Player Matchup

Osiris
Osiris
F000l
Osiris
Level 125
God Stats
16W - 3L
1,912 SR
Queue Stats
241W - 92L
1,764 Elo+
Solo
Charybdis
Charybdis
Genkaiii
Charybdis
Level 129
God Stats
0W - 3L
1,497 SR
Queue Stats
68W - 72L
1,602 Elo+
Party 2
Sol
Sol
GrandeAkeno
Sol
Level 161
God Stats
0W - 1L
1,474 SR
Queue Stats
82W - 126L
1,526 Elo+
Party 2
Zeus
Zeus
ZyDeXPvP
Zeus
Level 159
God Stats
4W - 4L
1,632 SR
Queue Stats
80W - 117L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
tomozed
Sun Wukong
Level 87
God Stats
0W - 2L
1,621 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Team Averages
Level 132
1,627 SR
1,627 Elo+

VS

Team Averages
Level 115
1,545 SR
1,529 Elo+
Bastet
Bastet
MilkyPhil
Bastet
Level 95
God Stats
5W - 1L
1,796 SR
Queue Stats
104W - 70L
1,547 Elo+
Solo
Fafnir
Fafnir
PanBuca15
Fafnir
Level 88
God Stats
5W - 8L
1,361 SR
Queue Stats
123W - 133L
1,444 Elo+
Solo
Poseidon
Poseidon
Pe4chy
Poseidon
Level 124
God Stats
5W - 1L
1,741 SR
Queue Stats
18W - 13L
1,613 Elo+
Party 1
Fenrir
Fenrir
Shadrokk
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,423 Elo+
Solo
Anubis
Anubis
arijonas
Anubis
Level 125
God Stats
3W - 1L
1,326 SR
Queue Stats
15W - 8L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
F000l
Osiris
12
0 / 5 / 1
7,433
826
3,832
11,544
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Genkaiii
Charybdis
14
2 / 4 / 4
8,134
904
7,044
9,120
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 3
8,090
899
7,022
6,939
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zeus
15
2 / 4 / 3
8,469
941
10,231
6,757
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
tomozed
Sun Wukong
12
1 / 8 / 3
7,469
830
5,613
12,255
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MilkyPhil
Bastet
15
3 / 2 / 7
8,721
969
7,670
8,531
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
PanBuca15
Fafnir
13
2 / 2 / 8
8,106
901
4,440
6,957
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Pe4chy
Poseidon
15
11 / 0 / 7
9,650
1,072
13,042
7,022
2,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Shadrokk
Fenrir
14
2 / 2 / 17
8,828
981
4,244
12,224
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
arijonas
Anubis
15
6 / 0 / 8
9,428
1,048
11,267
5,013
1,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
6
Kills
24
24
Deaths
6
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Osiris
F000l
Osiris
0
5
1
0.1
L
Charybdis
Genkaiii
Charybdis
2
4
4
1
L
1
3
3
0.83
W
Bastet
MilkyPhil
Bastet
3
2
7
3.25
W
Fafnir
PanBuca15
Fafnir
2
2
8
3
W
Poseidon
Pe4chy
Poseidon
11
0
7
14.5
W
Fenrir
Shadrokk
Fenrir
2
2
17
5.25
L
Zeus
2
4
3
0.88
W
Anubis
arijonas
Anubis
6
0
8
10
L
Sun Wukong
tomozed
Sun Wukong
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
40,663
46,615
Taken
39,747
16,840
Mitigated
25,953
7,846
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
F000l
Osiris
3,832
850
89
2,611
11,544
6,549
108
6,225
5,319
0
15,246
L
Charybdis
Genkaiii
Charybdis
7,044
3,156
0
1,519
9,120
2,123
186
6,260
2,860
0
21,234
L
7,022
1,602
0
1,507
6,939
1,620
276
3,960
2,979
22,324
0
W
Bastet
MilkyPhil
Bastet
7,670
740
0
1,749
8,531
2,646
192
3,855
4,676
0
28,100
W
Fafnir
PanBuca15
Fafnir
4,440
736
0
1,831
6,957
7,879
132
3,223
3,734
8,846
390
W
Poseidon
Pe4chy
Poseidon
13,042
2,611
0
600
7,022
2,129
84
3,558
3,464
29,801
597
W
Fenrir
Shadrokk
Fenrir
4,244
1,369
0
3,116
12,224
11,379
0
4,498
7,726
0
9,613
L
Zeus
10,231
559
0
605
6,757
1,838
512
3,710
3,047
28,530
0
W
Anubis
arijonas
Anubis
11,267
444
0
2,884
5,013
1,920
1,082
2,119
2,894
27,319
168
L
Sun Wukong
tomozed
Sun Wukong
5,613
638
0
1,515
12,255
4,710
0
8,304
3,951
0
14,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
44,733
188
Minions Killed
165
0
Camps Cleared
0
841,092
Distance Traveled
953,704
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,433
826
28
3
0
160,792
0
L
Charybdis
8,134
904
36
4
0
184,036
0
L
Sol
8,090
899
49
5
0
170,157
5
W
Bastet
8,721
969
55
6
0
231,476
0
W
Fafnir
8,106
901
8
1
0
130,508
0
W
Poseidon
9,650
1,072
44
5
0
213,888
0
W
Fenrir
8,828
981
15
2
0
190,041
1
L
Zeus
8,469
941
55
6
0
156,896
0
W
Anubis
9,428
1,048
43
5
0
187,791
0
L
Sun Wukong
7,469
830
20
2
0
169,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role