Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
别哭丶你永远是我的太阳
Bellona
Level 158
God Stats
4W - 0L
1,748 SR
Queue Stats
161W - 36L
1,810 Elo+
Party 1
Heimdallr
Heimdallr
我被抓了位移交了怎么跑啊
Heimdallr
Level 164
God Stats
3W - 0L
2,025 SR
Queue Stats
170W - 36L
1,812 Elo+
Party 1
Bakasura
Bakasura
阳光开朗日富美
Bakasura
Level 117
God Stats
7W - 1L
2,000 SR
Queue Stats
98W - 33L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
麻瓜在旁边
Cthulhu
Level 127
God Stats
5W - 8L
1,722 SR
Queue Stats
97W - 102L
1,594 Elo+
Party 1
Team Averages
Level 148
1,799 SR
1,679 Elo+

VS

Team Averages
Level 146
1,542 SR
1,514 Elo+
Neith
Neith
AGE of LEON
Neith
Level 158
God Stats
5W - 4L
1,734 SR
Queue Stats
222W - 213L
1,549 Elo+
Solo
Ravana
Ravana
DroppedInButter
Ravana
Level 57
God Stats
1W - 2L
1,514 SR
Queue Stats
184W - 187L
1,418 Elo+
Solo
Kukulkan
Kukulkan
MortyKong
Kukulkan
Level 202
God Stats
5W - 5L
1,618 SR
Queue Stats
153W - 156L
1,510 Elo+
Solo
Cthulhu
Cthulhu
arfray
Cthulhu
Level 95
God Stats
3W - 5L
1,665 SR
Queue Stats
83W - 86L
1,569 Elo+
Solo
Nox
Nox
kerrykankan
Nox
Level 216
God Stats
0W - 3L
1,177 SR
Queue Stats
380W - 414L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 6
6,738
1,123
4,139
2,712
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 5
6,293
1,049
5,709
5,275
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 0 / 5
6,763
1,127
4,749
4,226
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 3
6,091
1,015
1,254
4,424
2,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 7
6,197
1,033
3,501
3,048
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,297
883
3,579
5,495
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,785
798
0
138
43
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
MortyKong
Kukulkan
11
0 / 4 / 0
5,511
919
1,857
4,546
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
arfray
Cthulhu
10
0 / 1 / 0
5,102
850
2,996
5,381
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 0
5,110
852
1,391
5,371
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
12
Kills
1
1
Deaths
12
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
1
4
0
0.25
L
0
0
0
0
L
Kukulkan
MortyKong
Kukulkan
0
4
0
0
L
Cthulhu
arfray
Cthulhu
0
1
0
0
L
0
3
0
0
W
1
1
3
2.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
9,823
19,685
Taken
20,931
9,283
Mitigated
7,608
5,315
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,139
1,547
0
30
2,712
919
352
1,021
1,539
16,388
479
L
3,579
622
0
365
5,495
1,607
0
2,142
3,138
0
7,446
L
0
0
0
0
138
43
0
138
0
0
0
L
Kukulkan
MortyKong
Kukulkan
1,857
227
0
445
4,546
1,524
0
1,685
2,616
16,898
181
L
Cthulhu
arfray
Cthulhu
2,996
199
0
946
5,381
2,701
0
1,757
3,249
6,628
0
L
1,391
137
0
1,220
5,371
1,733
0
1,378
3,618
6,502
0
W
5,709
1,225
0
1,030
5,275
2,889
256
2,861
2,137
0
13,663
W
4,749
2,108
0
1,879
4,226
1,407
697
548
3,571
0
24,177
W
1,254
731
0
1,440
4,424
2,248
1,355
516
3,871
0
7,512
W
3,501
112
110
826
3,048
1,820
363
666
2,342
10,564
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
25,805
160
Minions Killed
63
0
Camps Cleared
0
695,468
Distance Traveled
548,492
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,738
1,123
35
6
0
131,716
0
L
Neith
5,297
883
2
0
0
93,433
0
L
Ravana
4,785
798
0
0
0
11,015
0
L
Kukulkan
5,511
919
37
6
0
106,477
0
L
Cthulhu
5,102
850
9
2
0
160,107
0
L
Nox
5,110
852
15
3
0
177,460
1
W
Bellona
6,293
1,049
24
4
0
153,103
0
W
Heimdallr
6,763
1,127
44
7
0
123,236
0
W
Bakasura
6,091
1,015
30
5
0
151,764
0
W
Cthulhu
6,197
1,033
27
5
0
135,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role