Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ArrogantSheet57
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,341 Elo+
Solo
Sol
Sol
CatMinos
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,345 Elo+
Solo
Artio
Artio
IcantDecideMyTag
Artio
Level 128
God Stats
1W - 3L
1,410 SR
Queue Stats
294W - 325L
1,411 Elo+
Solo
Agni
Agni
x-Geo-x7
Agni
Level 64
God Stats
1W - 1L
1,166 SR
Queue Stats
3W - 11L
1,172 Elo+
Solo
Team Averages
Level 94
1,415 SR
1,354 Elo+

VS

Team Averages
Level 70
1,539 SR
1,445 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EnvyCantPass
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,418 Elo+
Solo
Ymir
Ymir
KadeM49
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
The NAC Attack
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 104L
1,382 Elo+
Solo
Persephone
Persephone
yo_thats_suss_af
Persephone
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
57W - 66L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 5 / 3
4,771
954
4,090
7,222
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
9
1 / 4 / 2
5,179
1,036
3,255
6,734
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
5,147
1,029
3,281
4,060
1,236
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,284
257
0
0
0
Agni
11
2 / 3 / 1
5,405
1,081
3,501
3,328
1,031
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 8
5,987
1,197
3,582
4,666
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 5
6,481
1,296
3,209
5,951
4,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
KadeM49
Ymir
10
1 / 2 / 10
6,255
1,251
3,967
7,082
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
The NAC Attack
Baron Samedi
13
7 / 0 / 5
7,205
1,441
3,980
2,712
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
yo_thats_suss_af
Persephone
10
0 / 1 / 11
5,924
1,185
4,475
2,740
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
14
14
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
3
0.3
W
Cthulhu
 
Cthulhu
2
1
8
6
L
Ao Kuang
1
4
2
0.5
L
1
2
3
1.25
W
4
1
5
6.5
L
0
0
0
0
W
Ymir
KadeM49
Ymir
1
2
10
3
W
Baron Samedi
The NAC Attack
Baron Samedi
7
0
5
9.5
L
Agni
2
3
1
0.83
W
Persephone
yo_thats_suss_af
Persephone
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,127
Damage
19,213
21,344
Taken
23,151
11,844
Mitigated
16,174
4,019
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,090
1,224
60
450
7,222
5,457
0
5,633
1,414
0
6,363
W
Cthulhu
 
Cthulhu
3,582
216
246
491
4,666
3,681
244
2,540
2,126
8,357
79
L
Ao Kuang
3,255
1,100
167
1,671
6,734
4,120
0
4,258
2,407
5,329
0
L
3,281
260
116
1,206
4,060
1,236
0
3,473
587
8,474
90
W
3,209
272
1,037
2,130
5,951
4,106
198
1,448
4,503
0
4,425
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
KadeM49
Ymir
3,967
514
902
1,029
7,082
5,915
150
4,135
2,947
6,100
65
W
Baron Samedi
The NAC Attack
Baron Samedi
3,980
430
1,488
721
2,712
1,324
270
1,226
1,486
11,738
1,195
L
Agni
3,501
0
137
212
3,328
1,031
0
2,244
1,008
7,084
0
W
Persephone
yo_thats_suss_af
Persephone
4,475
177
230
514
2,740
1,148
252
662
2,064
14,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
31,852
25
Minions Killed
55
0
Camps Cleared
0
374,876
Distance Traveled
496,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,771
954
1
0
0
90,773
0
W
Cthulhu
5,987
1,197
7
1
0
106,231
0
L
Ao Kuang
5,179
1,036
6
1
0
92,880
0
L
Sol
5,147
1,029
7
1
0
95,483
0
W
Thor
6,481
1,296
4
1
0
88,676
0
L
Artio
1,284
257
0
0
0
0
0
W
Ymir
6,255
1,251
3
1
0
102,805
0
W
Baron Samedi
7,205
1,441
25
5
0
96,538
0
L
Agni
5,405
1,081
11
2
0
95,740
0
W
Persephone
5,924
1,185
16
3
0
102,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role