Player Matchup

Vulcan
Vulcan
AxRazrr
Vulcan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 41L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Sir Haunted
Danzaburou
Level 105
God Stats
6W - 0L
1,885 SR
Queue Stats
100W - 90L
1,425 Elo+
Solo
Bastet
Bastet
Swiss_Money00
Bastet
Level 43
God Stats
2W - 2L
1,189 SR
Queue Stats
126W - 132L
1,425 Elo+
Solo
He Bo
He Bo
Toastanatee
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,376 Elo+
Party 1
Eset
Eset
WiseDrop323
Eset
Level 138
God Stats
1W - 6L
1,035 SR
Queue Stats
916W - 923L
1,454 Elo+
Solo
Team Averages
Level 69
1,422 SR
1,411 Elo+

VS

Team Averages
Level 73
1,590 SR
1,459 Elo+
Cernunnos
Cernunnos
Dmon890
Cernunnos
Level 79
God Stats
5W - 6L
1,436 SR
Queue Stats
326W - 304L
1,533 Elo+
Solo
Hun Batz
Hun Batz
ElkHateMe
Hun Batz
Level 86
God Stats
22W - 10L
1,650 SR
Queue Stats
338W - 351L
1,471 Elo+
Solo
Artio
Artio
Fri0 Pun
Artio
Level 116
God Stats
2W - 2L
1,649 SR
Queue Stats
264W - 255L
1,478 Elo+
Solo
Osiris
Osiris
HardPlace674128
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Chiron
Chiron
jaymyred_14
Chiron
Level 35
God Stats
1W - 1L
1,716 SR
Queue Stats
79W - 114L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxRazrr
Vulcan
16
6 / 4 / 14
10,016
911
9,543
9,770
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Sir Haunted
Danzaburou
18
9 / 4 / 10
11,241
1,022
12,391
11,292
4,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mace

Mace

+10
Physical Power

17
4 / 3 / 16
9,873
898
13,300
13,013
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 12
8,675
789
5,590
7,852
2,198
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
7 / 5 / 10
10,630
966
10,422
10,043
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dmon890
Cernunnos
15
6 / 8 / 6
9,111
828
11,259
13,415
4,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ElkHateMe
Hun Batz
16
8 / 8 / 4
10,224
929
14,776
13,597
6,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Fri0 Pun
Artio
18
5 / 4 / 9
9,914
901
7,671
17,912
20,416
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 2
6,394
581
316
1,738
850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
14
1 / 7 / 5
8,269
752
8,331
11,111
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
27
Kills
20
20
Deaths
28
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AxRazrr
Vulcan
6
4
14
3.25
L
Cernunnos
Dmon890
Cernunnos
6
8
6
1.13
L
Hun Batz
ElkHateMe
Hun Batz
8
8
4
1.25
L
Artio
Fri0 Pun
Artio
5
4
9
2.38
L
0
1
2
1
W
Danzaburou
Sir Haunted
Danzaburou
9
4
10
3.5
W
4
3
16
4
W
1
4
12
1.75
W
7
5
10
2.4
L
Chiron
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,246
Damage
42,353
51,970
Taken
57,773
19,431
Mitigated
35,594
17,218
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AxRazrr
Vulcan
9,543
621
563
2,120
9,770
3,958
859
1,835
7,935
15,551
0
L
Cernunnos
Dmon890
Cernunnos
11,259
2,869
723
1,550
13,415
4,589
0
5,452
7,650
0
21,614
L
Hun Batz
ElkHateMe
Hun Batz
14,776
882
366
1,210
13,597
6,347
602
4,732
8,607
0
28,092
L
Artio
Fri0 Pun
Artio
7,671
1,222
880
3,962
17,912
20,416
420
8,189
9,200
20,516
1,696
L
316
0
198
435
1,738
850
0
265
1,470
0
832
W
Danzaburou
Sir Haunted
Danzaburou
12,391
5,274
1,713
3,534
11,292
4,538
207
1,253
10,039
0
26,232
W
13,300
2,633
837
3,952
13,013
4,906
313
1,173
11,840
0
23,931
W
5,590
1,027
84
1,355
7,852
2,198
941
1,161
6,691
11,234
570
W
10,422
818
1,686
1,374
10,043
3,831
1,006
917
9,126
21,377
208
L
Chiron
8,331
982
409
1,531
11,111
3,392
627
5,126
5,585
0
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
43,912
112
Minions Killed
115
0
Camps Cleared
0
1,016,478
Distance Traveled
767,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,016
911
14
1
0
224,665
0
L
Cernunnos
9,111
828
30
3
0
167,409
0
L
Hun Batz
10,224
929
26
2
0
182,725
0
L
Artio
9,914
901
25
2
0
192,638
0
L
Osiris
6,394
581
2
0
0
40,490
0
W
Danzaburou
11,241
1,022
23
2
0
204,161
0
W
Bastet
9,873
898
18
2
0
228,264
0
W
He Bo
8,675
789
18
2
0
191,037
0
W
Eset
10,630
966
39
4
0
168,351
0
L
Chiron
8,269
752
32
3
0
183,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role