Player Matchup

Ymir
Ymir
GIVEVV154
Ymir
Level 6
God Stats
0W - 2L
1,547 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 2
The Morrigan
The Morrigan
Th6 Dev1L
The Morrigan
Level 52
God Stats
1W - 9L
1,085 SR
Queue Stats
32W - 61L
1,230 Elo+
Party 2
Danzaburou
Danzaburou
s1mple288
Danzaburou
Level 37
God Stats
0W - 3L
1,535 SR
Queue Stats
10W - 34L
1,143 Elo+
Party 2
Team Averages
Level 32
1,389 SR
1,160 Elo+

VS

Team Averages
Level 60
1,507 SR
1,259 Elo+
Skadi
Skadi
JackyLeroux
Skadi
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 5L
1,098 Elo+
Party 1
Achilles
Achilles
Mbexodia
Achilles
Level 49
God Stats
6W - 5L
1,323 SR
Queue Stats
6W - 5L
1,098 Elo+
Party 1
Baron Samedi
Baron Samedi
RKHOKAGE
Baron Samedi
Level 127
God Stats
2W - 1L
1,698 SR
Queue Stats
26W - 20L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 0
7,753
646
3,818
18,461
15,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Th6 Dev1L
The Morrigan
14
3 / 10 / 0
9,140
762
6,356
11,084
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
s1mple288
Danzaburou
14
0 / 6 / 2
8,326
694
6,393
12,978
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 19
10,282
857
8,915
5,550
1,869
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Achilles
Mbexodia
Achilles
17
5 / 1 / 17
11,029
919
8,336
14,371
15,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RKHOKAGE
Baron Samedi
19
17 / 0 / 5
13,589
1,132
21,045
9,805
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
3
Kills
24
24
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
0
0
W
2
2
19
5.75
W
Achilles
Mbexodia
Achilles
5
1
17
13.5
W
Baron Samedi
RKHOKAGE
Baron Samedi
17
0
5
19.5
L
The Morrigan
Th6 Dev1L
The Morrigan
3
10
0
0.3
L
Danzaburou
s1mple288
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
38,296
42,523
Taken
29,726
22,431
Mitigated
23,898
1,536
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,818
714
0
250
18,461
15,722
0
6,775
10,553
12,858
673
W
8,915
3,487
0
667
5,550
1,869
1,307
2,651
2,893
0
30,658
W
Achilles
Mbexodia
Achilles
8,336
1,074
0
3,224
14,371
15,740
424
4,037
10,314
0
26,277
W
Baron Samedi
RKHOKAGE
Baron Samedi
21,045
1,707
2,935
4,755
9,805
6,289
1,178
2,458
7,327
65,411
0
L
The Morrigan
Th6 Dev1L
The Morrigan
6,356
452
0
15
11,084
2,953
0
5,785
4,850
17,040
1,229
L
Danzaburou
s1mple288
Danzaburou
6,393
2,077
0
1,271
12,978
3,756
0
7,172
5,114
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
34,900
75
Minions Killed
152
0
Camps Cleared
0
517,743
Distance Traveled
691,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,753
646
17
1
0
188,532
0
W
Skadi
10,282
857
23
2
0
208,572
0
W
Achilles
11,029
919
27
2
0
255,207
0
W
Baron Samedi
13,589
1,132
102
9
0
227,330
0
L
The Morrigan
9,140
762
24
2
0
155,572
0
L
Danzaburou
8,326
694
34
3
0
173,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role