Player Matchup

Sol
Sol
IMPROBABLYBAKED
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,369 Elo+
Party 2
Surtr
Surtr
Lil-Clown_88
Surtr
Level 145
God Stats
10W - 17L
1,375 SR
Queue Stats
650W - 713L
1,401 Elo+
Solo
Bellona
Bellona
Red Ripple
Bellona
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,492 Elo+
Party 2
Raijin
Raijin
WhaChuCallit
Raijin
Level 157
God Stats
2W - 1L
1,482 SR
Queue Stats
50W - 50L
1,487 Elo+
Party 2
Pele
Pele
pacmyne
Pele
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 8L
1,582 Elo+
Party 2
Team Averages
Level 149
1,431 SR
1,466 Elo+

VS

Team Averages
Level 67
1,495 SR
1,416 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fourthcoffee
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,516 Elo+
Party 1
Arachne
Arachne
KajinDar
Arachne
Level 105
God Stats
2W - 2L
1,420 SR
Queue Stats
40W - 32L
1,477 Elo+
Party 1
Thor
Thor
RoArczi
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Solo
He Bo
He Bo
SmItEsMuRfEr817
He Bo
Level 66
God Stats
2W - 1L
1,552 SR
Queue Stats
45W - 60L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 12
9,907
991
12,602
9,412
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 17
9,898
990
9,482
14,217
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Red Ripple
Bellona
14
1 / 1 / 20
8,814
881
6,310
12,245
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
7 / 1 / 14
9,992
999
10,649
7,071
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
pacmyne
Pele
15
8 / 4 / 11
9,553
955
10,848
10,482
3,596
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 5 / 5
7,989
799
10,012
11,651
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Fourthcoffee
Ah Muzen Cab
12
0 / 8 / 2
6,979
698
8,106
11,677
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
KajinDar
Arachne
16
3 / 3 / 5
7,796
780
8,659
11,783
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thor
RoArczi
Thor
10
0 / 9 / 3
6,455
646
1,748
9,963
3,395
14
3 / 5 / 3
8,102
810
8,650
7,366
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
30
Kills
8
10
Deaths
30
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
5
0.9
L
Ah Muzen Cab
Fourthcoffee
Ah Muzen Cab
0
8
2
0.13
W
8
2
12
7
L
Arachne
KajinDar
Arachne
3
3
5
1.83
W
6
2
17
7.25
W
Bellona
Red Ripple
Bellona
1
1
20
11
L
Thor
RoArczi
Thor
0
9
3
0.17
L
3
5
3
0.9
W
Raijin
7
1
14
14
W
Pele
pacmyne
Pele
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
37,175
53,427
Taken
52,440
37,066
Mitigated
33,858
21,732
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,012
1,023
365
1,944
11,651
10,789
0
6,570
4,880
25,984
24
L
Ah Muzen Cab
Fourthcoffee
Ah Muzen Cab
8,106
1,720
219
873
11,677
4,272
0
4,660
6,840
0
19,092
W
12,602
3,145
677
4,163
9,412
3,374
3,737
3,251
5,463
34,415
0
L
Arachne
KajinDar
Arachne
8,659
5,539
407
2,336
11,783
12,764
0
3,941
7,613
0
12,056
W
9,482
2,595
2,091
3,637
14,217
14,914
229
4,549
8,735
2,191
18,145
W
Bellona
Red Ripple
Bellona
6,310
642
906
2,022
12,245
12,580
927
3,048
8,666
0
15,225
L
Thor
RoArczi
Thor
1,748
176
0
0
9,963
3,395
0
5,126
4,677
0
4,054
L
8,650
277
256
721
7,366
2,638
0
4,523
2,798
16,121
0
W
Raijin
10,649
684
1,363
1,859
7,071
2,602
905
2,532
4,048
32,928
199
W
Pele
pacmyne
Pele
10,848
1,488
2,213
2,801
10,482
3,596
719
3,180
6,832
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
37,321
230
Minions Killed
104
0
Camps Cleared
0
1,064,121
Distance Traveled
909,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,989
799
35
4
0
196,601
0
L
Ah Muzen Cab
6,979
698
26
3
0
159,621
0
W
Sol
9,907
991
50
5
0
181,142
0
L
Arachne
7,796
780
15
2
0
227,290
0
W
Surtr
9,898
990
19
2
0
226,159
0
W
Bellona
8,814
881
37
4
0
245,164
0
L
Thor
6,455
646
3
0
0
137,153
0
L
He Bo
8,102
810
25
3
0
189,237
0
W
Raijin
9,992
999
79
8
0
199,470
0
W
Pele
9,553
955
45
5
0
212,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role