Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
McTheShizzle
Sylvanus
Silver V
Level 128
God Stats
44W - 51L
1,454 SR
Queue Stats
209W - 224L
634 MMR
Solo
Scylla
Scylla
Silver IV
TMANLOUKY699
Scylla
Silver IV
Level 165
God Stats
32W - 37L
1,466 SR
Queue Stats
255W - 282L
631 MMR
Solo
Hachiman
Hachiman
Silver II
junior0805
Hachiman
Silver II
Level 155
God Stats
4W - 4L
1,443 SR
Queue Stats
229W - 255L
944 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
vijay841
Gilgamesh
Silver V
Level 129
God Stats
34W - 38L
1,458 SR
Queue Stats
510W - 557L
588 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 172
1,464 SR
859 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 164
1,425 SR
703 MMR
Thanatos
Thanatos
Silver IV
Kobeforever8273
Thanatos
Silver IV
Level 139
God Stats
6W - 8L
1,495 SR
Queue Stats
402W - 432L
819 MMR
Solo
Neith
Neith
Silver V
MIDNIGHTzs
Neith
Silver V
Level 205
God Stats
6W - 8L
1,505 SR
Queue Stats
754W - 808L
593 MMR
Solo
Medusa
Medusa
Bronze I
The Popper King
Medusa
Bronze I
Level 144
God Stats
33W - 46L
1,415 SR
Queue Stats
413W - 479L
481 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
kxgyu
Kuzenbo
Silver IV
Level 116
God Stats
0W - 5L
1,308 SR
Queue Stats
62W - 92L
659 MMR
Solo
Discordia
Discordia
Silver III
sellnTHOUGHTIES
Discordia
Silver III
Level 218
God Stats
3W - 5L
1,401 SR
Queue Stats
311W - 344L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 2 / 4
12,658
633
4,229
12,710
4,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
McTheShizzle
Sylvanus
16
4 / 3 / 8
10,249
512
5,823
20,898
26,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
7 / 1 / 4
12,912
646
10,561
7,972
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
junior0805
Hachiman
18
3 / 4 / 2
11,832
592
7,858
11,544
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
vijay841
Gilgamesh
16
4 / 0 / 6
10,396
520
6,321
14,141
10,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ArtemisKumbhakarnaNe ZhaNu Wa

VS

Bans
LancelotAthenaAwilixMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 2 / 0
5,823
291
897
2,432
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
16
2 / 0 / 1
9,479
474
1,836
6,551
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 10 / 1
10,296
515
16,020
21,283
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
kxgyu
Kuzenbo
8
0 / 2 / 1
6,573
329
2,162
5,587
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
sellnTHOUGHTIES
Discordia
17
3 / 7 / 3
10,166
508
13,229
11,985
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
10
10
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
4
2
L
Thanatos
0
2
0
0
L
Neith
2
0
1
2.5
W
Sylvanus
McTheShizzle
Sylvanus
4
3
8
2.67
W
Scylla
7
1
4
9
L
5
10
1
0.55
W
Hachiman
junior0805
Hachiman
3
4
2
1
L
Kuzenbo
kxgyu
Kuzenbo
0
2
1
0.25
L
Discordia
sellnTHOUGHTIES
Discordia
3
7
3
0.64
W
Gilgamesh
vijay841
Gilgamesh
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,792
Damage
34,144
67,265
Taken
47,838
47,521
Mitigated
17,604
20,363
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,229
174
1,521
5,532
12,710
4,395
1,716
3,319
9,391
100,414
2,110
L
Thanatos
897
158
0
916
2,432
661
0
468
1,964
0
6,396
L
Neith
1,836
425
0
1,195
6,551
2,208
0
886
5,665
0
55,507
W
Sylvanus
McTheShizzle
Sylvanus
5,823
1,925
3,054
4,786
20,898
26,332
1,877
3,535
17,363
28,036
2,287
W
Scylla
10,561
906
0
1,235
7,972
2,564
5,630
3,139
4,833
114,334
159
L
16,020
8,653
0
2,646
21,283
6,739
0
11,491
9,792
0
70,797
W
Hachiman
junior0805
Hachiman
7,858
4,393
0
2,167
11,544
4,193
3,289
3,315
8,229
0
104,226
L
Kuzenbo
kxgyu
Kuzenbo
2,162
1,073
0
1,170
5,587
4,534
0
622
4,965
12,087
0
L
Discordia
sellnTHOUGHTIES
Discordia
13,229
262
0
500
11,985
3,462
0
6,911
5,074
70,381
3,069
W
Gilgamesh
vijay841
Gilgamesh
6,321
1,363
0
2,068
14,141
10,037
2,495
2,309
11,832
0
58,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
42,337
675
Minions Killed
343
0
Camps Cleared
0
1,840,213
Distance Traveled
1,291,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,658
633
192
10
0
418,026
3
L
Thanatos
5,823
291
15
1
0
66,537
0
L
Neith
9,479
474
96
5
0
407,829
2
W
Sylvanus
10,249
512
42
2
0
309,724
0
W
Scylla
12,912
646
197
10
0
394,164
4
L
Medusa
10,296
515
103
5
0
332,432
0
W
Hachiman
11,832
592
154
8
0
298,735
0
L
Kuzenbo
6,573
329
18
1
0
135,258
0
L
Discordia
10,166
508
111
6
0
349,463
4
W
Gilgamesh
10,396
520
90
5
0
419,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role