Player Matchup

Ah Puch
Ah Puch
FrostMenace2
Ah Puch
Level 40
God Stats
5W - 7L
1,445 SR
Queue Stats
41W - 44L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
Heavendayo
Hou Yi
Level 159
God Stats
5W - 5L
1,561 SR
Queue Stats
109W - 91L
1,643 Elo+
Solo
Cabrakan
Cabrakan
Wh1tebread878
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,363 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,461 Elo+

VS

Team Averages
Level 91
1,505 SR
1,424 Elo+
Artemis
Artemis
FLANK1315
Artemis
Level 61
God Stats
3W - 4L
1,499 SR
Queue Stats
73W - 156L
1,361 Elo+
Solo
Ah Puch
Ah Puch
imarzoo8
Ah Puch
Level 127
God Stats
65W - 56L
1,530 SR
Queue Stats
142W - 144L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
lilbuck0310
Zhong Kui
Level 84
God Stats
7W - 8L
1,487 SR
Queue Stats
499W - 496L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrostMenace2
Ah Puch
16
0 / 6 / 2
10,281
685
7,102
14,613
5,050
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Heavendayo
Hou Yi
19
2 / 2 / 0
11,608
774
11,743
11,533
4,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Wh1tebread878
Cabrakan
15
0 / 4 / 2
9,673
645
3,664
15,300
21,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLANK1315
Artemis
19
6 / 1 / 6
12,802
853
15,847
11,133
4,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
imarzoo8
Ah Puch
18
4 / 1 / 7
12,406
827
13,289
8,679
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
lilbuck0310
Zhong Kui
18
2 / 0 / 8
12,160
811
7,702
10,701
13,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
FLANK1315
Artemis
6
1
6
9
L
Ah Puch
FrostMenace2
Ah Puch
0
6
2
0.17
L
Hou Yi
Heavendayo
Hou Yi
2
2
0
1
L
Cabrakan
Wh1tebread878
Cabrakan
0
4
2
0.25
W
Ah Puch
imarzoo8
Ah Puch
4
1
7
7.5
W
Zhong Kui
lilbuck0310
Zhong Kui
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
36,838
41,446
Taken
30,513
31,437
Mitigated
21,471
3,816
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FLANK1315
Artemis
15,847
5,282
0
3,209
11,133
4,993
2,318
5,318
5,815
0
58,344
L
Ah Puch
FrostMenace2
Ah Puch
7,102
385
0
1,668
14,613
5,050
0
6,584
7,921
43,794
192
L
Hou Yi
Heavendayo
Hou Yi
11,743
4,899
0
2,148
11,533
4,564
0
5,734
5,737
0
56,399
L
Cabrakan
Wh1tebread878
Cabrakan
3,664
526
0
0
15,300
21,823
0
8,513
6,662
13,248
0
W
Ah Puch
imarzoo8
Ah Puch
13,289
264
225
1,974
8,679
3,372
612
3,227
5,452
46,703
475
W
Zhong Kui
lilbuck0310
Zhong Kui
7,702
1,231
0
4,623
10,701
13,106
690
2,560
8,141
35,793
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
37,368
204
Minions Killed
234
0
Camps Cleared
0
722,279
Distance Traveled
823,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,802
853
74
5
0
266,288
1
L
Ah Puch
10,281
685
73
5
0
229,497
0
L
Hou Yi
11,608
774
110
7
0
261,624
0
L
Cabrakan
9,673
645
21
1
0
231,158
0
W
Ah Puch
12,406
827
74
5
0
292,840
0
W
Zhong Kui
12,160
811
86
6
0
264,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role