Player Matchup

Nu Wa
Nu Wa
JoshGDLY
Nu Wa
Level 159
God Stats
4W - 3L
1,726 SR
Queue Stats
183W - 157L
1,482 Elo+
Solo
Bastet
Bastet
Prototype9881
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
Skyyflyy14640
Kuzenbo
Level 107
God Stats
3W - 9L
1,300 SR
Queue Stats
182W - 192L
1,458 Elo+
Solo
Poseidon
Poseidon
aljama_tacito7
Poseidon
Level 101
God Stats
110W - 113L
1,501 SR
Queue Stats
505W - 516L
1,434 Elo+
Solo
Pele
Pele
setalex
Pele
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,477 Elo+
Solo
Team Averages
Level 128
1,505 SR
1,492 Elo+

VS

Team Averages
Level 126
1,451 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gotart69
Hachiman
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
71W - 56L
1,562 Elo+
Party 1
Bacchus
Bacchus
InHatMan
Bacchus
Level 72
God Stats
13W - 5L
1,632 SR
Queue Stats
22W - 17L
1,559 Elo+
Party 1
Merlin
Merlin
The_Void33
Merlin
Level 119
God Stats
4W - 8L
1,343 SR
Queue Stats
227W - 211L
1,467 Elo+
Solo
Bakasura
Bakasura
basti456
Bakasura
Level 129
God Stats
3W - 3L
1,498 SR
Queue Stats
67W - 67L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JoshGDLY
Nu Wa
16
4 / 2 / 2
9,315
582
11,853
7,358
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 4
8,969
561
12,279
14,568
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
13
2 / 3 / 4
8,340
521
6,435
13,227
12,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
1
0 / 0 / 0
4,652
291
0
0
0
Pele
setalex
Pele
13
0 / 7 / 2
7,702
481
8,218
16,277
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 0 / 3
10,799
675
13,053
16,601
11,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Gotart69
Hachiman
15
3 / 4 / 2
8,860
554
4,926
8,416
2,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
InHatMan
Bacchus
12
0 / 2 / 6
8,469
529
8,335
12,224
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
The_Void33
Merlin
16
2 / 3 / 1
9,374
586
7,627
8,929
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
basti456
Bakasura
15
3 / 5 / 1
8,706
544
5,663
14,187
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
14
Kills
14
14
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
3
7.5
W
Hachiman
Gotart69
Hachiman
3
4
2
1
W
Bacchus
InHatMan
Bacchus
0
2
6
1.5
L
Nu Wa
JoshGDLY
Nu Wa
4
2
2
2.5
L
8
2
4
5
L
Kuzenbo
2
3
4
1.33
W
Merlin
The_Void33
Merlin
2
3
1
0.83
L
Poseidon
0
0
0
0
W
Bakasura
basti456
Bakasura
3
5
1
0.7
L
Pele
setalex
Pele
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
39,604
51,430
Taken
60,357
27,602
Mitigated
35,191
13,724
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,053
5,535
0
10,181
16,601
11,603
529
3,059
13,542
681
76,989
W
Hachiman
Gotart69
Hachiman
4,926
3,208
0
2,356
8,416
2,725
1,458
1,542
6,874
0
62,482
W
Bacchus
InHatMan
Bacchus
8,335
799
0
3,160
12,224
12,052
249
5,674
6,550
22,661
5,586
L
Nu Wa
JoshGDLY
Nu Wa
11,853
3,497
0
1,376
7,358
2,557
698
3,685
3,428
80,830
2,677
L
12,279
3,886
0
6,783
14,568
5,134
0
4,240
9,893
0
64,628
L
Kuzenbo
6,435
2,753
0
2,290
13,227
12,243
0
4,836
7,965
36,858
0
W
Merlin
The_Void33
Merlin
7,627
811
0
1,756
8,929
2,205
314
5,051
3,878
73,712
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
basti456
Bakasura
5,663
4,295
0
5,091
14,187
6,606
1,626
2,887
11,300
0
49,551
L
Pele
setalex
Pele
8,218
1,472
0
3,275
16,277
7,668
0
1,972
14,180
0
53,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
46,208
387
Minions Killed
553
0
Camps Cleared
0
1,242,767
Distance Traveled
1,509,080
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,799
675
137
9
0
287,688
3
W
Hachiman
8,860
554
127
8
0
307,044
0
W
Bacchus
8,469
529
36
2
0
307,755
0
L
Nu Wa
9,315
582
147
9
0
290,789
2
L
Bastet
8,969
561
93
6
0
362,187
0
L
Kuzenbo
8,340
521
53
3
0
270,781
0
W
Merlin
9,374
586
135
8
0
298,787
8
L
Poseidon
4,652
291
0
0
0
0
0
W
Bakasura
8,706
544
118
7
0
307,806
4
L
Pele
7,702
481
94
6
0
319,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role