Player Matchup

Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 48
God Stats
2W - 2L
1,494 SR
Queue Stats
75W - 76L
1,464 Elo+
Party 2
Hercules
Hercules
Tactical-_-Ghoul
Hercules
Level 107
God Stats
17W - 20L
1,433 SR
Queue Stats
179W - 174L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
bigbossmeher
Baron Samedi
Level 99
God Stats
27W - 25L
1,545 SR
Queue Stats
468W - 492L
1,451 Elo+
Solo
Team Averages
Level 85
1,490 SR
1,452 Elo+

VS

Team Averages
Level 104
1,474 SR
1,414 Elo+
Chang'e
Chang'e
ELHuman0
Chang'e
Level 106
God Stats
0W - 6L
1,368 SR
Queue Stats
58W - 98L
1,354 Elo+
Party 1
Ix Chel
Ix Chel
Merboy
Ix Chel
Level 82
God Stats
4W - 22L
1,270 SR
Queue Stats
126W - 185L
1,340 Elo+
Party 1
Nut
Nut
OTG-Oni
Nut
Level 123
God Stats
2W - 1L
1,784 SR
Queue Stats
9W - 4L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3M0NS0UT
Charybdis
18
3 / 0 / 11
11,286
868
6,494
6,917
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

19
11 / 1 / 5
12,285
945
11,676
16,319
17,371
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
bigbossmeher
Baron Samedi
18
4 / 2 / 10
11,872
913
12,164
10,087
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ELHuman0
Chang'e
16
1 / 7 / 1
9,796
754
10,244
15,484
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
Merboy
Ix Chel
16
2 / 7 / 0
10,191
784
8,516
12,074
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
11
0 / 4 / 0
8,158
628
1,865
6,726
2,213
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
3
3
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D3M0NS0UT
Charybdis
3
0
11
8.5
L
Chang'e
ELHuman0
Chang'e
1
7
1
0.21
L
Ix Chel
Merboy
Ix Chel
2
7
0
0.29
L
Nut
0
4
0
0
W
11
1
5
13.5
W
Baron Samedi
bigbossmeher
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
20,625
33,323
Taken
34,284
24,741
Mitigated
12,679
11,935
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D3M0NS0UT
Charybdis
6,494
2,749
0
1,971
6,917
2,192
2,298
3,808
3,109
0
49,560
L
Chang'e
ELHuman0
Chang'e
10,244
0
723
3,431
15,484
6,032
0
3,909
11,006
28,955
0
L
Ix Chel
Merboy
Ix Chel
8,516
729
1,398
1,043
12,074
4,434
0
4,143
7,635
29,864
0
L
Nut
1,865
874
0
65
6,726
2,213
0
2,990
3,598
0
8,524
W
11,676
2,638
111
5,976
16,319
17,371
194
8,111
8,208
0
23,070
W
Baron Samedi
bigbossmeher
Baron Samedi
12,164
895
934
2,943
10,087
5,178
601
6,912
3,175
60,040
2,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
28,145
198
Minions Killed
94
0
Camps Cleared
0
763,647
Distance Traveled
561,311
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,286
868
74
6
0
239,957
2
L
Chang'e
9,796
754
50
4
0
213,162
0
L
Ix Chel
10,191
784
29
2
0
209,941
0
L
Nut
8,158
628
15
1
0
138,208
0
W
Hercules
12,285
945
28
2
0
289,923
4
W
Baron Samedi
11,872
913
96
7
0
233,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role