Player Matchup

Bellona
Bellona
DollarTriiKarma
Bellona
Level 34
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 2
Fenrir
Fenrir
ElZorro4820
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 140L
1,479 Elo+
Solo
Medusa
Medusa
Garadoos
Medusa
Level 74
God Stats
13W - 15L
1,475 SR
Queue Stats
53W - 43L
1,533 Elo+
Party 1
Anubis
Anubis
Lordanghelo
Anubis
Level 142
God Stats
8W - 8L
1,564 SR
Queue Stats
89W - 70L
1,550 Elo+
Party 1
Ares
Ares
SOXFAN233
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Team Averages
Level 67
1,559 SR
1,400 Elo+

VS

Team Averages
Level 111
1,464 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
jargothekilla
Fenrir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,444 Elo+
Solo
Cabrakan
Cabrakan
jjoberwockey
Cabrakan
Level 143
God Stats
20W - 24L
1,531 SR
Queue Stats
149W - 138L
1,536 Elo+
Solo
Hades
Hades
xLUCARIMEx
Hades
Level 127
God Stats
22W - 17L
1,595 SR
Queue Stats
25W - 24L
1,485 Elo+
Solo
Hercules
Hercules
xMcx iReels
Hercules
Level 102
God Stats
1W - 3L
1,192 SR
Queue Stats
146W - 129L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,820
382
231
1,917
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
0 / 4 / 8
5,752
575
3,822
8,629
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Garadoos
Medusa
10
1 / 0 / 3
5,446
545
5,817
4,940
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
6 / 5 / 1
6,406
641
7,854
7,541
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
10
2 / 1 / 2
5,199
520
1,972
7,296
5,392
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
5,949
595
4,963
4,759
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 2
6,275
628
2,995
8,946
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
jjoberwockey
Cabrakan
10
0 / 2 / 4
6,242
624
3,372
8,242
7,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
11
4 / 4 / 1
6,752
675
5,071
7,779
3,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
xMcx iReels
Hercules
13
3 / 0 / 1
7,605
761
1,327
3,365
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
12
12
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
0
2
0
0
L
Fenrir
0
4
8
1
L
Medusa
Garadoos
Medusa
1
0
3
2.5
L
Anubis
6
5
1
1.3
L
Ares
2
1
2
3
W
3
3
2
1.33
W
Cabrakan
jjoberwockey
Cabrakan
0
2
4
1
W
Hades
4
4
1
1.13
W
Hercules
xMcx iReels
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,696
Damage
17,728
30,323
Taken
33,091
13,302
Mitigated
18,414
5,760
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,963
2,258
0
2,076
4,759
1,660
306
620
4,139
0
48,048
L
231
0
0
292
1,917
628
0
0
1,827
0
5,362
L
Fenrir
3,822
1,315
0
1,305
8,629
3,444
0
1,622
7,007
0
37,836
L
Medusa
Garadoos
Medusa
5,817
1,560
0
1,071
4,940
1,647
0
950
3,990
0
44,011
L
Anubis
7,854
237
0
1,541
7,541
2,191
0
4,559
2,946
43,787
0
L
Ares
1,972
533
0
1,551
7,296
5,392
0
1,240
6,056
13,060
0
W
2,995
572
0
1,696
8,946
2,920
0
2,680
6,266
0
39,579
W
Cabrakan
jjoberwockey
Cabrakan
3,372
1,247
0
2,525
8,242
7,024
370
1,942
6,300
10,531
1,138
W
Hades
5,071
139
150
2,224
7,779
3,843
0
4,328
3,451
37,378
617
W
Hercules
xMcx iReels
Hercules
1,327
172
0
1,382
3,365
2,967
0
256
3,109
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
32,823
235
Minions Killed
340
0
Camps Cleared
0
897,674
Distance Traveled
1,047,750
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,949
595
80
8
0
185,887
2
L
Bellona
3,820
382
12
1
0
72,918
0
L
Fenrir
5,752
575
65
7
0
227,225
0
L
Medusa
5,446
545
74
7
0
212,044
0
L
Anubis
6,406
641
57
6
0
189,727
2
L
Ares
5,199
520
27
3
0
195,760
0
W
Fenrir
6,275
628
75
8
0
246,890
2
W
Cabrakan
6,242
624
19
2
0
216,144
2
W
Hades
6,752
675
69
7
0
181,623
2
W
Hercules
7,605
761
97
10
0
217,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role