Player Matchup

Erlang Shen
Erlang Shen
RaMmbammtymaam
Erlang Shen
Level 122
God Stats
0W - 2L
1,214 SR
Queue Stats
24W - 31L
1,454 Elo+
Party 1
Zeus
Zeus
YinYangD
Zeus
Level 126
God Stats
1W - 2L
1,572 SR
Queue Stats
37W - 37L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
anthony19932009
Danzaburou
Level 79
God Stats
1W - 2L
1,567 SR
Queue Stats
12W - 18L
1,404 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,461 Elo+

VS

Team Averages
Level 142
1,457 SR
1,484 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
qivta
Hercules
Level 122
God Stats
1W - 0L
1,645 SR
Queue Stats
16W - 15L
1,536 Elo+
Solo
Maui
Maui
uTry uDie uCry
Maui
Level 176
God Stats
1W - 3L
1,228 SR
Queue Stats
2,238W - 2,261L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RaMmbammtymaam
Erlang Shen
13
1 / 7 / 4
7,624
762
6,138
14,283
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
11
0 / 8 / 4
7,338
734
11,473
9,578
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
anthony19932009
Danzaburou
13
3 / 5 / 1
8,619
862
7,305
10,325
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
10 / 0 / 9
10,832
1,083
15,788
10,788
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
qivta
Hercules
15
7 / 2 / 9
9,930
993
9,468
11,214
10,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 13
8,738
874
5,483
11,878
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
20
20
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
10
0
9
14.5
L
Erlang Shen
RaMmbammtymaam
Erlang Shen
1
7
4
0.43
L
Zeus
0
8
4
0.25
L
Danzaburou
anthony19932009
Danzaburou
3
5
1
0.7
W
Hercules
qivta
Hercules
7
2
9
5.75
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
30,739
34,186
Taken
33,880
20,800
Mitigated
25,675
4,957
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
15,788
2,271
1,492
4,545
10,788
4,142
1,556
3,995
6,791
46,153
829
L
Erlang Shen
RaMmbammtymaam
Erlang Shen
6,138
3,090
196
2,879
14,283
14,005
0
8,287
5,759
0
18,408
L
Zeus
11,473
2,055
42
533
9,578
2,924
0
5,861
3,494
24,137
0
L
Danzaburou
anthony19932009
Danzaburou
7,305
2,655
0
1,307
10,325
3,871
0
6,164
3,861
0
26,287
W
Hercules
qivta
Hercules
9,468
2,690
0
2,494
11,214
10,687
595
2,947
8,267
0
31,074
W
5,483
1,993
0
1,251
11,878
10,846
1,122
5,391
6,487
8,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
29,500
94
Minions Killed
117
0
Camps Cleared
0
493,099
Distance Traveled
587,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,832
1,083
69
7
0
210,927
0
L
Erlang Shen
7,624
762
28
3
0
169,140
0
L
Zeus
7,338
734
31
3
0
161,939
2
L
Danzaburou
8,619
862
35
4
0
162,020
0
W
Hercules
9,930
993
36
4
0
192,358
0
W
Maui
8,738
874
12
1
0
184,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role