79
L
Horus
Dukuu90
Horus
1,176
392
102
395
16,102
13,561
0
5,778
10,030
82
4,500
W
Guan Yu
Furniga
Guan Yu
3,049
606
6,192
4,493
8,599
4,024
1,094
4,132
4,401
0
12,412
L
Merlin
LabryZ
Merlin
4,402
115
167
140
2,295
773
0
1,563
732
5,606
0
L
1,064
82
224
123
1,596
533
0
1,190
406
0
3,358
W
6,012
2,975
218
0
5,493
1,901
3,026
2,688
2,733
0
19,656
L
Danzaburou
ashdiesexyfrau
Danzaburou
1,631
313
165
291
4,303
1,343
0
2,400
1,866
0
2,747
W
Ah Puch
xSaintPandax
Ah Puch
8,074
313
0
814
4,697
1,538
800
2,630
1,947
18,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
40,406
56
Minions Killed
96
0
Camps Cleared
0
566,987
Distance Traveled
753,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,430
929
23
3
0
173,358
0
L
Janus
7,266
908
38
5
0
148,688
0
W
Jormungandr
8,215
1,027
13
2
0
147,793
0
L
Horus
5,918
740
2
0
0
126,383
0
W
Guan Yu
8,851
1,106
21
3
0
171,455
0
L
Merlin
6,618
827
4
1
0
114,438
0
L
Bastet
6,189
774
3
0
0
81,854
0
W
Rama
7,699
962
25
3
0
122,075
0
L
Danzaburou
6,639
830
9
1
0
95,624
0
W
Ah Puch
8,211
1,026
14
2
0
138,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role