Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lokislover
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 188L
1,536 Elo+
Party 1
King Arthur
King Arthur
NoxDeray
King Arthur
Level 101
God Stats
83W - 68L
1,620 SR
Queue Stats
173W - 147L
1,575 Elo+
Party 1
Nemesis
Nemesis
RodriguezFamilyJ
Nemesis
Level 64
God Stats
11W - 11L
1,538 SR
Queue Stats
168W - 161L
1,444 Elo+
Solo
Scylla
Scylla
cryzofxp
Scylla
Level 61
God Stats
3W - 3L
1,663 SR
Queue Stats
113W - 118L
1,490 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,509 Elo+

VS

Team Averages
Level 118
1,466 SR
1,495 Elo+
Charon
Charon
CentralPiano28
Charon
Level 176
God Stats
2W - 4L
1,209 SR
Queue Stats
402W - 399L
1,488 Elo+
Solo
Kali
Kali
Hozpul
Kali
Level 155
God Stats
12W - 21L
1,397 SR
Queue Stats
1,084W - 1,104L
1,506 Elo+
Solo
Poseidon
Poseidon
PLUMlTA
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,476 Elo+
Party 2
Izanami
Izanami
gabisiviflo
Izanami
Level 48
God Stats
2W - 0L
1,730 SR
Queue Stats
9W - 4L
1,552 Elo+
Party 2
Tyr
Tyr
maxi830nic
Tyr
Level 108
God Stats
7W - 5L
1,493 SR
Queue Stats
31W - 32L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 3
6,767
521
3,726
12,981
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Lokislover
Cernunnos
12
0 / 2 / 1
6,035
464
3,000
8,307
2,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NoxDeray
King Arthur
12
1 / 3 / 1
6,864
528
7,431
10,334
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 0 / 2
7,179
552
4,979
8,775
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
cryzofxp
Scylla
12
4 / 4 / 1
7,133
549
6,419
6,626
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,043
542
8,591
7,417
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Hozpul
Kali
13
4 / 3 / 3
7,636
587
4,744
12,505
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PLUMlTA
Poseidon
13
1 / 4 / 3
7,589
584
6,529
6,235
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
gabisiviflo
Izanami
12
1 / 0 / 2
7,248
558
3,795
5,182
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 2
8,225
633
6,897
11,067
10,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
11
11
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
3
1.25
W
3
1
3
4.5
W
Kali
Hozpul
Kali
4
3
3
1.83
L
Cernunnos
Lokislover
Cernunnos
0
2
1
0.25
L
King Arthur
NoxDeray
King Arthur
1
3
1
0.5
W
Poseidon
PLUMlTA
Poseidon
1
4
3
0.63
L
3
0
2
4
L
Scylla
cryzofxp
Scylla
4
4
1
1.13
W
Izanami
gabisiviflo
Izanami
1
0
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
30,556
47,023
Taken
42,406
22,200
Mitigated
23,317
11,600
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,726
558
0
1,476
12,981
8,514
0
4,380
7,705
20,762
0
W
8,591
914
0
2,524
7,417
4,143
770
3,624
3,793
24,668
1,000
W
Kali
Hozpul
Kali
4,744
1,700
0
3,335
12,505
5,421
0
2,263
10,242
0
49,846
L
Cernunnos
Lokislover
Cernunnos
3,000
288
0
2,464
8,307
2,425
0
2,291
5,426
0
37,939
L
King Arthur
NoxDeray
King Arthur
7,431
1,738
0
2,795
10,334
5,102
0
1,672
8,626
373
48,173
W
Poseidon
PLUMlTA
Poseidon
6,529
416
0
975
6,235
1,527
737
3,048
3,187
57,162
1,248
L
4,979
1,170
0
4,001
8,775
4,231
0
966
7,629
0
59,906
L
Scylla
cryzofxp
Scylla
6,419
77
0
864
6,626
1,928
0
2,929
3,193
41,438
0
W
Izanami
gabisiviflo
Izanami
3,795
2,369
0
2,764
5,182
1,652
490
738
4,444
0
46,233
W
6,897
658
0
4,991
11,067
10,574
161
656
10,411
0
60,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
37,741
366
Minions Killed
443
0
Camps Cleared
0
1,368,305
Distance Traveled
1,326,691
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,767
521
33
3
0
289,374
6
W
Charon
7,043
542
44
3
0
235,489
1
W
Kali
7,636
587
74
6
0
305,331
2
L
Cernunnos
6,035
464
71
5
0
247,132
0
L
King Arthur
6,864
528
85
7
0
258,700
0
W
Poseidon
7,589
584
123
9
0
256,825
0
L
Nemesis
7,179
552
106
8
0
329,549
0
L
Scylla
7,133
549
71
5
0
243,550
2
W
Izanami
7,248
558
90
7
0
250,192
0
W
Tyr
8,225
633
112
9
0
278,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role