Player Matchup

Cupid
Cupid
Brockchen5034
Cupid
Level 161
God Stats
7W - 7L
1,474 SR
Queue Stats
414W - 411L
1,486 Elo+
Solo
Ymir
Ymir
Fastkiller4797
Ymir
Level 47
God Stats
47W - 39L
1,515 SR
Queue Stats
80W - 75L
1,449 Elo+
Party 1
Hel
Hel
LEONIDAS5575
Hel
Level 125
God Stats
17W - 7L
1,726 SR
Queue Stats
254W - 230L
1,486 Elo+
Party 1
Bakasura
Bakasura
Nihil79
Bakasura
Level 108
God Stats
11W - 23L
1,319 SR
Queue Stats
428W - 444L
1,478 Elo+
Solo
Hercules
Hercules
ix0r51324
Hercules
Level 106
God Stats
10W - 9L
1,518 SR
Queue Stats
180W - 172L
1,505 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,481 Elo+

VS

Team Averages
Level 101
1,504 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CES_Tutur
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
H__Colonel
Cthulhu
Level 123
God Stats
10W - 6L
1,595 SR
Queue Stats
706W - 701L
1,493 Elo+
Party 2
Bastet
Bastet
deadsskyzz
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,784 Elo+
Party 3
Charybdis
Charybdis
h_colonel
Charybdis
Level 143
God Stats
9W - 11L
1,425 SR
Queue Stats
964W - 983L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,377
527
1,214
3,599
1,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
6,581
470
2,747
6,702
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 1 / 0
6,914
494
5,262
5,701
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Nihil79
Bakasura
12
0 / 1 / 1
6,711
479
1,380
10,547
4,432
Hercules
ix0r51324
Hercules
13
3 / 2 / 2
8,144
582
8,709
8,787
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 0
6,895
493
4,518
2,386
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CES_Tutur
Bellona
10
0 / 5 / 1
6,106
436
3,843
13,051
13,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
H__Colonel
Cthulhu
10
1 / 1 / 1
5,592
399
1,605
4,273
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
deadsskyzz
Bastet
11
3 / 1 / 0
6,905
493
3,692
9,857
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
h_colonel
Charybdis
13
0 / 1 / 2
7,149
511
1,917
6,453
1,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
7
8
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
0
3
W
1
1
0
1
L
Bellona
CES_Tutur
Bellona
0
5
1
0.1
W
2
3
0
0.67
L
Cthulhu
H__Colonel
Cthulhu
1
1
1
1.5
W
2
1
0
2
W
Bakasura
Nihil79
Bakasura
0
1
1
0.5
L
Bastet
deadsskyzz
Bastet
3
1
0
3
L
Charybdis
h_colonel
Charybdis
0
1
2
1
W
Hercules
ix0r51324
Hercules
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
15,575
35,336
Taken
36,020
14,837
Mitigated
21,999
17,525
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,518
1,303
0
750
2,386
583
320
1,210
1,072
33,342
395
W
1,214
729
348
1,252
3,599
1,042
654
586
2,855
0
57,367
L
Bellona
CES_Tutur
Bellona
3,843
1,319
0
2,046
13,051
13,764
0
1,253
11,652
0
26,172
W
2,747
158
0
500
6,702
2,025
0
3,483
2,779
36,735
865
L
Cthulhu
H__Colonel
Cthulhu
1,605
0
0
1,000
4,273
2,394
84
1,024
3,121
19,068
0
W
5,262
206
1,268
2,771
5,701
1,644
796
630
4,954
46,773
1,969
W
Bakasura
Nihil79
Bakasura
1,380
960
0
7,953
10,547
4,432
313
88
10,419
0
27,661
L
Bastet
deadsskyzz
Bastet
3,692
929
0
2,377
9,857
3,350
0
1,509
7,736
0
40,259
L
Charybdis
h_colonel
Charybdis
1,917
605
0
1,509
6,453
1,908
232
1,894
4,297
0
53,084
W
Hercules
ix0r51324
Hercules
8,709
3,395
0
3,433
8,787
5,694
0
495
8,227
0
51,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
32,647
430
Minions Killed
299
0
Camps Cleared
0
1,368,487
Distance Traveled
1,207,870
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,895
493
67
5
0
148,948
0
W
Cupid
7,377
527
99
7
0
288,186
0
L
Bellona
6,106
436
42
3
0
233,753
0
W
Ymir
6,581
470
76
5
0
289,849
0
L
Cthulhu
5,592
399
27
2
0
232,989
0
W
Hel
6,914
494
72
5
0
292,741
0
W
Bakasura
6,711
479
84
6
0
223,594
2
L
Bastet
6,905
493
70
5
0
324,195
0
L
Charybdis
7,149
511
93
7
0
267,985
0
W
Hercules
8,144
582
99
7
0
274,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role