Player Matchup

Yemoja
Yemoja
BWhisKey
Yemoja
Level 124
God Stats
5W - 4L
1,416 SR
Queue Stats
219W - 217L
1,498 Elo+
Party 2
Pele
Pele
FrostMike44
Pele
Level 174
God Stats
2W - 3L
1,584 SR
Queue Stats
79W - 70L
1,492 Elo+
Solo
Medusa
Medusa
IcKyBoDPaINe
Medusa
Level 127
God Stats
3W - 3L
1,599 SR
Queue Stats
118W - 124L
1,479 Elo+
Solo
Nemesis
Nemesis
Overkill2k
Nemesis
Level 147
God Stats
0W - 2L
1,529 SR
Queue Stats
481W - 495L
1,480 Elo+
Party 2
Anubis
Anubis
im a pineapple6
Anubis
Level 64
God Stats
0W - 1L
1,274 SR
Queue Stats
17W - 22L
1,369 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,464 Elo+

VS

Team Averages
Level 110
1,470 SR
1,479 Elo+
Khepri
Khepri
 
Khepri
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fourthcoffee
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,514 Elo+
Party 1
Nut
Nut
KajinDar
Nut
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ethanpalwood-123
Tsukuyomi
Level 153
God Stats
1W - 1L
1,324 SR
Queue Stats
443W - 465L
1,485 Elo+
Solo
Hera
Hera
nightmare nme
Hera
Level 144
God Stats
7W - 5L
1,527 SR
Queue Stats
485W - 506L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BWhisKey
Yemoja
15
0 / 0 / 3
7,431
743
2,018
5,230
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

1
0 / 0 / 0
2,460
246
0
0
0
Medusa
14
4 / 4 / 0
7,788
779
14,183
13,374
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Overkill2k
Nemesis
14
0 / 1 / 3
6,990
699
10,208
10,174
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 3
7,055
706
11,405
11,448
4,952
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 0 / 6
8,321
832
3,137
5,713
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
14
1 / 1 / 5
8,573
857
6,751
8,644
5,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 1 / 7
7,708
771
8,043
8,888
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
14
2 / 1 / 6
8,211
821
10,385
12,561
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
2 / 1 / 5
8,341
834
8,880
7,127
3,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
4
Kills
8
8
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
6
5
L
Yemoja
BWhisKey
Yemoja
0
0
3
1.5
W
Yemoja
1
1
5
3.5
L
0
0
0
0
L
Medusa
4
4
0
1
W
1
1
7
4.5
L
Nemesis
Overkill2k
Nemesis
0
1
3
1.5
W
Tsukuyomi
2
1
6
5
L
0
3
3
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
37,196
40,226
Taken
42,933
22,072
Mitigated
24,098
23,102
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,137
0
2,634
1,652
5,713
4,720
84
2,177
3,496
7,759
528
L
Yemoja
BWhisKey
Yemoja
2,018
622
13,185
2,699
5,230
3,554
0
3,279
1,951
5,848
0
W
Yemoja
6,751
642
5,529
2,110
8,644
5,833
390
2,238
6,113
16,488
969
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
14,183
5,044
337
1,259
13,374
5,233
0
5,451
7,923
0
34,521
W
8,043
3,507
963
1,661
8,888
4,425
1,249
3,257
5,546
0
13,443
L
Nemesis
Overkill2k
Nemesis
10,208
1,091
213
2,373
10,174
8,333
0
4,042
6,132
0
16,787
W
Tsukuyomi
10,385
1,179
1,841
3,457
12,561
5,939
255
3,184
9,099
0
25,042
L
11,405
448
744
2,292
11,448
4,952
0
5,490
5,958
24,261
192
W
8,880
2,254
555
259
7,127
3,181
828
2,437
4,530
22,274
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
41,154
95
Minions Killed
120
0
Camps Cleared
0
689,318
Distance Traveled
993,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,321
832
9
1
0
217,675
0
L
Yemoja
7,431
743
6
1
0
170,322
0
W
Yemoja
8,573
857
24
2
0
178,186
0
L
Pele
2,460
246
0
0
0
0
0
L
Medusa
7,788
779
46
5
0
171,141
0
W
Nut
7,708
771
26
3
0
193,196
0
L
Nemesis
6,990
699
16
2
0
192,699
0
W
Tsukuyomi
8,211
821
26
3
0
236,631
0
L
Anubis
7,055
706
27
3
0
155,156
0
W
Hera
8,341
834
35
4
0
167,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role