Player Matchup

Jing Wei
Jing Wei
Silver IV
Kabragan
Jing Wei
Silver IV
Level 195
God Stats
7W - 8L
1,415 SR
Queue Stats
482W - 514L
734 MMR
Solo
Ymir
Ymir
Silver II
Orion3902
Ymir
Silver II
Level 159
God Stats
39W - 52L
1,541 SR
Queue Stats
198W - 229L
890 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Papadannn
Ratatoskr
Silver II
Level 107
God Stats
7W - 10L
1,518 SR
Queue Stats
76W - 84L
1,095 MMR
Solo
Chang'e
Chang'e
Silver V
ju-haknyeon
Chang'e
Silver V
Level 105
God Stats
15W - 23L
1,402 SR
Queue Stats
157W - 187L
668 MMR
Solo
Shiva
Shiva
Silver II
percy2677
Shiva
Silver II
Level 326
God Stats
8W - 11L
1,412 SR
Queue Stats
864W - 890L
1,063 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 178
1,458 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,477 SR
889 MMR
Neith
Neith
Silver IV
Gstatus44
Neith
Silver IV
Level 158
God Stats
3W - 5L
1,376 SR
Queue Stats
173W - 207L
581 MMR
Solo
Scylla
Scylla
Bronze IV
MementoMori7L7G
Scylla
Bronze IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,044 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Niksch85
Kuzenbo
Silver III
Level 224
God Stats
13W - 17L
1,477 SR
Queue Stats
260W - 281L
934 MMR
Solo
King Arthur
King Arthur
Silver IV
cloudy-king83
King Arthur
Silver IV
Level 81
God Stats
2W - 1L
1,685 SR
Queue Stats
134W - 158L
807 MMR
Solo
Fenrir
Fenrir
Silver II
netuno03BR
Fenrir
Silver II
Level 141
God Stats
1W - 4L
1,346 SR
Queue Stats
98W - 118L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kabragan
Jing Wei
9
3 / 0 / 3
5,193
649
4,233
2,286
537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 2 / 4
4,912
614
1,564
5,419
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Papadannn
Ratatoskr
11
6 / 0 / 3
6,051
756
4,065
6,054
1,688
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ju-haknyeon
Chang'e
9
2 / 0 / 2
5,538
692
3,758
3,853
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
percy2677
Shiva
10
2 / 1 / 2
5,867
733
2,300
5,439
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshAthenaNu WaPoseidon

VS

Bans
Ah PuchBake KujiraHerculesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gstatus44
Neith
7
0 / 2 / 2
4,274
534
1,499
3,979
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 3 / 0
4,548
569
1,305
4,204
897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Niksch85
Kuzenbo
6
1 / 2 / 1
3,954
494
1,528
5,860
4,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
cloudy-king83
King Arthur
9
0 / 3 / 0
4,727
591
1,896
6,639
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
netuno03BR
Fenrir
6
1 / 4 / 0
3,976
497
2,047
5,542
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Gstatus44
Neith
0
2
2
0.5
W
Jing Wei
Kabragan
Jing Wei
3
0
3
4.5
L
1
3
0
0.33
L
Kuzenbo
Niksch85
Kuzenbo
1
2
1
0.75
W
Ymir
1
2
4
1.5
W
Ratatoskr
Papadannn
Ratatoskr
6
0
3
7.5
L
King Arthur
cloudy-king83
King Arthur
0
3
0
0
W
Chang'e
ju-haknyeon
Chang'e
2
0
2
3
L
Fenrir
netuno03BR
Fenrir
1
4
0
0.25
W
Shiva
percy2677
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
8,275
23,051
Taken
26,224
7,722
Mitigated
10,688
10,801
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gstatus44
Neith
1,499
437
0
1,408
3,979
1,097
0
386
3,593
0
20,107
W
Jing Wei
Kabragan
Jing Wei
4,233
2,774
0
1,017
2,286
537
0
373
1,913
0
28,855
L
1,305
485
0
1,204
4,204
897
0
0
4,204
21,252
0
L
Kuzenbo
Niksch85
Kuzenbo
1,528
663
0
1,245
5,860
4,895
0
1,305
4,519
11,869
0
W
Ymir
1,564
436
0
1,193
5,419
2,610
0
1,121
4,298
15,838
0
W
Ratatoskr
Papadannn
Ratatoskr
4,065
1,037
0
4,143
6,054
1,688
0
34
6,020
0
32,967
L
King Arthur
cloudy-king83
King Arthur
1,896
0
0
1,829
6,639
2,035
0
2,270
4,079
0
31,057
W
Chang'e
ju-haknyeon
Chang'e
3,758
481
71
2,681
3,853
1,118
0
310
3,543
29,838
1,362
L
Fenrir
netuno03BR
Fenrir
2,047
600
0
1,116
5,542
1,764
0
908
4,550
0
14,409
W
Shiva
percy2677
Shiva
2,300
334
0
1,696
5,439
1,769
0
995
4,444
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
21,479
279
Minions Killed
187
0
Camps Cleared
0
868,116
Distance Traveled
735,961
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,274
534
46
6
0
145,055
2
W
Jing Wei
5,193
649
61
8
0
156,397
0
L
Scylla
4,548
569
43
5
0
147,712
0
L
Kuzenbo
3,954
494
13
2
0
141,305
0
W
Ymir
4,912
614
22
3
0
158,733
0
W
Ratatoskr
6,051
756
72
9
0
203,017
0
L
King Arthur
4,727
591
54
7
0
179,261
0
W
Chang'e
5,538
692
55
7
0
166,290
0
L
Fenrir
3,976
497
31
4
0
122,628
0
W
Shiva
5,867
733
69
9
0
183,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role