Player Matchup

Hercules
Hercules
Gaming_J09
Hercules
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,451 Elo+
Solo
Da Ji
Da Ji
MIRBK201
Da Ji
Level 148
God Stats
1W - 1L
1,690 SR
Queue Stats
92W - 98L
1,437 Elo+
Party 1
Thoth
Thoth
SLDeathBringer
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Solo
Horus
Horus
amoonas
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,470 Elo+
Solo
Chronos
Chronos
yuwucornio
Chronos
Level 124
God Stats
1W - 3L
1,324 SR
Queue Stats
101W - 104L
1,440 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,444 Elo+

VS

Team Averages
Level 107
1,596 SR
1,437 Elo+
Guan Yu
Guan Yu
Dr Budknight
Guan Yu
Level 106
God Stats
5W - 1L
1,925 SR
Queue Stats
127W - 128L
1,399 Elo+
Solo
Jormungandr
Jormungandr
ElkHateMe
Jormungandr
Level 86
God Stats
1W - 1L
1,318 SR
Queue Stats
338W - 351L
1,450 Elo+
Solo
Zeus
Zeus
Tig_Ol_Bittys69
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,435 Elo+
Solo
Ullr
Ullr
TokyoZociety
Ullr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 146L
1,426 Elo+
Solo
Merlin
Merlin
kilos1491
Merlin
Level 136
God Stats
4W - 1L
1,738 SR
Queue Stats
170W - 168L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gaming_J09
Hercules
13
2 / 5 / 1
7,459
622
6,625
12,404
9,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
MIRBK201
Da Ji
13
2 / 8 / 3
7,822
652
9,336
11,689
6,447
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 5 / 1
8,085
674
7,456
8,940
3,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
amoonas
Horus
11
1 / 5 / 1
7,536
628
2,898
14,534
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
yuwucornio
Chronos
15
1 / 6 / 4
8,518
710
5,794
10,958
4,181
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dr Budknight
Guan Yu
19
13 / 1 / 13
12,362
1,030
10,234
19,890
13,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
ElkHateMe
Jormungandr
15
4 / 2 / 22
9,816
818
13,596
16,545
16,289
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 3 / 21
9,284
774
11,496
9,950
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 12
9,683
807
6,299
5,495
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
kilos1491
Merlin
18
6 / 1 / 15
11,316
943
10,354
6,568
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
7
Kills
29
29
Deaths
8
10
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dr Budknight
Guan Yu
13
1
13
19.5
W
Jormungandr
ElkHateMe
Jormungandr
4
2
22
7.5
L
Hercules
Gaming_J09
Hercules
2
5
1
0.5
L
Da Ji
MIRBK201
Da Ji
2
8
3
0.44
L
1
5
1
0.3
W
1
3
21
3.83
W
5
1
12
11
L
Horus
amoonas
Horus
1
5
1
0.3
W
Merlin
kilos1491
Merlin
6
1
15
13.5
L
Chronos
yuwucornio
Chronos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
51,979
58,525
Taken
58,448
38,098
Mitigated
37,070
11,799
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dr Budknight
Guan Yu
10,234
672
10,161
11,256
19,890
13,782
1,062
4,357
14,528
0
23,055
W
Jormungandr
ElkHateMe
Jormungandr
13,596
1,924
2,377
4,344
16,545
16,289
437
5,494
10,836
23,339
1,282
L
Hercules
Gaming_J09
Hercules
6,625
586
192
1,950
12,404
9,445
0
7,390
4,784
0
10,692
L
Da Ji
MIRBK201
Da Ji
9,336
1,044
278
570
11,689
6,447
0
4,922
6,644
0
19,267
L
7,456
824
71
198
8,940
3,655
0
5,086
3,722
19,790
167
W
11,496
1,210
1,057
1,886
9,950
2,950
1,282
512
9,438
24,607
617
W
6,299
2,389
1,341
838
5,495
1,726
444
919
4,501
0
11,638
L
Horus
amoonas
Horus
2,898
1,401
2,333
3,859
14,534
14,370
0
8,381
5,891
0
4,158
W
Merlin
kilos1491
Merlin
10,354
802
528
1,103
6,568
2,323
2,262
1,954
4,574
34,581
1,177
L
Chronos
yuwucornio
Chronos
5,794
1,690
894
1,454
10,958
4,181
0
6,777
3,910
18,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
52,461
86
Minions Killed
143
0
Camps Cleared
0
847,674
Distance Traveled
1,197,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,362
1,030
23
2
0
299,250
0
W
Jormungandr
9,816
818
22
2
0
224,934
0
L
Hercules
7,459
622
3
0
0
147,908
0
L
Da Ji
7,822
652
15
1
0
179,508
0
L
Thoth
8,085
674
33
3
0
165,041
0
W
Zeus
9,284
774
29
2
0
198,102
0
W
Ullr
9,683
807
12
1
0
244,459
0
L
Horus
7,536
628
2
0
0
162,831
0
W
Merlin
11,316
943
57
5
0
230,326
0
L
Chronos
8,518
710
33
3
0
192,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role