Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ChappiePlez
Persephone
Level 168
God Stats
13W - 7L
1,694 SR
Queue Stats
254W - 234L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DedaleeGod
Tsukuyomi
Level 148
God Stats
2W - 1L
1,775 SR
Queue Stats
79W - 76L
1,568 Elo+
Party 1
Maui
Maui
ImMikasa
Maui
Level 153
God Stats
3W - 2L
1,619 SR
Queue Stats
200W - 189L
1,603 Elo+
Party 1
Yu Huang
Yu Huang
NATURALBORNK1LA
Yu Huang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 316L
1,586 Elo+
Party 1
Team Averages
Level 154
1,618 SR
1,576 Elo+

VS

Team Averages
Level 161
1,445 SR
1,512 Elo+
Fenrir
Fenrir
Boodlee
Fenrir
Level 88
God Stats
0W - 2L
1,161 SR
Queue Stats
15W - 20L
1,460 Elo+
Party 2
Shiva
Shiva
Boomerouts
Shiva
Level 228
God Stats
2W - 3L
1,437 SR
Queue Stats
223W - 193L
1,584 Elo+
Solo
Hercules
Hercules
Nerf_Kgm04
Hercules
Level 193
God Stats
1W - 4L
1,382 SR
Queue Stats
198W - 231L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Struckmonk
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,744 SR
Queue Stats
305W - 199L
1,553 Elo+
Solo
Cerberus
Cerberus
seagrams007
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
9 / 3 / 14
11,025
1,002
13,427
18,730
17,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
ChappiePlez
Persephone
17
11 / 2 / 12
11,227
1,021
23,826
6,442
2,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DedaleeGod
Tsukuyomi
14
4 / 7 / 11
8,773
798
16,833
10,864
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Maui
15
1 / 3 / 17
8,658
787
5,822
11,140
11,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
16
3 / 2 / 15
9,403
855
10,836
8,396
3,961
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boodlee
Fenrir
12
5 / 8 / 3
7,813
710
6,330
12,262
4,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
15
3 / 6 / 7
9,440
858
10,728
21,111
11,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Nerf_Kgm04
Hercules
16
4 / 5 / 8
8,299
754
5,313
19,007
16,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Struckmonk
Morgan Le Fay
15
4 / 5 / 4
8,490
772
12,598
10,774
3,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
seagrams007
Cerberus
14
1 / 4 / 11
8,150
741
6,628
15,372
11,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
28
Kills
17
17
Deaths
28
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
3
14
5.33
L
Fenrir
Boodlee
Fenrir
5
8
3
0.81
L
Shiva
3
6
7
1.08
W
Persephone
ChappiePlez
Persephone
11
2
12
8.5
W
Tsukuyomi
DedaleeGod
Tsukuyomi
4
7
11
1.36
W
Maui
1
3
17
3.17
W
Yu Huang
3
2
15
5.25
L
Hercules
Nerf_Kgm04
Hercules
4
5
8
1.6
L
Morgan Le Fay
Struckmonk
Morgan Le Fay
4
5
4
1.2
L
Cerberus
seagrams007
Cerberus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,744
Damage
41,597
55,572
Taken
78,526
39,015
Mitigated
47,426
18,595
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,427
482
126
8,704
18,730
17,059
301
5,733
12,997
26,679
2,153
L
Fenrir
Boodlee
Fenrir
6,330
1,529
826
1,107
12,262
4,464
0
7,699
4,347
0
9,529
L
Shiva
10,728
1,187
2,876
5,940
21,111
11,426
0
15,128
5,244
0
24,417
W
Persephone
ChappiePlez
Persephone
23,826
831
295
1,071
6,442
2,701
1,413
2,174
4,256
40,281
0
W
Tsukuyomi
DedaleeGod
Tsukuyomi
16,833
3,495
920
737
10,864
3,537
261
3,532
7,332
0
24,358
W
Maui
5,822
349
327
2,709
11,140
11,757
526
3,921
7,219
7,615
1,988
W
Yu Huang
10,836
551
398
3,308
8,396
3,961
680
3,333
5,063
17,146
202
L
Hercules
Nerf_Kgm04
Hercules
5,313
927
520
6,421
19,007
16,037
0
12,003
6,257
0
12,584
L
Morgan Le Fay
Struckmonk
Morgan Le Fay
12,598
252
0
708
10,774
3,991
0
6,487
4,086
22,112
0
L
Cerberus
seagrams007
Cerberus
6,628
389
285
3,247
15,372
11,508
13
8,657
6,319
12,371
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
42,192
147
Minions Killed
87
0
Camps Cleared
0
1,140,055
Distance Traveled
1,016,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,025
1,002
52
5
0
225,593
0
L
Fenrir
7,813
710
6
1
0
203,578
0
L
Shiva
9,440
858
34
3
0
218,859
0
W
Persephone
11,227
1,021
36
3
0
223,044
0
W
Tsukuyomi
8,773
798
11
1
0
227,320
0
W
Maui
8,658
787
14
1
0
232,044
0
W
Yu Huang
9,403
855
34
3
0
232,054
0
L
Hercules
8,299
754
10
1
0
195,039
0
L
Morgan Le Fay
8,490
772
13
1
0
199,538
0
L
Cerberus
8,150
741
24
2
0
198,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role