Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChappiePlez
Hou Yi
Level 168
God Stats
7W - 2L
1,800 SR
Queue Stats
234W - 216L
1,637 Elo+
Party 1
Poseidon
Poseidon
DedaleeGod
Poseidon
Level 148
God Stats
3W - 1L
1,553 SR
Queue Stats
76W - 73L
1,586 Elo+
Party 1
Janus
Janus
ImMikasa
Janus
Level 153
God Stats
2W - 1L
1,345 SR
Queue Stats
178W - 167L
1,619 Elo+
Party 1
Sobek
Sobek
NATURALBORNK1LA
Sobek
Level 143
God Stats
8W - 6L
1,608 SR
Queue Stats
293W - 271L
1,604 Elo+
Party 1
Team Averages
Level 154
1,561 SR
1,589 Elo+

VS

Team Averages
Level 169
1,523 SR
1,493 Elo+
Xing Tian
Xing Tian
Boomerouts
Xing Tian
Level 228
God Stats
0W - 3L
1,183 SR
Queue Stats
188W - 164L
1,564 Elo+
Solo
Merlin
Merlin
KiLLoWaTTMaN
Merlin
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,481 Elo+
Solo
Cerberus
Cerberus
NomadZee
Cerberus
Level 114
God Stats
3W - 4L
1,611 SR
Queue Stats
293W - 322L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Superkevin27
Cthulhu
Level 128
God Stats
1W - 3L
1,464 SR
Queue Stats
146W - 125L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
ethanpalwood-123
Sun Wukong
Level 153
God Stats
3W - 2L
1,858 SR
Queue Stats
432W - 451L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 2 / 13
9,252
1,157
13,300
6,392
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hou Yi
14
8 / 2 / 13
8,670
1,084
11,439
4,660
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
DedaleeGod
Poseidon
14
7 / 2 / 11
8,680
1,085
9,313
4,776
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ImMikasa
Janus
13
3 / 3 / 12
7,714
964
9,197
4,662
1,729
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 20
8,348
1,044
3,453
8,501
7,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boomerouts
Xing Tian
12
2 / 5 / 6
7,029
879
5,546
14,188
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
1 / 4 / 1
6,608
826
2,226
6,414
2,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NomadZee
Cerberus
9
0 / 5 / 2
5,739
717
817
7,693
7,066
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Superkevin27
Cthulhu
12
2 / 6 / 5
7,230
904
4,766
12,321
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
ethanpalwood-123
Sun Wukong
14
3 / 5 / 4
7,530
941
3,791
9,489
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
25
Kills
8
11
Deaths
25
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
13
6.75
L
Xing Tian
Boomerouts
Xing Tian
2
5
6
1
W
Hou Yi
8
2
13
7.25
W
Poseidon
DedaleeGod
Poseidon
7
2
11
6.25
W
Janus
ImMikasa
Janus
3
3
12
3
L
Merlin
1
4
1
0.38
W
0
2
20
5
L
Cerberus
NomadZee
Cerberus
0
5
2
0.2
L
Cthulhu
Superkevin27
Cthulhu
2
6
5
0.75
L
Sun Wukong
ethanpalwood-123
Sun Wukong
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,702
Damage
17,146
28,991
Taken
50,105
16,274
Mitigated
38,805
8,767
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,300
5,722
0
1,366
6,392
2,924
483
2,975
3,417
0
33,799
L
Xing Tian
Boomerouts
Xing Tian
5,546
322
0
1,763
14,188
12,380
0
4,942
9,028
10,231
0
W
Hou Yi
11,439
5,975
648
786
4,660
1,882
1,374
2,671
1,989
0
18,315
W
Poseidon
DedaleeGod
Poseidon
9,313
1,514
1,321
1,516
4,776
1,755
773
1,803
2,973
19,298
0
W
Janus
ImMikasa
Janus
9,197
120
256
609
4,662
1,729
698
2,793
1,869
11,932
813
L
Merlin
2,226
167
477
1,220
6,414
2,434
0
3,672
2,672
11,331
0
W
3,453
188
0
2,265
8,501
7,984
60
2,988
5,513
5,728
194
L
Cerberus
NomadZee
Cerberus
817
32
165
1,533
7,693
7,066
0
4,003
3,653
2,608
72
L
Cthulhu
Superkevin27
Cthulhu
4,766
95
700
785
12,321
10,646
0
5,166
6,899
10,621
193
L
Sun Wukong
ethanpalwood-123
Sun Wukong
3,791
265
498
1,156
9,489
6,279
0
2,722
6,685
0
12,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
34,136
100
Minions Killed
74
0
Camps Cleared
0
838,090
Distance Traveled
698,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,252
1,157
51
6
0
163,226
0
L
Xing Tian
7,029
879
9
1
0
144,268
0
W
Hou Yi
8,670
1,084
15
2
0
139,761
0
W
Poseidon
8,680
1,085
21
3
0
177,418
0
W
Janus
7,714
964
8
1
0
187,694
0
L
Merlin
6,608
826
14
2
0
145,027
0
W
Sobek
8,348
1,044
5
1
0
169,991
0
L
Cerberus
5,739
717
15
2
0
95,148
0
L
Cthulhu
7,230
904
19
2
0
159,440
0
L
Sun Wukong
7,530
941
17
2
0
154,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role