Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Ferus92
Tsukuyomi
Gold IV
Level 96
God Stats
18W - 12L
1,639 SR
Queue Stats
32W - 32L
1,558 MMR
Solo
Apollo
Apollo
Gold I
KanekkiKun
Apollo
Gold I
Level 128
God Stats
32W - 35L
1,562 SR
Queue Stats
272W - 278L
1,627 MMR
Solo
Cthulhu
Cthulhu
Gold I
SPL1T x SW1FT
Cthulhu
Gold I
Level 184
God Stats
28W - 26L
1,594 SR
Queue Stats
369W - 366L
1,681 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
nevada_undersky
Baron Samedi
Silver I
Level 69
God Stats
4W - 4L
1,688 SR
Queue Stats
21W - 18L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,597 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,558 SR
1,642 MMR
Terra
Terra
Gold II
ElPaulinho
Terra
Gold II
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,531 MMR
Solo
Loki
Loki
Platinum III
P4ragon
Loki
Platinum III
Level 157
God Stats
4W - 1L
1,717 SR
Queue Stats
37W - 32L
1,920 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RamoSkY
Nu Wa
Gold IV
Level 145
God Stats
59W - 41L
1,547 SR
Queue Stats
313W - 316L
1,483 MMR
Solo
Neith
Neith
Gold III
TheSmokerMan
Neith
Gold III
Level 83
God Stats
21W - 18L
1,529 SR
Queue Stats
34W - 29L
1,563 MMR
Solo
Mulan
Mulan
Gold V
Νeuroplasticity
Mulan
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 0
6,512
501
5,153
8,921
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ferus92
Tsukuyomi
11
0 / 4 / 0
5,875
452
3,048
10,507
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
KanekkiKun
Apollo
12
2 / 2 / 0
6,699
515
4,589
11,166
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
0 / 4 / 0
6,401
492
3,155
11,933
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
nevada_undersky
Baron Samedi
10
0 / 3 / 1
6,044
465
5,479
11,910
7,067
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AthenaSusanoZeusAphroditeThanatos

VS

Bans
Hou YiNe ZhaXing TianAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 0 / 5
7,514
578
5,227
9,210
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
P4ragon
Loki
14
7 / 0 / 2
7,952
612
7,870
6,790
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RamoSkY
Nu Wa
13
1 / 0 / 5
7,766
597
9,075
5,030
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 2 / 2
7,153
550
7,733
8,939
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 1
9,894
761
9,531
10,505
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Terra
2
0
5
4.5
L
Tsukuyomi
Ferus92
Tsukuyomi
0
4
0
0
L
Apollo
KanekkiKun
Apollo
2
2
0
1
W
Loki
P4ragon
Loki
7
0
2
8
W
Nu Wa
RamoSkY
Nu Wa
1
0
5
3.5
L
Cthulhu
0
4
0
0
W
1
2
2
1
L
Baron Samedi
nevada_undersky
Baron Samedi
0
3
1
0.17
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
39,436
54,437
Taken
40,474
21,886
Mitigated
18,707
17,207
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,153
96
0
1,923
8,921
2,272
0
4,337
4,308
58,063
0
W
Terra
5,227
775
2,815
3,174
9,210
5,722
0
2,996
6,148
28,027
0
L
Tsukuyomi
Ferus92
Tsukuyomi
3,048
952
0
4,163
10,507
3,121
0
2,233
8,112
0
41,471
L
Apollo
KanekkiKun
Apollo
4,589
2,108
0
3,862
11,166
4,039
0
1,130
9,924
0
49,367
W
Loki
P4ragon
Loki
7,870
3,092
0
1,647
6,790
2,520
0
1,349
5,289
0
61,774
W
Nu Wa
RamoSkY
Nu Wa
9,075
2,302
0
506
5,030
1,520
86
3,369
1,413
47,632
0
L
Cthulhu
3,155
113
56
2,099
11,933
5,387
0
888
10,906
39,032
0
W
7,733
1,926
0
2,030
8,939
2,928
808
2,398
6,539
0
56,456
L
Baron Samedi
nevada_undersky
Baron Samedi
5,479
270
812
4,292
11,910
7,067
0
4,846
6,885
21,224
0
W
9,531
1,747
0
5,976
10,505
6,017
309
2,587
7,298
0
79,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
40,279
417
Minions Killed
462
0
Camps Cleared
0
1,323,347
Distance Traveled
1,393,486
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,512
501
128
10
0
267,517
0
W
Terra
7,514
578
39
3
0
289,798
3
L
Tsukuyomi
5,875
452
80
6
0
266,635
5
L
Apollo
6,699
515
93
7
0
255,466
2
W
Loki
7,952
612
91
7
0
351,982
0
W
Nu Wa
7,766
597
99
8
0
279,160
2
L
Cthulhu
6,401
492
94
7
0
277,521
0
W
Neith
7,153
550
88
7
0
246,546
2
L
Baron Samedi
6,044
465
22
2
0
256,208
9
W
Mulan
9,894
761
145
11
0
226,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role