Player Matchup

Medusa
Medusa
Bronze I
DAGGERDON
Medusa
Bronze I
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,176 MMR
Solo
Kali
Kali
Silver IV
JVGP
Kali
Silver IV
Level 148
God Stats
0W - 1L
1,313 SR
Queue Stats
32W - 43L
949 MMR
Solo
Sylvanus
Sylvanus
Silver II
Moco Sahn
Sylvanus
Silver II
Level 100
God Stats
6W - 6L
1,576 SR
Queue Stats
33W - 55L
953 MMR
Solo
Vulcan
Vulcan
Silver IV
Punksoab
Vulcan
Silver IV
Level 182
God Stats
18W - 16L
1,536 SR
Queue Stats
579W - 604L
801 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ivan08_09
Jormungandr
Bronze III
Level 76
God Stats
13W - 7L
1,588 SR
Queue Stats
24W - 19L
1,199 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,502 SR
1,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 179
1,568 SR
1,101 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Checho3312
Bacchus
Silver II
Level 128
God Stats
6W - 2L
1,665 SR
Queue Stats
221W - 242L
1,026 MMR
Solo
Skadi
Skadi
Silver II
Mayyo46
Skadi
Silver II
Level 105
God Stats
20W - 29L
1,476 SR
Queue Stats
35W - 56L
1,239 MMR
Solo
Awilix
Awilix
Silver III
Projectkilljr
Awilix
Silver III
Level 183
God Stats
6W - 5L
1,666 SR
Queue Stats
103W - 99L
1,029 MMR
Solo
Anubis
Anubis
Silver IV
remilson1
Anubis
Silver IV
Level 312
God Stats
15W - 12L
1,534 SR
Queue Stats
570W - 629L
709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAGGERDON
Medusa
9
0 / 1 / 0
4,534
453
2,408
5,490
2,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
JVGP
Kali
10
2 / 4 / 0
5,616
562
1,502
8,823
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Moco Sahn
Sylvanus
8
0 / 2 / 1
5,230
523
2,461
8,654
3,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Punksoab
Vulcan
12
3 / 2 / 0
6,584
658
6,101
5,229
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
ivan08_09
Jormungandr
11
1 / 3 / 2
6,116
612
6,724
8,705
5,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HeraKing ArthurBake KujiraCthulhu

VS

Bans
Ne ZhaThanatosAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 2
6,474
647
5,628
10,000
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Checho3312
Bacchus
9
1 / 0 / 2
5,425
543
3,784
5,798
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Mayyo46
Skadi
11
2 / 0 / 1
6,011
601
4,707
4,939
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
5 / 0 / 1
6,580
658
4,820
4,388
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
remilson1
Anubis
11
2 / 3 / 2
6,435
644
4,449
8,727
2,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
11
12
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
2
0.67
W
Bacchus
Checho3312
Bacchus
1
0
2
2
L
Medusa
DAGGERDON
Medusa
0
1
0
0
L
Kali
JVGP
Kali
2
4
0
0.5
W
Skadi
Mayyo46
Skadi
2
0
1
2.5
L
Sylvanus
Moco Sahn
Sylvanus
0
2
1
0.25
W
5
0
1
5.5
L
Vulcan
Punksoab
Vulcan
3
2
0
1.5
L
Jormungandr
ivan08_09
Jormungandr
1
3
2
0.67
W
Anubis
remilson1
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
23,388
36,901
Taken
33,852
16,198
Mitigated
14,781
11,809
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,628
1,201
0
2,519
10,000
5,251
0
6,450
3,550
0
48,857
W
Bacchus
Checho3312
Bacchus
3,784
210
0
1,524
5,798
3,971
0
1,135
4,663
14,444
2,044
L
Medusa
DAGGERDON
Medusa
2,408
881
0
1,286
5,490
2,224
0
1,061
4,429
0
23,119
L
Kali
JVGP
Kali
1,502
472
0
1,564
8,823
3,310
0
1,006
7,817
0
32,644
W
Skadi
Mayyo46
Skadi
4,707
1,405
0
902
4,939
1,329
229
949
3,990
0
42,634
L
Sylvanus
Moco Sahn
Sylvanus
2,461
557
2,597
3,067
8,654
3,762
0
2,265
6,389
15,403
0
W
4,820
1,920
0
2,732
4,388
1,298
0
861
3,527
0
36,427
L
Vulcan
Punksoab
Vulcan
6,101
124
0
604
5,229
1,332
0
3,613
1,616
40,393
0
L
Jormungandr
ivan08_09
Jormungandr
6,724
2,485
0
2,691
8,705
5,570
0
182
8,523
43,944
0
W
Anubis
remilson1
Anubis
4,449
309
0
4,504
8,727
2,932
0
5,891
2,836
53,722
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
30,925
292
Minions Killed
387
0
Camps Cleared
0
1,016,889
Distance Traveled
1,058,526
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,474
647
92
9
0
202,481
0
W
Bacchus
5,425
543
31
3
0
228,300
4
L
Medusa
4,534
453
48
5
0
187,683
1
L
Kali
5,616
562
64
6
0
217,115
1
W
Skadi
6,011
601
80
8
0
177,085
2
L
Sylvanus
5,230
523
25
3
0
196,116
4
W
Awilix
6,580
658
72
7
0
266,279
1
L
Vulcan
6,584
658
79
8
0
225,592
1
L
Jormungandr
6,116
612
76
8
0
190,383
0
W
Anubis
6,435
644
112
11
0
184,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role