Player Matchup

Sobek
Sobek
Brrdogs673
Sobek
Level 106
God Stats
2W - 2L
1,599 SR
Queue Stats
346W - 349L
1,533 Elo+
Solo
Tiamat
Tiamat
Jarl Rokkr
Tiamat
Level 212
God Stats
25W - 34L
1,461 SR
Queue Stats
1,306W - 1,341L
1,496 Elo+
Solo
Zeus
Zeus
OOgddogOO
Zeus
Level 117
God Stats
21W - 12L
1,542 SR
Queue Stats
615W - 638L
1,436 Elo+
Solo
Da Ji
Da Ji
TSG_VatoLoco
Da Ji
Level 136
God Stats
2W - 5L
1,391 SR
Queue Stats
359W - 328L
1,605 Elo+
Solo
Pele
Pele
xGummyninjax
Pele
Level 93
God Stats
1W - 2L
1,473 SR
Queue Stats
66W - 67L
1,504 Elo+
Solo
Team Averages
Level 133
1,493 SR
1,515 Elo+

VS

Team Averages
Level 128
1,572 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GMAC57
Ares
Level 145
God Stats
3W - 1L
1,652 SR
Queue Stats
92W - 96L
1,468 Elo+
Solo
Medusa
Medusa
Melomey
Medusa
Level 158
God Stats
9W - 4L
1,722 SR
Queue Stats
557W - 558L
1,438 Elo+
Solo
Hachiman
Hachiman
dropma
Hachiman
Level 154
God Stats
4W - 4L
1,484 SR
Queue Stats
372W - 352L
1,533 Elo+
Solo
Geb
Geb
oDempsey19
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 4 / 0
5,359
1,072
2,688
8,177
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Jarl Rokkr
Tiamat
10
1 / 2 / 1
5,156
1,031
2,312
3,247
1,582
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zeus
9
0 / 3 / 1
4,932
986
4,290
2,961
1,125
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
1,208
242
0
0
0
9
0 / 5 / 0
5,002
1,000
2,930
6,778
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 11
6,655
1,331
3,744
1,520
715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
GMAC57
Ares
11
3 / 0 / 9
6,769
1,354
1,978
5,017
4,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Melomey
Medusa
11
3 / 1 / 8
6,335
1,267
7,430
3,943
2,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
dropma
Hachiman
11
3 / 0 / 11
6,609
1,322
5,029
3,970
2,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
2 / 1 / 10
6,385
1,277
1,833
5,015
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
14
14
Deaths
2
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
11
8.5
L
Sobek
1
4
0
0.25
W
Ares
GMAC57
Ares
3
0
9
7.5
L
Tiamat
Jarl Rokkr
Tiamat
1
2
1
0.75
W
Medusa
Melomey
Medusa
3
1
8
7
L
Zeus
0
3
1
0.17
L
0
0
0
0
W
Hachiman
dropma
Hachiman
3
0
11
8.5
W
2
1
10
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
20,014
21,163
Taken
19,465
12,480
Mitigated
13,814
3,815
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,744
700
0
422
1,520
715
856
750
742
13,311
384
L
Sobek
2,688
48
173
1,763
8,177
7,459
0
2,980
5,197
4,432
0
W
Ares
GMAC57
Ares
1,978
176
0
1,132
5,017
4,465
808
2,460
2,523
2,525
0
L
Tiamat
Jarl Rokkr
Tiamat
2,312
117
0
494
3,247
1,582
0
925
2,322
7,171
206
W
Medusa
Melomey
Medusa
7,430
2,830
297
523
3,943
2,077
502
1,944
1,970
0
16,748
L
Zeus
4,290
37
168
242
2,961
1,125
0
1,096
1,865
10,154
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
dropma
Hachiman
5,029
3,437
1,578
1,076
3,970
2,351
1,033
1,298
2,672
0
12,046
W
1,833
46
778
833
5,015
4,206
109
2,589
2,354
2,092
0
L
2,930
170
0
975
6,778
2,314
0
2,395
4,383
0
8,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
32,753
43
Minions Killed
69
0
Camps Cleared
0
391,621
Distance Traveled
527,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,655
1,331
28
6
0
102,396
0
L
Sobek
5,359
1,072
3
1
0
96,396
0
W
Ares
6,769
1,354
2
0
0
95,289
0
L
Tiamat
5,156
1,031
13
3
0
109,015
0
W
Medusa
6,335
1,267
12
2
0
120,521
0
L
Zeus
4,932
986
15
3
0
94,028
0
L
Da Ji
1,208
242
0
0
0
0
0
W
Hachiman
6,609
1,322
25
5
0
110,004
0
W
Geb
6,385
1,277
2
0
0
99,282
0
L
Pele
5,002
1,000
12
2
0
92,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role