Player Matchup

Awilix
Awilix
 
Awilix
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crooked Red Fox
Nu Wa
Level 121
God Stats
132W - 121L
1,529 SR
Queue Stats
282W - 305L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Milojr56
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 225L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Mk4_ToyotaSupra
Danzaburou
Level 141
God Stats
3W - 3L
1,689 SR
Queue Stats
78W - 75L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
malbc03
Kumbhakarna
Level 126
God Stats
2W - 4L
1,298 SR
Queue Stats
261W - 270L
1,411 Elo+
Party 2
Team Averages
Level 133
1,503 SR
1,464 Elo+

VS

Team Averages
Level 148
1,715 SR
1,664 Elo+
Surtr
Surtr
 
Surtr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
别哭丶你永远是我的太阳
Bakasura
Level 158
God Stats
3W - 0L
1,832 SR
Queue Stats
79W - 23L
1,768 Elo+
Party 1
Scylla
Scylla
我被抓了位移交了怎么跑啊
Scylla
Level 164
God Stats
1W - 1L
1,681 SR
Queue Stats
75W - 27L
1,746 Elo+
Party 1
Skadi
Skadi
阳光开朗日富美
Skadi
Level 117
God Stats
3W - 0L
1,859 SR
Queue Stats
9W - 3L
1,700 Elo+
Party 1
Jormungandr
Jormungandr
麻瓜在旁边
Jormungandr
Level 127
God Stats
5W - 3L
1,702 SR
Queue Stats
87W - 61L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 4 / 0
4,968
497
2,002
7,752
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

3
0 / 1 / 0
3,831
383
542
1,272
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Milojr56
Heimdallr
6
0 / 5 / 0
4,192
419
2,269
7,388
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
Mk4_ToyotaSupra
Danzaburou
11
1 / 2 / 1
5,744
574
2,820
6,047
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
malbc03
Kumbhakarna
7
0 / 2 / 0
4,440
444
564
8,987
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 2
7,159
716
3,288
5,968
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 1
6,614
661
3,672
9,214
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,435
644
6,821
3,543
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 5
6,373
637
4,079
4,298
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jormungandr
麻瓜在旁边
Jormungandr
10
4 / 0 / 3
6,301
630
5,127
5,331
3,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
0
0.25
W
Surtr
 
Surtr
3
1
2
4
L
0
1
0
0
L
Heimdallr
Milojr56
Heimdallr
0
5
0
0
L
Danzaburou
Mk4_ToyotaSupra
Danzaburou
1
2
1
0.75
L
Kumbhakarna
malbc03
Kumbhakarna
0
2
0
0
W
2
0
5
4.5
W
Jormungandr
麻瓜在旁边
Jormungandr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,197
Damage
22,987
31,446
Taken
28,354
9,462
Mitigated
12,600
7,078
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,002
613
0
2,044
7,752
1,708
0
825
6,129
0
27,961
W
Surtr
 
Surtr
3,288
1,087
0
2,025
5,968
3,510
420
497
5,426
1,213
36,309
L
542
320
0
174
1,272
199
0
71
1,112
5,831
0
L
Heimdallr
Milojr56
Heimdallr
2,269
288
0
1,399
7,388
1,882
0
2,524
4,732
0
21,724
L
Danzaburou
Mk4_ToyotaSupra
Danzaburou
2,820
628
0
1,481
6,047
1,782
0
2,749
2,814
0
41,158
L
Kumbhakarna
malbc03
Kumbhakarna
564
141
0
1,980
8,987
3,891
0
5,469
3,217
5,505
0
W
3,672
2,511
0
6,194
9,214
3,247
297
0
9,214
0
39,351
W
6,821
1,018
0
1,547
3,543
801
162
0
3,543
46,794
0
W
4,079
1,143
0
780
4,298
1,278
358
352
3,946
0
48,839
W
Jormungandr
麻瓜在旁边
Jormungandr
5,127
1,189
0
1,561
5,331
3,764
130
212
5,119
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,175
Gold Earned
32,882
191
Minions Killed
374
0
Camps Cleared
0
803,395
Distance Traveled
1,057,583
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,968
497
53
5
0
185,877
0
W
Surtr
7,159
716
66
7
0
198,781
1
L
Nu Wa
3,831
383
12
1
0
49,059
0
L
Heimdallr
4,192
419
36
4
0
191,885
0
L
Danzaburou
5,744
574
78
8
0
202,499
2
L
Kumbhakarna
4,440
444
12
1
0
174,075
0
W
Bakasura
6,614
661
113
11
0
236,426
0
W
Scylla
6,435
644
90
9
0
193,866
2
W
Skadi
6,373
637
79
8
0
215,158
0
W
Jormungandr
6,301
630
26
3
0
213,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role