Player Matchup

Arachne
Arachne
GhostPanos
Arachne
Level 48
God Stats
3W - 1L
1,456 SR
Queue Stats
15W - 13L
1,459 Elo+
Solo
Cerberus
Cerberus
MrMIllyy
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 143L
1,499 Elo+
Solo
Sol
Sol
Shetts
Sol
Level 52
God Stats
8W - 10L
1,441 SR
Queue Stats
104W - 105L
1,490 Elo+
Solo
Ra
Ra
TPI_vrba00
Ra
Level 63
God Stats
9W - 10L
1,834 SR
Queue Stats
36W - 45L
1,307 Elo+
Solo
Amaterasu
Amaterasu
lolbratwurst
Amaterasu
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,375 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,426 Elo+

VS

Team Averages
Level 102
1,466 SR
1,459 Elo+
Chronos
Chronos
Cz_gamer_hk
Chronos
Level 212
God Stats
13W - 13L
1,614 SR
Queue Stats
914W - 934L
1,572 Elo+
Solo
Cthulhu
Cthulhu
DinoFanNumberOne
Cthulhu
Level 66
God Stats
1W - 5L
1,289 SR
Queue Stats
35W - 38L
1,459 Elo+
Solo
Thor
Thor
MaximilienML7
Thor
Level 119
God Stats
2W - 2L
1,641 SR
Queue Stats
99W - 110L
1,463 Elo+
Solo
Fafnir
Fafnir
Simo_One24
Fafnir
Level 42
God Stats
4W - 9L
1,306 SR
Queue Stats
20W - 40L
1,362 Elo+
Solo
Kukulkan
Kukulkan
meharet797
Kukulkan
Level 69
God Stats
51W - 50L
1,477 SR
Queue Stats
224W - 241L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GhostPanos
Arachne
13
4 / 1 / 5
7,662
547
4,531
8,153
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
MrMIllyy
Cerberus
12
3 / 1 / 13
8,428
602
7,392
15,170
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Shetts
Sol
17
11 / 0 / 4
10,563
755
13,613
8,177
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 4
7,137
510
2,170
4,622
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
lolbratwurst
Amaterasu
14
6 / 0 / 2
8,909
636
7,001
8,690
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cz_gamer_hk
Chronos
12
1 / 4 / 1
7,112
508
7,955
13,011
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
0 / 3 / 0
4,824
345
736
4,488
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 2 / 0
5,280
377
1,198
5,632
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Simo_One24
Fafnir
10
0 / 10 / 2
6,117
437
4,379
15,526
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
meharet797
Kukulkan
11
1 / 5 / 0
6,580
470
3,650
7,600
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
24
Kills
3
3
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Cz_gamer_hk
Chronos
1
4
1
0.38
L
0
3
0
0
W
Arachne
GhostPanos
Arachne
4
1
5
6.5
L
1
2
0
0.5
W
Cerberus
MrMIllyy
Cerberus
3
1
13
9.5
W
Sol
Shetts
Sol
11
0
4
13
L
Fafnir
Simo_One24
Fafnir
0
10
2
0.1
W
0
1
4
2
W
Amaterasu
lolbratwurst
Amaterasu
6
0
2
7
L
Kukulkan
meharet797
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
17,918
44,812
Taken
46,257
27,525
Mitigated
17,495
16,238
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Cz_gamer_hk
Chronos
7,955
2,393
0
2,318
13,011
3,878
0
7,667
5,207
56,259
2,247
L
736
158
224
762
4,488
1,539
0
3,355
1,133
5,464
0
W
Arachne
GhostPanos
Arachne
4,531
2,975
0
3,928
8,153
2,839
172
2,984
5,169
0
41,689
L
1,198
148
0
1,200
5,632
1,763
0
1,226
4,334
0
20,441
W
Cerberus
MrMIllyy
Cerberus
7,392
709
0
3,424
15,170
14,680
0
6,300
8,870
28,633
0
W
Sol
Shetts
Sol
13,613
5,713
0
4,347
8,177
2,929
3,646
2,811
5,366
85,431
16,579
L
Fafnir
Simo_One24
Fafnir
4,379
1,908
0
1,110
15,526
8,279
567
7,099
8,250
23,760
0
W
2,170
84
591
640
4,622
1,530
718
2,827
1,795
38,489
195
W
Amaterasu
lolbratwurst
Amaterasu
7,001
2,748
0
3,308
8,690
5,547
1,113
1,770
6,920
0
51,937
L
Kukulkan
meharet797
Kukulkan
3,650
148
0
1,508
7,600
2,036
0
2,836
4,478
36,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
29,913
466
Minions Killed
267
0
Camps Cleared
0
1,356,867
Distance Traveled
978,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,112
508
117
8
0
257,239
2
L
Cthulhu
4,824
345
6
0
0
95,682
0
W
Arachne
7,662
547
72
5
0
305,424
0
L
Thor
5,280
377
48
3
0
145,974
0
W
Cerberus
8,428
602
56
4
0
294,129
3
W
Sol
10,563
755
167
12
0
267,239
0
L
Fafnir
6,117
437
33
2
0
236,731
0
W
Ra
7,137
510
75
5
0
232,782
0
W
Amaterasu
8,909
636
96
7
0
257,293
0
L
Kukulkan
6,580
470
63
5
0
243,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role