Player Matchup

Ares
Ares
Masters
 
Ares
Masters
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
BigPapiXsan
Rama
Diamond V
Level 181
God Stats
20W - 27L
1,564 SR
Queue Stats
838W - 841L
2,062 MMR
Solo
Arachne
Arachne
Masters
IamBlastt
Arachne
Masters
Level 157
God Stats
0W - 3L
1,193 SR
Queue Stats
228W - 213L
2,242 MMR
Solo
Kali
Kali
Diamond III
romanc1to
Kali
Diamond III
Level 206
God Stats
7W - 3L
1,738 SR
Queue Stats
63W - 71L
2,427 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,499 SR
1,946 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,587 SR
1,638 MMR
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond IV
ElPajotas69
Amaterasu
Diamond IV
Level 179
God Stats
4W - 0L
1,935 SR
Queue Stats
317W - 292L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 3 / 2
6,207
621
3,681
9,052
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
 
Janus
6
0 / 4 / 0
3,948
395
890
3,030
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 0
5,569
557
3,447
7,015
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
IamBlastt
Arachne
9
0 / 4 / 0
4,595
460
1,507
7,511
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kali
5
0 / 2 / 1
3,937
394
404
2,224
532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaAo KuangMaman Brigitte

VS

Bans
KuzenboAwilixChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
8 / 1 / 1
7,758
776
6,471
5,257
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
12
4 / 2 / 4
6,955
696
5,802
5,932
1,839
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
 
Hun Batz
11
2 / 1 / 3
6,344
634
2,504
7,205
2,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 6
5,895
590
2,755
8,183
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ElPajotas69
Amaterasu
12
2 / 0 / 2
7,401
740
4,232
6,364
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
2
1
L
Janus
 
Janus
0
4
0
0
W
Neith
 
Neith
8
1
1
8.5
W
Xbalanque
 
Xbalanque
4
2
4
3
W
Hun Batz
 
Hun Batz
2
1
3
3.5
W
Kumbhakarna
 
Kumbhakarna
1
1
6
4
L
3
4
0
0.75
W
Amaterasu
ElPajotas69
Amaterasu
2
0
2
3
L
Arachne
IamBlastt
Arachne
0
4
0
0
L
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
21,764
28,832
Taken
32,941
14,823
Mitigated
16,699
6,185
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,681
359
0
1,683
9,052
8,928
0
862
8,190
10,120
0
L
Janus
 
Janus
890
0
0
210
3,030
526
0
75
2,955
10,692
0
W
Neith
 
Neith
6,471
2,173
0
1,187
5,257
1,769
85
703
4,412
0
55,248
W
Xbalanque
 
Xbalanque
5,802
3,169
0
3,121
5,932
1,839
802
1,544
4,388
0
48,419
W
Hun Batz
 
Hun Batz
2,504
441
0
3,685
7,205
2,149
41
398
6,807
0
46,901
W
Kumbhakarna
 
Kumbhakarna
2,755
456
0
2,660
8,183
4,615
0
1,275
6,866
17,018
0
L
3,447
2,867
0
1,305
7,015
1,966
0
1,572
5,443
0
36,039
W
Amaterasu
ElPajotas69
Amaterasu
4,232
686
0
2,247
6,364
6,327
161
467
5,585
151
54,691
L
Arachne
IamBlastt
Arachne
1,507
910
0
2,491
7,511
2,871
0
51
7,460
0
21,087
L
Kali
404
208
0
496
2,224
532
0
246
1,978
0
8,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
34,353
166
Minions Killed
411
0
Camps Cleared
0
765,533
Distance Traveled
1,054,190
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,207
621
10
1
0
208,819
4
L
Janus
3,948
395
19
2
0
96,609
0
W
Neith
7,758
776
103
10
0
200,662
2
W
Xbalanque
6,955
696
94
9
0
186,526
4
W
Hun Batz
6,344
634
94
9
0
256,065
0
W
Kumbhakarna
5,895
590
13
1
0
210,310
0
L
Rama
5,569
557
70
7
0
171,908
2
W
Amaterasu
7,401
740
107
11
0
200,627
3
L
Arachne
4,595
460
47
5
0
211,358
0
L
Kali
3,937
394
20
2
0
76,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role