Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Fetchen_Weeeners
Aphrodite
Gold IV
Level 286
God Stats
39W - 35L
1,513 SR
Queue Stats
398W - 441L
1,489 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
LKGFlash
Sun Wukong
Gold IV
Level 143
God Stats
5W - 5L
1,634 SR
Queue Stats
256W - 259L
1,431 MMR
Solo
Bacchus
Bacchus
Silver IV
Tonto42o
Bacchus
Silver IV
Level 89
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 11L
1,376 MMR
Party 1
Nemesis
Nemesis
Gold I
vDecay-l
Nemesis
Gold I
Level 156
God Stats
25W - 12L
1,720 SR
Queue Stats
204W - 192L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,581 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,447 SR
1,418 MMR
Ganesha
Ganesha
Silver I
Chiifuyo
Ganesha
Silver I
Level 108
God Stats
4W - 4L
1,523 SR
Queue Stats
235W - 264L
1,344 MMR
Solo
Xbalanque
Xbalanque
Gold II
Steamed madz
Xbalanque
Gold II
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,373 MMR
Solo
Pele
Pele
Bronze III
ascendentwarrior
Pele
Bronze III
Level 126
God Stats
2W - 5L
1,438 SR
Queue Stats
48W - 81L
1,495 MMR
Solo
Scylla
Scylla
Silver IV
cgar1104
Scylla
Silver IV
Level 151
God Stats
4W - 4L
1,515 SR
Queue Stats
40W - 46L
1,444 MMR
Solo
Surtr
Surtr
Gold IV
ÁngelGMZ
Surtr
Gold IV
Level 155
God Stats
0W - 1L
1,260 SR
Queue Stats
167W - 175L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 4 / 3
8,896
556
7,287
16,052
5,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
16
1 / 2 / 4
8,796
550
7,013
9,078
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LKGFlash
Sun Wukong
16
5 / 0 / 4
10,126
633
9,523
14,993
16,158
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Tonto42o
Bacchus
14
2 / 1 / 3
8,156
510
5,930
9,364
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
vDecay-l
Nemesis
16
7 / 1 / 2
8,871
554
11,266
14,799
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ah PuchBastetKumbhakarnaFenrir

VS

Bans
LokiThanatosArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chiifuyo
Ganesha
12
1 / 1 / 2
7,707
482
2,965
8,125
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Steamed madz
Xbalanque
15
3 / 5 / 2
8,945
559
12,627
13,650
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
7,736
484
2,810
13,661
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
cgar1104
Scylla
14
2 / 4 / 0
8,365
523
7,128
9,384
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
ÁngelGMZ
Surtr
15
1 / 4 / 0
9,185
574
8,349
16,130
15,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
7
8
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
4
3
0.88
L
Ganesha
Chiifuyo
Ganesha
1
1
2
2
W
Aphrodite
1
2
4
1.5
W
Sun Wukong
LKGFlash
Sun Wukong
5
0
4
7
L
Xbalanque
Steamed madz
Xbalanque
3
5
2
0.8
W
Bacchus
Tonto42o
Bacchus
2
1
3
3.5
L
0
4
1
0.13
L
Scylla
cgar1104
Scylla
2
4
0
0.5
W
Nemesis
vDecay-l
Nemesis
7
1
2
8
L
Surtr
ÁngelGMZ
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
33,879
64,286
Taken
60,950
40,263
Mitigated
36,520
25,215
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,287
5,573
0
7,593
16,052
5,692
585
649
15,403
0
80,518
L
Ganesha
Chiifuyo
Ganesha
2,965
497
0
1,363
8,125
7,038
0
1,466
6,659
19,687
0
W
Aphrodite
7,013
214
2,194
5,718
9,078
3,451
364
5,447
3,223
63,778
1,446
W
Sun Wukong
LKGFlash
Sun Wukong
9,523
2,692
0
2,897
14,993
16,158
301
1,018
13,201
1,106
73,135
L
Xbalanque
Steamed madz
Xbalanque
12,627
5,727
0
3,962
13,650
5,272
276
2,144
11,506
0
70,192
W
Bacchus
Tonto42o
Bacchus
5,930
398
0
2,340
9,364
8,074
175
987
8,309
22,835
539
L
2,810
397
0
1,939
13,661
5,369
0
4,825
8,836
0
63,527
L
Scylla
cgar1104
Scylla
7,128
1,493
0
1,442
9,384
3,325
0
3,837
5,547
54,642
1,258
W
Nemesis
vDecay-l
Nemesis
11,266
6,234
0
4,473
14,799
6,888
0
2,445
12,046
0
78,519
L
Surtr
ÁngelGMZ
Surtr
8,349
3,076
0
3,999
16,130
15,516
148
726
15,404
5,716
60,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
41,938
541
Minions Killed
478
0
Camps Cleared
0
1,736,518
Distance Traveled
1,446,777
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,896
556
125
8
0
293,874
4
L
Ganesha
7,707
482
14
1
0
259,224
2
W
Aphrodite
8,796
550
129
8
0
323,322
4
W
Sun Wukong
10,126
633
144
9
0
367,189
2
L
Xbalanque
8,945
559
115
7
0
296,186
1
W
Bacchus
8,156
510
29
2
0
379,474
5
L
Pele
7,736
484
109
7
0
359,248
0
L
Scylla
8,365
523
120
8
0
289,211
0
W
Nemesis
8,871
554
114
7
0
372,659
0
L
Surtr
9,185
574
120
8
0
242,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role