Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AphroBabe02
Aphrodite
Level 63
God Stats
14W - 7L
1,892 SR
Queue Stats
22W - 14L
1,501 Elo+
Solo
Athena
Athena
Blackridge13
Athena
Level 153
God Stats
18W - 10L
1,449 SR
Queue Stats
180W - 173L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
HexaDusty
Heimdallr
Level 47
God Stats
3W - 8L
1,318 SR
Queue Stats
77W - 105L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Julia13542
Nu Wa
Level 128
God Stats
2W - 3L
1,501 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,454 Elo+

VS

Team Averages
Level 94
1,583 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KIMLEANA
Pele
Level 60
God Stats
115W - 136L
1,538 SR
Queue Stats
115W - 136L
1,484 Elo+
Solo
Shiva
Shiva
SertBerk
Shiva
Level 102
God Stats
3W - 1L
1,850 SR
Queue Stats
41W - 35L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
bendolabendo
Ao Kuang
Level 82
God Stats
7W - 8L
1,528 SR
Queue Stats
29W - 21L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
11 / 3 / 2
8,677
620
12,700
12,714
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Aphrodite
AphroBabe02
Aphrodite
13
2 / 4 / 3
7,948
568
7,067
11,826
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
3 / 2 / 6
8,065
576
3,784
11,217
9,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
HexaDusty
Heimdallr
14
2 / 1 / 3
7,822
559
3,839
4,144
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
12
0 / 2 / 4
7,205
515
3,530
5,400
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 2
8,439
603
7,011
8,168
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
11
0 / 3 / 1
5,901
422
3,382
8,163
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
14
5 / 2 / 1
8,034
574
5,491
7,175
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
SertBerk
Shiva
14
3 / 4 / 3
8,813
630
7,855
15,466
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
bendolabendo
Ao Kuang
9
0 / 6 / 1
5,424
387
4,384
8,595
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
11
12
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
11
3
2
4
L
Ra
 
Ra
3
3
2
1.33
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Aphrodite
AphroBabe02
Aphrodite
2
4
3
0.88
W
Athena
3
2
6
3
W
Heimdallr
HexaDusty
Heimdallr
2
1
3
3.5
W
Nu Wa
0
2
4
1
L
Pele
5
2
1
2.75
L
Shiva
SertBerk
Shiva
3
4
3
1.13
L
Ao Kuang
bendolabendo
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
28,123
45,301
Taken
47,567
22,526
Mitigated
20,431
17,271
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,700
6,165
0
4,539
12,714
5,988
99
5,042
7,672
603
57,349
L
Ra
 
Ra
7,011
376
388
2,492
8,168
3,030
0
3,330
4,838
73,558
0
L
Ishtar
 
Ishtar
3,382
1,436
95
2,560
8,163
2,697
0
1,466
6,697
0
32,931
W
Aphrodite
AphroBabe02
Aphrodite
7,067
763
1,068
7,411
11,826
3,755
277
479
11,347
48,651
0
W
Athena
3,784
1,199
0
2,056
11,217
9,556
75
2,304
8,913
22,979
1,784
W
Heimdallr
HexaDusty
Heimdallr
3,839
1,690
0
1,937
4,144
1,668
1,361
626
3,518
0
60,318
W
Nu Wa
3,530
1,203
0
260
5,400
1,559
876
2,517
2,725
44,988
0
L
Pele
5,491
965
0
790
7,175
2,889
0
1,936
5,239
0
60,401
L
Shiva
SertBerk
Shiva
7,855
790
100
2,135
15,466
9,397
0
7,146
8,320
0
61,395
L
Ao Kuang
bendolabendo
Ao Kuang
4,384
1,510
0
2,058
8,595
2,418
0
938
7,657
15,636
3,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
36,611
399
Minions Killed
442
0
Camps Cleared
0
1,400,379
Distance Traveled
1,319,089
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,677
620
80
6
0
307,892
0
L
Ra
8,439
603
147
11
0
282,276
4
L
Ishtar
5,901
422
39
3
0
260,796
4
W
Aphrodite
7,948
568
97
7
0
234,453
1
W
Athena
8,065
576
35
3
0
321,500
8
W
Heimdallr
7,822
559
105
8
0
277,460
4
W
Nu Wa
7,205
515
82
6
0
259,074
3
L
Pele
8,034
574
103
7
0
318,577
0
L
Shiva
8,813
630
119
9
0
218,893
1
L
Ao Kuang
5,424
387
34
2
0
238,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role