Player Matchup

Surtr
Surtr
Bronze III
Goorddaimm
Surtr
Bronze III
Level 122
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 3L
1,527 MMR
Party 1
Ravana
Ravana
Silver III
LazyCalf
Ravana
Silver III
Level 146
God Stats
3W - 3L
1,600 SR
Queue Stats
6W - 8L
1,442 MMR
Party 2
Tyr
Tyr
Bronze III
SwiftestCalf
Tyr
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver I
glenski28
Sol
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,600 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
oodiebar
The Morrigan
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,535 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,578 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,552 SR
1,535 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver III
Hoppy115
Nike
Silver III
Level 129
God Stats
1W - 3L
1,416 SR
Queue Stats
13W - 14L
1,540 MMR
Solo
Ix Chel
Ix Chel
Gold III
emilio9122
Ix Chel
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 456L
1,574 MMR
Solo
Anhur
Anhur
Gold V
joshvelra
Anhur
Gold V
Level 147
God Stats
10W - 15L
1,458 SR
Queue Stats
666W - 679L
1,467 MMR
Solo
Geb
Geb
Platinum III
rimmgar
Geb
Platinum III
Level 166
God Stats
2W - 2L
1,887 SR
Queue Stats
68W - 61L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 2 / 1
6,883
405
5,827
15,187
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ravana
LazyCalf
Ravana
15
2 / 3 / 2
8,701
512
8,918
8,374
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
7,897
465
3,180
15,530
13,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 3 / 0
10,155
597
14,670
14,190
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
oodiebar
The Morrigan
15
3 / 3 / 3
9,027
531
11,328
9,584
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
CerberusAchillesArachneCabrakan

VS

Bans
HachimanCu ChulainnNeithCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
3,532
208
0
0
0
Nike
17
9 / 0 / 0
11,152
656
18,265
13,595
15,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
emilio9122
Ix Chel
16
2 / 5 / 2
8,953
527
9,514
14,310
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
joshvelra
Anhur
17
3 / 3 / 2
10,101
594
8,111
15,556
5,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
14
2 / 1 / 4
8,501
500
6,241
16,182
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
16
16
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Surtr
0
2
1
0.25
L
Nike
9
0
0
9
W
Ravana
LazyCalf
Ravana
2
3
2
1
W
0
5
1
0.1
L
Ix Chel
emilio9122
Ix Chel
2
5
2
0.6
W
4
3
0
1.33
L
Anhur
joshvelra
Anhur
3
3
2
1.33
W
The Morrigan
oodiebar
The Morrigan
3
3
3
1.5
L
Geb
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
42,131
62,865
Taken
59,643
35,257
Mitigated
39,259
16,418
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
5,827
1,991
0
2,491
15,187
10,899
0
6,602
8,585
1,110
35,753
L
Nike
18,265
1,038
0
901
13,595
15,508
232
2,662
10,801
3,401
88,492
W
Ravana
LazyCalf
Ravana
8,918
3,052
0
971
8,374
4,052
941
1,866
6,508
0
76,231
W
3,180
153
0
5,803
15,530
13,019
92
942
14,588
0
52,400
L
Ix Chel
emilio9122
Ix Chel
9,514
880
465
6,417
14,310
4,303
1,553
7,324
6,337
85,001
1,665
W
14,670
5,671
0
6,560
14,190
3,709
855
1,680
12,510
87,887
0
L
Anhur
joshvelra
Anhur
8,111
5,088
0
7,121
15,556
5,358
279
8,904
5,971
0
90,427
W
The Morrigan
oodiebar
The Morrigan
11,328
1,650
0
593
9,584
3,578
67
5,847
3,732
56,552
600
L
Geb
6,241
379
0
2,158
16,182
14,090
0
5,239
10,070
32,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
42,239
525
Minions Killed
471
0
Camps Cleared
0
1,693,561
Distance Traveled
1,287,087
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,532
208
0
0
0
0
0
W
Surtr
6,883
405
52
3
0
356,776
2
L
Nike
11,152
656
157
9
0
297,303
0
W
Ravana
8,701
512
98
6
0
367,302
0
W
Tyr
7,897
465
107
6
0
336,080
0
L
Ix Chel
8,953
527
134
8
0
309,691
0
W
Sol
10,155
597
163
10
0
308,593
0
L
Anhur
10,101
594
152
9
0
303,889
10
W
The Morrigan
9,027
531
105
6
0
324,810
1
L
Geb
8,501
500
28
2
0
376,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role